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Brett Witty

@brett-witty.bsky.social

Ever-learning mathematician trying to do work in maths, AI, game dev, writing and digital art. πŸ‡¦πŸ‡Ί 🌐 Site | https://www.brettwitty.net 🦣 Mastodon | https://mstdn.social/@brettwitty πŸ“° Newsletter | https://the-creative-process.ghost.io

130 Followers  |  109 Following  |  131 Posts  |  Joined: 15.11.2024  |  1.7296

Latest posts by brett-witty.bsky.social on Bluesky

πŸ“£ Exciting news, everyone! Screen Canberra has announced a new games fund!! πŸŽ‰πŸŽ‰πŸŽ‰

I was pleased to hear all about it yesterday and provide a quote to be included in the announcement article

Join us for Pizza & Pixels on Wednesday to learn more!

04.12.2025 00:06 β€” πŸ‘ 16    πŸ” 3    πŸ’¬ 2    πŸ“Œ 0

One day I'll step him up to Minnie the Moocher. Then he'll be a man and will have no more need of me.

03.12.2025 05:30 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I introduced my son to his latest obsession: the call-and-response from A Tribe Called Quest's "Can I Kick It?"

03.12.2025 05:30 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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The Creative Process #41 - Turn To Page... To try something slightly new, test for Craftmanship. If you succeed, turn to page...

The Creative Process #41 - Turn to page...

To try something slightly new, test for Craftmanship. If you succeed, turn to page...

the-creative-process.ghost.io/the-creative...

#InteractiveFiction #gamebook #creativity

01.12.2025 12:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I am once again telling everyone to get the fuck off Substack leavesubstack.com

29.11.2025 19:22 β€” πŸ‘ 308    πŸ” 112    πŸ’¬ 12    πŸ“Œ 11

I'll definitely support a worker-owned magazine. Subscription begun!

26.11.2025 07:32 β€” πŸ‘ 30    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0

Too bad. I've adopted it as lore now.

23.11.2025 01:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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2026 IFTF Microgrant Applications Now Open! You can now apply to our third grant cycle!

Two more weeks to apply to our microgrants program! We've received a few applications already (wooo!) but there is room left, so shoot your shot!

Head over to blog.iftechfoundation.org/2025-10-12-2..., and ask us any lingering questions - we want to hear from you!

05.11.2025 15:54 β€” πŸ‘ 11    πŸ” 17    πŸ’¬ 0    πŸ“Œ 0

ME: [extremely burnt out] I need to take the day off to relax

ALSO ME: I wonder if there is a way that I could relax that would be more productive

13.12.2024 21:11 β€” πŸ‘ 8143    πŸ” 2406    πŸ’¬ 104    πŸ“Œ 167

Just checking in on BlueSky... I can't believe that baseball throwing guy did all that and then went on to become mayor of New York. Amazing!

05.11.2025 08:12 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The Creative Process #40 - Going Out There and then Coming Back IF Comp is over so I finally get to rela-... Ah nuts.

The Creative Process #40 - Going Out There and then Coming Back
the-creative-process.ghost.io/the-creative...

#ifcomp #creativity

01.11.2025 12:03 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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ECTOCOMP 2025 A game jam from 2025-10-01 to 2025-12-01 hosted by rubereaglenest, alyshkalia & Passerine. There's a full moon rising Let's go dancing in the light We know where the music's playing Let’s go out and f...

You still have a week to get that Ectocomp game submitted!

itch.io/jam/ectocomp...

(feel free to pass it on)

23.10.2025 15:27 β€” πŸ‘ 4    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0

I wrote up my design process for the final minigame puzzle in Anne of Green Cables: www.brettwitty.net/puzzle-desig...

#puzzle #design #InteractiveFiction

23.10.2025 12:32 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Now that IF Comp is over, I'm free to do whatever. I'm planning out my next steps, and how I might try to be a better writer, a better game designer, a better artist. There's no rush, but I'm just at the crest of a hill, planning out where to next.

21.10.2025 09:42 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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2025 IFComp Post-Competition Survey Hello! Thanks for taking this survey. It's a bit longer this year as we seek detailed information about future approaches to the UK Online Safety Act and the use of generative artificial intelligence ...

The 31st Annual IFComp has wrapped! πŸŽ‰

Results drop tonight at 7pm Eastern on ifcomp.org

If you missed the stream, check it out at www.twitch.tv/interactivef...

We’re already planning for IFComp 2026, and your feedback is critical! forms.gle/uzCX1MUQ8mUS...

18.10.2025 21:15 β€” πŸ‘ 15    πŸ” 11    πŸ’¬ 0    πŸ“Œ 2

Results are out! My #IFComp2025 games got 25th (Anne of Green Cables) and 36th (Cart).

There were a huge number of incredible pieces this year! And so many ties!

19.10.2025 03:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

LaTeX should honour it by starting with bullets and halfway through switch to numbers.

15.10.2025 07:06 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
The IFComp 2025 logo is an ornate gold-framed mirror with silhouetted profile, stylized text β€˜IFComp,’ crown, stars, moons, and a banner reading 2025.

The IFComp 2025 logo is an ornate gold-framed mirror with silhouetted profile, stylized text β€˜IFComp,’ crown, stars, moons, and a banner reading 2025.

Two days left to vote in the 2025 IFComp! Skootch on over to ifcomp.org and make sure that you've voted on at least five entries. We appreciate you, and our authors do, too!

14.10.2025 16:44 β€” πŸ‘ 2    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
The IFComp 2025 logo is an ornate gold-framed mirror with silhouetted profile, stylized text β€˜IFComp,’ crown, stars, moons, and a banner reading 2025.

The IFComp 2025 logo is an ornate gold-framed mirror with silhouetted profile, stylized text β€˜IFComp,’ crown, stars, moons, and a banner reading 2025.

It's the weekend! It's also the FINAL WEEKEND before IFComp 2025 wraps! Remember to get those final votes in. Also, if you are in a position to do so and have not yet contributed to this year's Colossal Fund, we're just a bit short of our stretch goal. Thank you! Have fun!

10.10.2025 16:40 β€” πŸ‘ 8    πŸ” 6    πŸ’¬ 0    πŸ“Œ 2

Just a few more days to play (and judge!) this year's batch of games in the annual Interactive Fiction competition!

12.10.2025 21:53 β€” πŸ‘ 11    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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2026 IFTF Microgrant Applications Now Open! You can now apply to our third grant cycle!

Our microgrants program is back for a third year! This year again, IFTF is looking to disburse $3,000 to cool projects related to interactive fiction that could benefit from a little bit of cash. More details on our blog post!

12.10.2025 21:51 β€” πŸ‘ 32    πŸ” 31    πŸ’¬ 1    πŸ“Œ 0

Just got back from #PAXAus. I was helping my mate demonstrate his awesome board game Aloft! It went exceedingly well. It had been 8 years since I had been to PAX!

13.10.2025 06:09 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

My only caveat is tech bros will absolutely try to wedge ads in between you and the collective unconscious.

04.10.2025 22:50 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

So if you visualize LLMs as not "artificial consciousness" but "an artificial connection to the collective unconscious":

1. They become philosophically way more interesting
2. It's way more forgivable they suck at math
3. It becomes extremely clear they are infinitely less useful to capitalism

04.10.2025 21:36 β€” πŸ‘ 125    πŸ” 19    πŸ’¬ 7    πŸ“Œ 11
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Bevy 0.17 Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

Bevy 0.17 is out now! It features Raytracing, Improved Observers / Events, UI Widgets, Rust Hotpatching, Light Textures, DLSS, Tilemap Chunks, Web Assets, Reflect Auto-Registration, UI Gradients, Raymarched Atmosphere, Virtual Geometry BVH Culling, and more!

bevy.org/news/bevy-0-17

30.09.2025 19:41 β€” πŸ‘ 227    πŸ” 81    πŸ’¬ 4    πŸ“Œ 8
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The Creative Process #39 - The Waiting Game Two-thirds through the Interactive Fiction Competition, with a whole third to go.

The Creative Process #39 - The Waiting Game

the-creative-process.ghost.io/the-creative...

#IFComp2025 #writing #InteractiveFiction

30.09.2025 12:31 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The Interactive Fiction Competition

A little over two weeks left to vote in IFComp!

Anyone can play and rate at least five games before Oct. 15. There’s a lot of good, weird stuff in there this year!

ifcomp.org/ballot

28.09.2025 13:52 β€” πŸ‘ 1    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
The IFComp 2025 logo is an ornate gold-framed mirror with silhouetted profile, stylized text β€˜IFComp,’ crown, stars, moons, and a banner reading 2025.

The IFComp 2025 logo is an ornate gold-framed mirror with silhouetted profile, stylized text β€˜IFComp,’ crown, stars, moons, and a banner reading 2025.

Hey, hey, it's the weekend! If you've got a little time to chill with some stories and games, swing on over to ifcomp.org - voting closes Oct 15, and our authors would really love your feedback!

27.09.2025 14:15 β€” πŸ‘ 4    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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CanDev has officially incorporated as a not-for-profit association πŸŽ‰

This will help us better manage admin and logistics as we continue to serve Canberra's game development community

Check out the inaugural committee and some more details on our blog www.canberra.games/blog/candev-...

25.09.2025 02:43 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

If you've got a little time, we've got a *lot* of stories and games. If you play (and rate) just five of them before Oct 15, then you can be a judge. We'd love more judges! Check it out at ifcomp.org

23.09.2025 23:12 β€” πŸ‘ 5    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0

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