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Brett Witty

@brett-witty.bsky.social

Ever-learning mathematician trying to do work in maths, AI, game dev, writing and digital art. πŸ‡¦πŸ‡Ί 🌐 Site | https://www.brettwitty.net 🦣 Mastodon | https://mstdn.social/@brettwitty πŸ“° Newsletter | https://the-creative-process.ghost.io

137 Followers  |  113 Following  |  155 Posts  |  Joined: 15.11.2024
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Posts by Brett Witty (@brett-witty.bsky.social)

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The Creative Process #44 - The Self-Made Binds Sometimes to get results you have to handcuff yourself.

The Creative Process #44 - The Self-Made Binds
Sometimes to get results you have to handcuff yourself.

the-creative-process.ghost.io/the-creative...

#InteractiveFiction #writing #gameDev

03.03.2026 10:30 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Mathematics in the Library of Babel β€” Daniel Litt Mathematics isn't only about saying true things. It's about asking the right questions, being confused, stumbling about, getting distracted, being wrong, recognizing when you're wrong, being stuck. Mo...

Some thoughts on AI and math, inspired by β€œFirst Proof”: www.daniellitt.com/blog/2026/2/...

21.02.2026 22:42 β€” πŸ‘ 87    πŸ” 26    πŸ’¬ 1    πŸ“Œ 13

It's even old automation that some people refuse to accept. We know people who, instead of a mail merge, organised a four person team over a few days to blast through copy-pasting from different documents into an email.

19.02.2026 09:09 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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VOID 1680 AM // KWHY_02.15.26 YouTube video by Bannerless Games

The air is cool and the house is quiet. I'm having a chill night researching mummification and listening to Void 1680 AM.
www.youtube.com/live/CBWAfb-...

16.02.2026 10:37 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Man, I'd love to see Behind the Bastards' @iwriteok.bsky.social and If You're Listening's @mattbevan.bsky.social do a podcast together.

15.02.2026 21:54 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

But first, let's see if the hypersleep has ruined your ability to walk. Try walking right with D.

15.02.2026 20:27 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

We're a mixed Australian family: we have both Vegemite and Promite.

13.02.2026 22:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The Creative Process #43 - Background Work A peek into making a piece of art, and where I'm heading to next in my projects.

The Creative Process #43 - Background Work

Look through how I did my Xmas art, and discussion of my next projects

the-creative-process.ghost.io/the-creative...

#creativity #InteractiveFiction #blender #art

01.02.2026 02:12 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The Day After He Ate 10 Tacos (Disaster movie)

31.01.2026 00:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
TR-49 - inkle Independent developer of narrative games and interactive stories.

I just finished Inkle's TR-49. I really enjoyed it. The presentation was top-notch.

I wonder if structuring games like these leads themselves to be self-reflexive, or if it's just the zeitgeist. Type Help had a similar reflexivity.

www.inklestudios.com/tr-49/

26.01.2026 10:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

My wife and I had an incredible experience last night at the Canberra Theatre watching #CirqueAlice, and our seats were *on the stage*.
Incredible feats of strength, agility, comedy, singing and violin! During a crazy bit the violinist played right in my face. It was beautiful, artistic and awesome.

24.01.2026 22:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Better or worse if you include reference citations?

22.01.2026 10:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

That's a long heartbeat.

18.01.2026 07:46 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
GRIM BACCARIS | Twitter, Instagram | Linktree Game DevπŸ”ΈοΈWriterπŸ”ΈοΈNarr. Designer β€’ Twine Grimoire β€’ interactive fiction & more

I’ve worked on over 30 games total, ranging from console to live-service mobile games, and I’m eager to do more. I can write, edit, localize, and design, and I adapt quickly to proprietary systems.

Please consider hiring or referring me for a full-time or part-time position.

linktr.ee/grimdev

13.01.2026 18:10 β€” πŸ‘ 11    πŸ” 15    πŸ’¬ 0    πŸ“Œ 0

I yelled at them to play Interstate Love Song but they said there weren't any pilots.

14.01.2026 06:33 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
3d rendered image of a man asleep, sprawled on a couch with a dirty dinner plate next to him while a TV plays the cricket. Above him are hung letters reading "MERRY XMAS". A Christmas tree stands in the corner, dimly lit but covered in decorations.

3d rendered image of a man asleep, sprawled on a couch with a dirty dinner plate next to him while a TV plays the cricket. Above him are hung letters reading "MERRY XMAS". A Christmas tree stands in the corner, dimly lit but covered in decorations.

Every year I try to make a 3d image for Christmas with some Australian aspect. 2025 was too hectic to finish it in time, but I managed to declare it done tonight.

There's a lot of little technical challenges in this one, especially the tree.

What do you think?

#blender3d #GeometryNodes

12.01.2026 11:37 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Urgh. Last night my dreams had dreams. I went too deep.

11.01.2026 19:23 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The Creative Process #42 - My Year of Creativity My own little Unwrapped.

The Creative Process #42 - My Year of Creativity

It's my own little Unwrapped.

the-creative-process.ghost.io/the-creative...

#creativity #InteractiveFiction #writing #projects

01.01.2026 11:55 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

(for modest values of exciting)

01.01.2026 09:50 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It'd be exciting looking at the clock, counting the pages left and doing the calculations.

01.01.2026 09:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Get your macros ready for the next raid.

25.12.2025 11:46 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Games I want to make in 2026:

- Void Space Pirate Radio
- The Submariner
- The Death of Alan Watts
- Emerson Sprylock: Gentleman Rascal (game book)
- Canopic Jar

24.12.2025 03:58 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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chris biscardi Rust, Wasm, Game Development, and cutting edge tech releases.

Chris Biscardi's Rust and Bevy tutorials have been consistently great: youtube.com/@chrisbiscardi

17.12.2025 22:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Little man has watched the first Paw Patrol movie three times today. I'm admiring all the awesome physics sims and lighting, but if he asks for a fourth time, I'm gonna need a whiskey.

13.12.2025 05:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I'm working on my Christmas 3d picture. I do one every year, just so I do at least one finished picture a year.

10.12.2025 11:59 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Ah, it's that time of the year again. I think "Nice, I just got that geometry nodes bit working. I wonder what the time is... FUCK" #blender

10.12.2025 11:59 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

πŸ“£ Exciting news, everyone! Screen Canberra has announced a new games fund!! πŸŽ‰πŸŽ‰πŸŽ‰

I was pleased to hear all about it yesterday and provide a quote to be included in the announcement article

Join us for Pizza & Pixels on Wednesday to learn more!

04.12.2025 00:06 β€” πŸ‘ 16    πŸ” 3    πŸ’¬ 2    πŸ“Œ 0

One day I'll step him up to Minnie the Moocher. Then he'll be a man and will have no more need of me.

03.12.2025 05:30 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I introduced my son to his latest obsession: the call-and-response from A Tribe Called Quest's "Can I Kick It?"

03.12.2025 05:30 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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The Creative Process #41 - Turn To Page... To try something slightly new, test for Craftmanship. If you succeed, turn to page...

The Creative Process #41 - Turn to page...

To try something slightly new, test for Craftmanship. If you succeed, turn to page...

the-creative-process.ghost.io/the-creative...

#InteractiveFiction #gamebook #creativity

01.12.2025 12:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0