Spent a couple days adding a proper HSV color chooser to @crownengine.org
23.01.2026 19:13 β π 1 π 1 π¬ 1 π 0@crownengine.org.bsky.social
Crown is a complete and cross-platform game engine designed for flexibility, performance, and fast-iterations. π https://www.crownengine.org
Spent a couple days adding a proper HSV color chooser to @crownengine.org
23.01.2026 19:13 β π 1 π 1 π¬ 1 π 0@crownengine.org is now on Grokipedia. The article contains lots of AI slop, but its weaker sections are easy to spot and ignore, and much of the content is factually accurate. Useful as a quick project overview:
grokipedia.com/page/crown-g...
2025 was a year packed with hard work on #CrownEngine. Late nights, tough challenges and endless iterations. But looking back, we're satisfied with all the things accomplished and can't wait to share the highlights in this thread. Let's get into it! π
#gamedev #indiedev
...and, if that wasn't enough, we also fixed more than 100 issues and added several smaller features along the way! Head over to crownengine.org/news to discover all the exciting changes we made in 2025, and stay tuned for an even more exciting 2026!
02.01.2026 16:42 β π 0 π 0 π¬ 0 π 0Oh! We almost forgot to mention that earlier in October we published a Tech Demo playable online, showcasing some of the newly added features...
02.01.2026 16:42 β π 0 π 0 π¬ 1 π 0The sound subsystem was a bit lacking, so we decided to update it by adding full support for Audio Streaming and OGG/Vorbis playback!
02.01.2026 16:42 β π 0 π 0 π¬ 1 π 0The Project Browser has seen a complete overhaul: now with Global Search, Thumbnails, Sorting Options, improved Drag & Drop and multiple View Modes.
02.01.2026 16:42 β π 0 π 0 π¬ 1 π 0On the Level Editor front, Units can now be saved as prefabs for easy reuse. We even threw in a dedicated Unit Editor to quickly edit and reload prefabs on-the-fly.
02.01.2026 16:41 β π 0 π 0 π¬ 1 π 0A resource importer for the very popular FBX format has been added, with the ability to extract textures, materials, lights, cameras, skeletons and animation clips.
02.01.2026 16:41 β π 0 π 0 π¬ 1 π 0Gameplay programmers will be pleased to know that the Mover component has made into production! Add it to your characters to gain instant and robust collide-and-slide capabilities.
02.01.2026 16:41 β π 0 π 0 π¬ 1 π 0In Crown's latest release, we also added a new State Machine Editor for configuring 3D Skeletal Animations.
02.01.2026 16:41 β π 1 π 0 π¬ 1 π 0We added Shadow Mapping support to all light types! The brightest directional light in the Level uses CSMs, while local lights are packed together in an atlas using a mix of different techniques.
02.01.2026 16:40 β π 0 π 0 π¬ 1 π 0We kicked things off by introducing a brand-new PBR pipeline, complete with a revisited Skybox renderer and new Global Lighting, Fog, Tonemap and Bloom components. Plus, many rendering parameters are now exposed for tweaking via a dedicated .render_config resource.
02.01.2026 16:40 β π 0 π 0 π¬ 1 π 02025 was a year packed with hard work on #CrownEngine. Late nights, tough challenges and endless iterations. But looking back, we're satisfied with all the things accomplished and can't wait to share the highlights in this thread. Let's get into it! π
#gamedev #indiedev
A "certain" news site just wrote about us... π
www.phoronix.com/news/Crown-E...
Crown 0.60 is out! This major update introduces significant new features and
improvements throughout the engine. Plus, it contains fixes for 29 bugs!
Changelog & Download: www.crownengine.org/news/crown-0...
#CrownEngine #gamedev #indiedev #opensource
Crown 0.59.4 is out! This tiny release fixes spot lights shadows on Windows and cascaded shadow maps on all platforms.
π Changelog: docs.crownengine.org/html/v0.59.0...
πΎ Download: crownengine.org/download
Crown v0.59.3 is out with 4 bug fixes:
π Changelog: docs.crownengine.org/html/v0.59.0...
πΎ Download: crownengine.org/download
Crown v0.59.2 is out with fixed materials hot-reload and no more errors when opening large levels. And some more:
π Changelog: buff.ly/R5HnHoi
πΎ Download: buff.ly/wKIxUV9
πΉοΈ Play the demo: buff.ly/iuwfi2s
Crown v0.59.1 is out! This is a tiny release with fixed state machine creation, improved compatibility with Linux systems and better input detection on Windows.
π Changelog: docs.crownengine.org/html/v0.59.0...
πΎ Download: crownengine.org/download
Say hello to project-wise searching - now on master!π
#crownengine #gamedev #indiedev
β¬1 in. Who's next? π
#microdonation #gamedev #indiedev #opensource
To celebrate the revamped 01-physics sample, we made it playable online! Try it now: www.crownengine.org/play/
#gamedev #indiedev #opensource
To celebrate the revamped 01-physics sample, we made it playable online! Try it now: www.crownengine.org/play/
#gamedev #indiedev #opensource
Moreover, the Physics sample has been updated to showcase several new features. Play it on your browser at crownengine.org/play!
π Changelog: docs.crownengine.org/html/latest/...
πΎ Download: crownengine.org/download
β€οΈ Donate: crownengine.org/fund
Crown 0.59 is out! This is a *massive* update with many rendering-related additions, a new physics Mover for controlling characters, improved 3D sounds, redesigned scripting callbacks, a new Writing Gameplay manual section and the usual batch of bug fixes. [1/2]π
02.10.2025 18:42 β π 3 π 1 π¬ 1 π 0Visit our fund page and select BTC from the currency dropdown: crownengine.org/fund
17.09.2025 22:23 β π 0 π 0 π¬ 0 π 0We now accept Bitcoin donations!
17.09.2025 22:23 β π 0 π 1 π¬ 1 π 0Been quietly building @crownengine.org for a while now, and seeing feedback like this makes it all feel worth it.
#gamedev #opensource
π Changelog: docs.crownengine.org/html/latest/...
πΎ Download: crownengine.org/download
β€οΈ Donate: crownengine.org/fund