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@naorinnnn.bsky.social

8 Followers  |  17 Following  |  7 Posts  |  Joined: 19.10.2024  |  1.5906

Latest posts by naorinnnn.bsky.social on Bluesky

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What am i even doing

16.11.2024 15:25 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image 30.10.2024 05:48 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Save me...

27.10.2024 19:13 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

SO YUMMYYYYYYY

25.10.2024 23:20 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

If you're a creator who:

- Takes long break periods
- Creates very slowly
- Has another full time job or engagement
- Struggles with productivity
- Is inconsistent

I'm sorry to tell you...

YOU'RE STILL A VALID CREATOR BECAUSE CREATING IS TIED TO PASSION, NOT PRODUCTIVITY πŸ’œβœ¨οΈ

24.10.2024 09:46 β€” πŸ‘ 32408    πŸ” 8104    πŸ’¬ 662    πŸ“Œ 428
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Some character design for a lil story that I'm writing ;3

Gesture drawing mmmmmm..

23.10.2024 22:03 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Side ponytail Miku trend

23.10.2024 21:38 β€” πŸ‘ 6    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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This little guy is from Moss 2. He’s based on a dung beetle. He pushes his rolling cannon around, mounts, and fires it.

I’d animate the bug itself moving. But the way the cannon reacts is nearly 100% generated using my spatial tools. Primarily the physics and aim tools. He was so easy to animate!

22.10.2024 02:56 β€” πŸ‘ 8404    πŸ” 1043    πŸ’¬ 127    πŸ“Œ 30

Me when rarely draw and nothing to post 🫠

20.10.2024 12:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Car.

19.10.2024 14:54 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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