Fortnite Creators's Avatar

Fortnite Creators

@fn-create.bsky.social

Imagine amazing experiences. Created by you. Made in Unreal Editor for Fortnite (UEFN) and Fortnite Creative toolset. Follow @fortnite-status.bsky.social for service updates. Unaffiliated with Epic Games. Manually ran by @adorbssammy.bsky.social.

812 Followers  |  18 Following  |  386 Posts  |  Joined: 14.11.2024  |  2.0517

Latest posts by fn-create.bsky.social on Bluesky

If you didn't know I am @stwcontent.bsky.social Been taking a break/stressed out. A lot of those negative emotions, have gone down/completely disappeared. I'll be more active. But just at my own pace. I'll try to do it all on time. Just in a way were my mental state is good. I Love you all ๐Ÿ’–

05.02.2026 08:54 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

In the future, the functionality currently provided by 'fort_item_pickup_component' will be exposed as separate, modular Scene Graph components.

(3/3)

20.01.2026 15:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

If youโ€™re using the 'fort_item_pickup_component' in an experimental project you can replace it with an 'interactable_component' subclass. A tutorial showing how to do this will be included in the v39.30 patch notes.

(2/3)

20.01.2026 15:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

We are deprecating the 'fort_item_pickup_component' in v39.30. This component is part of the experimental release of Custom Inventory and Items.

(1/3)

20.01.2026 15:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Unreal Fest Chicago 2026 Call for Proposals

Just a reminder, speakers: We want to hear from you!

The Unreal Fest Chicago Call for Proposals is still open, but only until January 22. So, get those submissions in today: epic.gm/unreal-fest-...

20.01.2026 15:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Guidelines for In Island Monetization in Fortnite | Fortnite Documentation | Epic Developer Community Find out more about what to do and what to avoid when monetizing your island experiences in Fortnite.

4.4.15 - โ€œDo not offer any in-island transactions that directly or indirectly influence prize wheels in any way. For example, you must not offer as an in-island transaction a โ€˜spinโ€™ or โ€˜increased luckโ€™ for a prize wheel.โ€

Check out examples of what's not allowed in our guidelines:
(2/2)

20.01.2026 15:44 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Guidelines for In Island Monetization in Fortnite | Fortnite Documentation | Epic Developer Community Find out more about what to do and what to avoid when monetizing your island experiences in Fortnite.

Weโ€™re adding a new Fortnite Developer Rule about prize wheels. The rule will be published and weโ€™ll begin enforcement on January 20.

Hereโ€™s the new rule:
(1/2)
dev.epicgames.com/documentatio...

20.01.2026 15:43 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

Need some hot tips for the UEFN Diversifier at Global Game Jam? Tune in to our livestream 'From Idea to Playable in UEFN' tomorrow, Jan 20 at 12PM ET.

Our Evangelist Josh Grantโ€™s got you covered with tips, tricks, and next-step guidance, you won't want to miss it: fn.gg/ggj-from-ide...

20.01.2026 15:43 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Greedy adventurers seek to ransack your dungeon and make off with your precious loot!

Plan your defenses, set up your traps and protect the heart. Unlock and upgrade powerful traps as you battle increasing waves of fierce opponents in Deathtrap Dungeon from
@IronGalaxy
: fn.gg/deathtrap-du...

20.01.2026 15:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Learn how to set up channels and draft posts for your Fortnite Community in this step-by-step tutorial๐Ÿ’ฌ

But wait, there's more! Check out what features we're working to implement next for Communities here: fn.gg/fn-communiti...

20.01.2026 15:41 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Sorry For not Reposting :( (I wasn't awake at the time)

09.01.2026 00:30 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Reminder: You can publish games with in-island transactions starting January 9. If you havenโ€™t started building yet, hereโ€™s a quick step-by-step tutorial video to get rolling.

Be sure to check out the new monetization guidelines resource in the In-Island Transactions Overview: fn.gg/in-island-mo...

09.01.2026 00:29 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Go next level and add some NINJAGOยฎ flair to your games!

New bricks are available right now, so go master those elements ๐Ÿฅท

09.01.2026 00:27 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
How Mobile-First influenced Pure Moxi's design for Drive Bikini Bottom, a SpongeBob game built in UEFN Drive Bikini Bottom (island code: 5218-8692-0070) is a mobile-first driving game built by developer Pure Moxi Games. Key Learnings Think Mobile-First from the start to create an experience that feel...

Pull into their case study here to learn about the game's development and how they developed with the approach of 'Build chaos with clear priorities': fn.gg/pure-moxi-ga...

(2/2)

04.01.2026 21:30 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

For Drive Bikini Bottom,
@pure_moxi
wanted to create a game that felt native to mobile. They used Custom Input & Touch to remove unnecessary buttons, leveraged vehicle health on the Verse API and utilized Mobile Preview to test early and often.

(1/2)

04.01.2026 21:30 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Building SpongeBob Party as a Mobile-First UEFN Experience This case study is written by the Devhouse team, the developers behind SpongeBob Party, a mobile-first social party experience built entirely in UEFN. Our goal in sharing this work is to provide pract...

The game sees the player become a social butterfly in Bikini Bottom, so flutter on over to check out their full case study on the game's development, here: fn.gg/the-devhouse...

(2/2)

04.01.2026 21:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

During the development of SpongeBob Party,
@devhouseagency
used Verse Fields to drive responsive UI, limited entity counts to help maintain performance and iterated on shorter, focused gameplay loops with mobile in mind.

(1/2)

04.01.2026 21:29 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

These metrics are now available in the Analytics tab. Get more info here, including how party size is defined.

(2/2)

19.12.2025 03:55 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Social Play Discover Row Takeover Begins December 18 On December 18, the โ€œGreat With Friendsโ€ row will be prominently featured in Discover. For two weeks, the row will be algorithmically populated based on a predetermined social-based KPI, which will ro...

The updated โ€œGreat With Friendsโ€ row is now LIVE in Discover ๐Ÿ‘‡

We have also added two new metrics in the Creator Portal to give you additional insights into how players socially experience your islands:
- Active Playtime (Hours) by Party Size
- Total Players by Primary Party Size

(1/2)

19.12.2025 03:54 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Social Play Discover Row Takeover Begins December 18 On December 18, the โ€œGreat With Friendsโ€ row will be prominently featured in Discover. For two weeks, the row will be algorithmically populated based on a predetermined social-based KPI, which will ro...

On December 18, the โ€œGreat With Friendsโ€ row will be prominently featured in Discover. For two weeks, the row will be algorithmically populated based on a predetermined social-based KPI, which will rotate every 48 hours โ€“ check out the KPIs and the schedule:

19.12.2025 03:54 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Feedback received: Weโ€™re pausing the new attribution requirements for Epicโ€™s Picks and will share more details soon.

19.12.2025 03:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Social Play Discover Row Takeover Begins December 18 On December 18, the โ€œGreat With Friendsโ€ row will be prominently featured in Discover. For two weeks, the row will be algorithmically populated based on a predetermined social-based KPI, which will ro...

The โ€œGreat With Friendsโ€ row in Discover updates tomorrow!

Social engagement is a key component of developer success, and this row is designed to highlight islands that are bringing players together in a variety of ways. More information here:

19.12.2025 03:52 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Optimize Fortnite Islands for Mobile with New Tools in UEFN New tools in UEFN make it easier to build, test, and optimize islands for mobile devices. Explore the new features, see what developers are creating, and learn whatโ€™s next for mobile in Fortnite.

Get a look at our latest blog on these new features and see what developers are creating: fn.gg/fne-mobile-b...

(2/2)

19.12.2025 03:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Optimize Fortnite Islands for Mobile with New Tools in UEFN New tools in UEFN make it easier to build, test, and optimize islands for mobile devices. Explore the new features, see what developers are creating, and learn whatโ€™s next for mobile in Fortnite.

New tools in UEFN like Mobile Preview, Custom Input & Touch control, and UI Enhancements make it easier to build, test, and optimize islands for mobile devices. With Fortnite now on Google Play in the US, thereโ€™s no better time to dive in.

(1/2)

19.12.2025 03:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

๐Ÿ“Attribution Requirements
You must provide attribution links in the Creator Portal for any custom assets or music you do not own. Submissions missing attributions wonโ€™t be reviewed, even if all other quality criteria are met.

Check out the updated Epicโ€™s Picks documentation here:.

(2/2)

19.12.2025 03:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Epic's Picks in Fortnite | Fortnite Documentation | Epic Developer Community Learn everything you need to know about submitting your ground-breaking island to Epic's Picks in Fortnite.

Hi folks,

Weโ€™ve updated the Epicโ€™s Picks documentation with the latest requirements, as well as Q1 prioritized genres and themes. Moving forward, refer to this documentation for the most current information.

(1/2)
dev.epicgames.com/documentatio...

19.12.2025 03:51 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

Also, weโ€™re rolling out in-game highlights to all players in the coming days:

13.12.2025 09:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Developers Can Now Set Up Fortnite Communities Create your Fortnite community, set up channels for your islands, and prepare updates to connect with players when Communities go live soon.

Share updates, events, and patch notes directly with your players in Fortnite and on the web as Fortnite Communities are now live to players!

Create your community, set up channels, and keep fans connected with whatโ€™s new in your islands today.

(1/2)

www.fortnite.com/news/develop...

13.12.2025 09:22 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Social Play Discover Row Takeover Begins December 18 On December 18, the โ€œGreat With Friendsโ€ row will be prominently featured in Discover. For two weeks, the row will be algorithmically populated based on a predetermined social-based KPI, which will ro...

On December 18, the โ€œGreat With Friendsโ€ row will be prominently featured in Discover. For two weeks, the row will be algorithmically populated based on a predetermined social-based KPI, which will rotate every 48 hours โ€“ check out the KPIs and the schedule: forums.unrealengine.com/t/social-pla...

13.12.2025 09:21 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Huge congratulations to x.com/TeamGenesisF... (They are on Twitter) on their Island of the Year 2025 win at The Game Awards!

If you havenโ€™t played Genesis Squid Game yet, check it out!: www.fortnite.com/play/island/...

13.12.2025 09:20 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@fn-create is following 16 prominent accounts