In-game screenshot from the game Hytale featuring a player with a flamethrower burning foliage and trees in front of them.
Hytale Patch Notes - Update 3 📢 ✨
Here are *some* of the highlights:
- Animal Taming
- Fire Spread + Flamethrower
- Sickles
- User-Placed Map Markers
- New cosmetics
- Avatar presets
- Tons of UI & QoL improvements
- MUCH more!!
Read full patch notes:
hytale.com/news/2026/2/...
#Hytale
17.02.2026 16:19 —
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Je donne une conférence Vendredi 6 au Shadok à Strasbourg pour vous parler d'Hytale, avec @tedartsel.bsky.social et @pierpier.bsky.social . C'est ouvert à tous.
Venez nous rencontrer! 👨🎨💫
Sorry english speakers, still love you tho 😘
30.01.2026 11:41 —
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Promotional image featuring the Hytale logo and the release date for Hytale's Early Access, January 13, 2026
Hytale Early Access
JANUARY 13, 2026
28.11.2025 15:14 —
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Affiche colorée de la 13ᵉ édition de l’Indie Game Contest, illustrée par Laura Klein et Timothée Lestradet; et habillée par Joséphine Herbelin.
Au centre, une jeune femme aux cheveux roses lève les bras, posée sur un cube jaune semi-transparent renfermant l’Octopix (prix du jury) et d’autres items inspirés de jeux vidéo. Une couronne flotte au-dessus de sa tête. Autour d’elle, des personnages de jeux vidéo fictifs émergent d’un nuage de fumée qui s’élargit vers le haut.
Le texte sur l’affiche annonce :
Exposition – Jeux en accès libre
Dates : 17 octobre au 15 novembre
Lieu : Le Shadok, 25 presqu’île Malraux, Strasbourg
Temps forts : Indie Game Night le 17 octobre et Rencontres professionnelles les 13 et 14 novembre.
Un immense merci à @lauklart.bsky.social & @tedartsel.bsky.social pour cette incroyable illustration et à Joséphine Herbelin pour l’habillage graphique de l’affiche ! ✨ 🖌
09.09.2025 14:10 —
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21.08.2025 22:24 —
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21.08.2025 22:24 —
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I'm happy to share of couple of UI art & motion targets I crafted a few years ago for Hytale. These were publicly shared on Hytale website a while ago (due to NDA I cannot share much more).
(collaboration on hand-drawn VFX with Polina Logado)✨
www.artstation.com/artwork/AZN1nm
#UI #gamedev
21.08.2025 22:24 —
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New piece over on my Patreon :) Listening is free, and any additional support is massively appreciated❤️
15.08.2025 22:29 —
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Lol, np! Thanks Water ❤️
17.08.2025 12:19 —
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Thanks for fixing it, looks way better
09.04.2025 11:47 —
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An in-game image of Hytale featuring lush trees with various colored leaves. Text is overlayed reading "Development Update"
In our Spring 2025 Development Update, we highlight progress made in the first months of 2025! Later, we lay out the aspects of Hytale we’ll be playtesting internally, and we reveal a new addition to an old faction!
hytale.com/news/2025/3/...
28.03.2025 16:32 —
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YouTube video by Antoine Latour
Fakutori - Demo trailer
Finally, Fakutori's demo is out! Combine element blocks, plan your production lines and chat with the wakas... Time to gather your tools and start automating! Have fun!
Play the demo and wishlist the game: store.steampowered.com/app/1459800/...
Trailer: www.youtube.com/watch?v=FAj2...
27.03.2025 11:30 —
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Super excited to share our game from a Scientific Game Jam: ✨ Pulsar ✨
We had a fantastic team and worked alongside Matteo who worked on pulsars ("small" neutron stars that you can find in the universe).
The game: msautron.itch.io/pulsar-wande...
#gamedev #gamejam #UI
11.03.2025 19:15 —
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