Even though I am always impatient and can't wait for things to happen quickly enough, it is wonderful to see what time can achieve. #indiedev #gamedev #unreal
01.08.2025 10:05 โ ๐ 10 ๐ 1 ๐ฌ 0 ๐ 0@bennetjeutter.bsky.social
Co-Founder @pixelsplit.bsky.social . #Gamedev Working on action #roguelite with fancy Inventory Management "Deadly Days: Roadtrip"๐ง Prev REVEIL, Shift 87, Indoorlands.
Even though I am always impatient and can't wait for things to happen quickly enough, it is wonderful to see what time can achieve. #indiedev #gamedev #unreal
01.08.2025 10:05 โ ๐ 10 ๐ 1 ๐ฌ 0 ๐ 0#Steamworks ๐ฅฒ
14.07.2025 13:42 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Hello #PitchYaGame,
๐ Loot
๐ซShoot
๐And mow down...
๐ง๐งโโ๏ธ๐งโโ๏ธ๐งโโ๏ธ๐ง๐งโโ๏ธ๐งโโ๏ธ... ZOMBIE HORDES!
โก๏ธ'Deadly Days: Roadtrip'.
โก๏ธA bullet heaven fever dream.
โก๏ธDemo OUT NOW.
โก๏ธLinks and Info in the comments below.
#gamedev #madewithunreal #indiegame
Hello survivors,
our demo is OUT NOW.
To celebrate this and to look good for the upcoming #nextfest we made this fantastic trailer. What do you think?
#pixelart #indiegame #madewithunreal #twitch
#nowplaying #art #oc #digitalart #gamedev
Link in the comments
screenshot of massive inventory of our game
screenshot of massive inventory of our game
screenshot of massive inventory of our game
screenshot of massive inventory of our game
Deadly Days: Roadtrip DEMO went live yesterday.
This is some backpack screenshots shared by our community.
Good inventory management is key for a strong build.
What do you think of the combination of inventory management x roguelite?
#pixelart #unrealengine #indiegame #madewithunreal #gamedev #dev
Good news, survivors!
Our DEMO has launched today.
We will be implementing various languages over the next few days. A major update will then be released for the Next-Fest on 09.06. YAY!!!
Thanks to everyone, who took part in the playtests. It helped A LOT!๐
store.steampowered.com/app/3102400/...
The development of 'Deadly Days: Roadtrip' continues at full speed. Take part in the final playtest now for free. Available until Sunday!
What's new?
* Workbench in Base
* Reroll Mechanic
* New Balancing
* Enhanced Visuals & Performance
* A LOT more
t.ly/nOSz4
#indiegame #gamedev #unrealengine
Setup GitHub Actions for our #UnrealEngine project a while ago. Quite common for larger studio, but for a small indie like us, it was an initiative. It's already proving its worth! Commit -> Auto build + upload to STEAM + Backtrace. Do you use build automation? #indiedev #gamedev
14.05.2025 07:23 โ ๐ 7 ๐ 5 ๐ฌ 0 ๐ 0Hello survivors,
Week #2 of playtest #4 starting today.
Third patch (0.6.10) includes performance, UI, and inventory improvements, plus fixes for crashes, bugs, and visual issues.
Check out our open deck for #gamedev insights:
open.codecks.io/deadlydaysro...
#pixelart #indiegame #madewithunreal
Ingame screenshot
Hello survivors,
Playtest #4 is going good. Keep those bug reports coming!
Did you join in yet? If not, let me tell you it's only 1 click on STEAM. Link in comments.
Here is some screenshots of the game and other insights.
#indiegame #gamedev #pixelart #madewithunreal #fmod #unrealengine #gaming
Playtest #4 is live.
Available on Steam.
Patchnotes:
Full controller and #steamdeck support. Dealdlier #zombies. Improved #pixelart visuals. Better #performance than ever.
Join the playtest now ๐ซต
#indiegame #gamedev #unrealengine
Oh wow, "buy this car on special offer, but the brakes cost extra" ๐
24.02.2025 09:12 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Game development is often hard and challenging, but there are also those moments where you can be silly by changing a 4 to a 0.01. Let it rain bananas! #gamedev #indiedev #indiegame
10.02.2025 15:01 โ ๐ 23 ๐ 4 ๐ฌ 0 ๐ 0Hello,
have you heard about 'Deadly Days: Roadtrip'?
It's a unique mix of inventory management and reverse bullet hell.
If you liked backpack battles or vampire survivors, this might be for you.
#wishlistwednesday #roguelite #indiegamedev
store.steampowered.com/app/3026450/...
We made a major overhaul of our procedural map gen in "Deadly Days: Roadtrip". We now defin biomes, which swap certain texture slots and our #Unreal PCG graph. Map generation is still the same (street, parking lot, etc.). Gives a lot more variety and future possibilites. #indiedev #gamedev
05.02.2025 09:41 โ ๐ 9 ๐ 1 ๐ฌ 0 ๐ 0NEW GAME ANNOUNCEMENT!
A 1995 CD-ROM. A game buried for a reason. You flip a card. The screen glitches. Something is watching.
Forbidden Solitaireโa dungeon horror from the creators of Ancient Enemy and Home Safety Hotline.
store.steampowered.com/app/3414580/...
With @slicknicklives.bsky.social
Really looking forward to that. The multiplayer in the demo was also very fun (and somehow very chill).
15.01.2025 10:20 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I guess Iโll try that next time too if the idea fits.
08.01.2025 15:04 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Yeah I guess next week will be hard, returning to Unreal on our current production ๐
08.01.2025 15:03 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I am quite fascinated by #godot GDscript iteration speed. I've been working with #unity and #unreal for years now and I'm constantly having to wait minutes here and there. GDScript changes are instant. A completely different way of working. How in Unreal? #gamedev #indiedev
08.01.2025 09:58 โ ๐ 17 ๐ 2 ๐ฌ 3 ๐ 0We considered something like this too (one dedicated experimentation day), but since always on the edge capacity wise it is hard. So for us a concentrated week makes more sense. But I really love that you can fiddle around in your GaaS game and hopefully find new cool opportunities.
07.01.2025 12:40 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0We started the year with a prototype week. Even though we are in production with Deadly Days, it's necessary to maintain a creative outlet and develop ideasโthe timing always feels off. How do you incorporate game jamming and prototyping into your studio production pipeline? #indiedev #gamedev
07.01.2025 10:07 โ ๐ 7 ๐ 1 ๐ฌ 1 ๐ 0Announcing three new games set in the Null State universe, available for wishlisting now through our Steam developer page!
Null State - a moddable cyberpunk CRPG
Another Round - a low-stakes deckbuilder
One Last Job - a moddable team management game
tripleeye.games/teg-steam-hub
(not so useful) #UnrealTips: Found this command while bug hunting. The engine allows you to display mouse event pings out of the box.
02.12.2024 15:08 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Phew! Here's the first 20 unknown and under-known indie games for #thanksgaming24!
I had over 490 emails, so it's brutal even when I've upped the number to include to 40! Next batch tomorrow.
Please repost this to get as many eyes on these games as possible. #indiedev
kotaku.com/thanksgaming...
#UnrealTips: Enter Culture=leet in the command line and your game will show up in leet speech. This allows finding fields that are not properly set up for localization. In Editor it changes the editor language too, see pic ๐ #UnrealEngine #gamedev #indiedev
27.11.2024 18:32 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 1Solitomb is *HERE!* ๐
โ๏ธ krajzeg.itch.io/solitomb โ๏ธ
Stack cards into combos, fight monsters, add new abilities to your build and emerge victorious (eventually, sometimes)!
Please share this to help spread the word and enjoy the game! ๐ค
#pico8 #gamedev #indiegame
LAUNCH DATE ANNOUNCEMENT:
Swashbuckling! Skullduggery! Tricorns!
Set your timepieces for this Thursday, when we launch โฅ๏ธโฃ๏ธ Shadowhand Solitaire! โฆ๏ธโ ๏ธ on Steam and @itch.io
Your wishlists and shares mean a lot to us. Thx!
store.steampowered.com/app/3199380/...
#IndieDev #GameDev #VideoGames
Bluesky, meet Solitomb, a #pico8 solitaire/poker-like dungeon-crawly roguelite that I'm making and hoping to release in November!
- stack cards/use abilities to form combos โ ๏ธ
- play a stack to fight the monsters in it โ๏ธ
- beat each floor to get new abilities and face tougher monsters โญ
#gamedev
Deadly Days: Roadtrip - Early Pre-Alpha Footage.
Hello,
this is the game we're working on right now. Public Playtest Round 2 launching next week.
Thanks for adding the video feature @bsky.app ๐ฑ
Register here for the free, open playtest:
store.steampowered.com/app/3026450/...
#indiegame #gaming