π£ Exciting news, everyone! Screen Canberra has announced a new games fund!! πππ
I was pleased to hear all about it yesterday and provide a quote to be included in the announcement article
Join us for Pizza & Pixels on Wednesday to learn more!
04.12.2025 00:06 β π 16 π 3 π¬ 2 π 0
One day I'll step him up to Minnie the Moocher. Then he'll be a man and will have no more need of me.
03.12.2025 05:30 β π 1 π 0 π¬ 0 π 0
I introduced my son to his latest obsession: the call-and-response from A Tribe Called Quest's "Can I Kick It?"
03.12.2025 05:30 β π 1 π 0 π¬ 1 π 0
The Creative Process #41 - Turn To Page...
To try something slightly new, test for Craftmanship. If you succeed, turn to page...
The Creative Process #41 - Turn to page...
To try something slightly new, test for Craftmanship. If you succeed, turn to page...
the-creative-process.ghost.io/the-creative...
#InteractiveFiction #gamebook #creativity
01.12.2025 12:44 β π 0 π 0 π¬ 0 π 0
I am once again telling everyone to get the fuck off Substack leavesubstack.com
29.11.2025 19:22 β π 308 π 112 π¬ 12 π 11
I'll definitely support a worker-owned magazine. Subscription begun!
26.11.2025 07:32 β π 30 π 6 π¬ 0 π 0
Too bad. I've adopted it as lore now.
23.11.2025 01:19 β π 1 π 0 π¬ 0 π 0
2026 IFTF Microgrant Applications Now Open!
You can now apply to our third grant cycle!
Two more weeks to apply to our microgrants program! We've received a few applications already (wooo!) but there is room left, so shoot your shot!
Head over to blog.iftechfoundation.org/2025-10-12-2..., and ask us any lingering questions - we want to hear from you!
05.11.2025 15:54 β π 11 π 17 π¬ 0 π 0
ME: [extremely burnt out] I need to take the day off to relax
ALSO ME: I wonder if there is a way that I could relax that would be more productive
13.12.2024 21:11 β π 8143 π 2406 π¬ 104 π 167
Just checking in on BlueSky... I can't believe that baseball throwing guy did all that and then went on to become mayor of New York. Amazing!
05.11.2025 08:12 β π 1 π 0 π¬ 0 π 0
I wrote up my design process for the final minigame puzzle in Anne of Green Cables: www.brettwitty.net/puzzle-desig...
#puzzle #design #InteractiveFiction
23.10.2025 12:32 β π 0 π 0 π¬ 0 π 0
Now that IF Comp is over, I'm free to do whatever. I'm planning out my next steps, and how I might try to be a better writer, a better game designer, a better artist. There's no rush, but I'm just at the crest of a hill, planning out where to next.
21.10.2025 09:42 β π 2 π 0 π¬ 0 π 0
2025 IFComp Post-Competition Survey
Hello! Thanks for taking this survey. It's a bit longer this year as we seek detailed information about future approaches to the UK Online Safety Act and the use of generative artificial intelligence ...
The 31st Annual IFComp has wrapped! π
Results drop tonight at 7pm Eastern on ifcomp.org
If you missed the stream, check it out at www.twitch.tv/interactivef...
Weβre already planning for IFComp 2026, and your feedback is critical! forms.gle/uzCX1MUQ8mUS...
18.10.2025 21:15 β π 15 π 11 π¬ 0 π 2
Results are out! My #IFComp2025 games got 25th (Anne of Green Cables) and 36th (Cart).
There were a huge number of incredible pieces this year! And so many ties!
19.10.2025 03:41 β π 1 π 0 π¬ 0 π 0
LaTeX should honour it by starting with bullets and halfway through switch to numbers.
15.10.2025 07:06 β π 1 π 0 π¬ 0 π 0
The IFComp 2025 logo is an ornate gold-framed mirror with silhouetted profile, stylized text βIFComp,β crown, stars, moons, and a banner reading 2025.
Two days left to vote in the 2025 IFComp! Skootch on over to ifcomp.org and make sure that you've voted on at least five entries. We appreciate you, and our authors do, too!
14.10.2025 16:44 β π 2 π 3 π¬ 0 π 0
The IFComp 2025 logo is an ornate gold-framed mirror with silhouetted profile, stylized text βIFComp,β crown, stars, moons, and a banner reading 2025.
It's the weekend! It's also the FINAL WEEKEND before IFComp 2025 wraps! Remember to get those final votes in. Also, if you are in a position to do so and have not yet contributed to this year's Colossal Fund, we're just a bit short of our stretch goal. Thank you! Have fun!
10.10.2025 16:40 β π 8 π 6 π¬ 0 π 2
Just a few more days to play (and judge!) this year's batch of games in the annual Interactive Fiction competition!
12.10.2025 21:53 β π 11 π 5 π¬ 0 π 0
2026 IFTF Microgrant Applications Now Open!
You can now apply to our third grant cycle!
Our microgrants program is back for a third year! This year again, IFTF is looking to disburse $3,000 to cool projects related to interactive fiction that could benefit from a little bit of cash. More details on our blog post!
12.10.2025 21:51 β π 32 π 31 π¬ 1 π 0
Just got back from #PAXAus. I was helping my mate demonstrate his awesome board game Aloft! It went exceedingly well. It had been 8 years since I had been to PAX!
13.10.2025 06:09 β π 0 π 0 π¬ 0 π 0
My only caveat is tech bros will absolutely try to wedge ads in between you and the collective unconscious.
04.10.2025 22:50 β π 1 π 0 π¬ 0 π 0
So if you visualize LLMs as not "artificial consciousness" but "an artificial connection to the collective unconscious":
1. They become philosophically way more interesting
2. It's way more forgivable they suck at math
3. It becomes extremely clear they are infinitely less useful to capitalism
04.10.2025 21:36 β π 125 π 19 π¬ 7 π 11
Bevy 0.17
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
Bevy 0.17 is out now! It features Raytracing, Improved Observers / Events, UI Widgets, Rust Hotpatching, Light Textures, DLSS, Tilemap Chunks, Web Assets, Reflect Auto-Registration, UI Gradients, Raymarched Atmosphere, Virtual Geometry BVH Culling, and more!
bevy.org/news/bevy-0-17
30.09.2025 19:41 β π 227 π 81 π¬ 4 π 8
The Interactive Fiction Competition
A little over two weeks left to vote in IFComp!
Anyone can play and rate at least five games before Oct. 15. Thereβs a lot of good, weird stuff in there this year!
ifcomp.org/ballot
28.09.2025 13:52 β π 1 π 2 π¬ 0 π 0
The IFComp 2025 logo is an ornate gold-framed mirror with silhouetted profile, stylized text βIFComp,β crown, stars, moons, and a banner reading 2025.
Hey, hey, it's the weekend! If you've got a little time to chill with some stories and games, swing on over to ifcomp.org - voting closes Oct 15, and our authors would really love your feedback!
27.09.2025 14:15 β π 4 π 3 π¬ 0 π 0
CanDev has officially incorporated as a not-for-profit association π
This will help us better manage admin and logistics as we continue to serve Canberra's game development community
Check out the inaugural committee and some more details on our blog www.canberra.games/blog/candev-...
25.09.2025 02:43 β π 8 π 2 π¬ 0 π 0
If you've got a little time, we've got a *lot* of stories and games. If you play (and rate) just five of them before Oct 15, then you can be a judge. We'd love more judges! Check it out at ifcomp.org
23.09.2025 23:12 β π 5 π 5 π¬ 1 π 0
My name is Crow! 21+
Non-binary music enthusiast, narrative writer of niche ADHD interests, and Internet gaming denizen.
Ich spreche etwas Deutsch. Π― ΡΠΌΠ΅Ρ ΡΠΈΡΠ°ΡΡ ΠΊΠΈΡΠΈΠ»Π»ΠΈΡΡ.
https://kaijucrow.itch.io/
kaijucrow.tumblr.com
https://www.tiktok.com/@kaijucrow
We make small, cute games for game jams. β¨ Play our games at jamwitch.itch.io
π¨ @rosekeller.bsky.social
π @celia-14.bsky.social
π₯οΈ Gaming Youtuber, Media Critic, Philosopher King π€΄
π Patreon.com/Hbomb
π© Enquiries to contact@hbomb.zone
Writer and (ENNIE winning!) TTRPG designer who thinks about death the normal amount. VOID 1680 AM, No-Tell Motel, Lighthouse at the End of the World, Killer Ratings. linktr.ee/bannerlessgames
Avatar by @catie.bsky.social
We are a small indie dev team currently working on our game Salvage.
https://store.steampowered.com/app/3185300/Salvage/
Writer for the βof Loathingβ series of video games. He/him
The official Bluesky account for PAX Australia, Australia's biggest gaming festival! aus.paxsite.com
I am a software engineer that loves Rust, writes C# for work, and has a lot of experience with Python. With the limited free time I have, I like to do game development using Bevy.
He/Him
https://github.com/AustinHellerRepo
Video game writer and and narrative designer.
Personal blog: https://azhdarchid.com/
Fediverse profile: https://azhdarchid.online/@bruno
Full bio: https://brunodias.dev/bio/
THESE POSTS ARE PROVIDED βAS-ISβ WITHOUT WARRANTY OF ANY KIND
Experimental games, interactive art, OSS tools. Was games advocacy lead at MS/Xbox, currently a full-time Very Sick Person. Organizer, Roguelike Celebration (and formerly !!con). Disabled (ME/CFS), queer, neurodivergent.
https://lazerwalker.com
she/her
Americaβs Finest News Source. A @globaltetrahedron.bsky.social subsidiary.
Get the paper delivered to your door: membership.theonion.com
Previously: RPS, PC Gamer, Eurogamer, Dicebreaker.
πͺ Β½ @goodluckpress.co // horror goon // writer & game designer // bookmaker // eerie queer cryptid // they/she/ze π looking for work!
https://themonstrous.me/ // https://goodluckpress.co/ // contact: asmolghost@gmail.com
TTRPG designer and podcaster. Find me on Dice Exploder, a mechanic-of-the-week design podcast and blog. Won a Golden Cobra once. Screenwriter. No colon.
https://www.diceexploder.com/
https://sdunnewold.itch.io/
Enthusiastic weirdo, creator and poor maintainer of Tracery and other software. Ask me about JavaScript!
King, Lovecraft, Koontz, Poe, Barker & others telling stories round the campfire. Header by David Mumford. Three (3) x Hugo Nominee. Posts by Bitter Karella. www.midnightpals.com
Jacq of all trades, master of some. I enjoy playing & making games, listing to & making music, nature & architecture photography, science and tech, making things, and cats. Born in the Midwest, formerly of Appalachia, Alaska, Cascadia, and Hawai`i.
Practice-based researcher + educator: digitally mediated environments and interactions between physical and digital ecologies. More-than-human storytelling + world building. Digital humanities, Design research, senior lecturer visual communication UTS