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Zinnia

@rpg-soundsystem.bsky.social

Dance like only the government is watching Into: Improv, TTRPGs, Software Dev, Accessibility in Sports, Community Building she/her πŸ³οΈβ€βš§οΈ

42 Followers  |  127 Following  |  24 Posts  |  Joined: 12.08.2025
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Posts by Zinnia (@rpg-soundsystem.bsky.social)

*tips hat*

m’acbeth

01.03.2026 04:22 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Into the Oddish is Heistfunding Now β€” Prismatic Wasteland Pre-Order a PokΓ©mon tabletop roleplaying game parody of Into the Odd with Vileplume Mountain, a funhouse dungeon adventure.

Catch β€˜Em All while you can! In commemoration of the 30th anniversary, I’m heistfunding a PokΓ©pocalyptic game based on Into the Odd. I call it INTO THE ODDISH!
You can pre-order it now (until ???)
#ttrpg #pokemon #osr

26.02.2026 13:47 β€” πŸ‘ 200    πŸ” 105    πŸ’¬ 9    πŸ“Œ 29

I could totally see something like this fitting in Electric Bastionland

26.02.2026 18:21 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Lost identity

23.02.2026 15:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Look at that colouration! Where was this?

03.02.2026 04:56 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Incredibly beautiful.

30.01.2026 19:01 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
A teal peryton art doll rears up on its hind legs. Its made of soft teal and cream furs, with a set of white and blue feathered wings fanned sideways. Its antlers are blue tipped, clear in the middle and spruce green at the bottoms.

A teal peryton art doll rears up on its hind legs. Its made of soft teal and cream furs, with a set of white and blue feathered wings fanned sideways. Its antlers are blue tipped, clear in the middle and spruce green at the bottoms.

A friend described this guy as 'the magical animal that picks you' and, yeah. They're gonna help you go on a journey.
#art #artdoll #handmade #furryart

24.01.2026 01:25 β€” πŸ‘ 370    πŸ” 105    πŸ’¬ 3    πŸ“Œ 1

An OSR-style game from MCDM?!! Hell yeah!! Would love to see your spin on it!!

28.01.2026 18:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

regenerative agriculture results!!

we are beginning to garden *at scale*

(aka simple practices informed by *soil* microbiology & biochemistry and not treating the earth as though it were rockwool)

Dr. Elaine Ingham is one of my faves on this topic

youtu.be/x2H60ritjag?...

28.01.2026 14:47 β€” πŸ‘ 16    πŸ” 7    πŸ’¬ 2    πŸ“Œ 0

Priory of the Orange Tree had great worldbuilding.

I’m also reading How to Become the Dark Lord and Die Trying. It’s a fun light read. The MC is bi but it’s mainly a wlw relationship.

28.01.2026 00:09 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The proletariat?

27.01.2026 18:11 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
The virgin AGI existential risk vs the chad global warming

The virgin AGI existential risk vs the chad global warming

12.10.2025 18:16 β€” πŸ‘ 4066    πŸ” 1338    πŸ’¬ 20    πŸ“Œ 21

Perhaps suits of armor on the walls have been posed in fighting styles that hint at a ritual combat dance that needs to be completed for characters to escape.

11.10.2025 15:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Sliding the army pieces into the same configuration as a famous victory? Bonus points if you then do a flashback scene where the characters roleplay being on that battlefield, and you portray King Olaf when he was not/less mad.

11.10.2025 15:30 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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My biggest ever! 1.3kg, 7.5 inches long.

11.10.2025 03:13 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Maybe I could do a pointcrawl like in Heart, where characters are assumed to be off adventuring somewhere else in the dungeon when not at the table. Then people would only be able to take respites at the table? Or force everyone to take a respite at the end of a session? Or just play Heart.

07.10.2025 21:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I’m wondering how to run an open table for Draw Steel. In some ways I’d need to OSR-ify my prep to decouple encounters from PCs. I think the design might clash also between pushing with Victories vs. heading back to a central point at the end of the session.

07.10.2025 21:41 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

There really is a dearth of good LARP materials for GMs online (that I’ve seen). Caro Murphy has some great resources+free settings, but I’m not sure they capture what I’m looking for. Maybe I’ll make my own using their Mytharc system.

07.10.2025 21:21 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I’d love to run a LARP for Halloween, but all I can find are real-life horror stories about Vampire the Masquerade LARPs gone wrong.

07.10.2025 21:16 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image 30.09.2025 12:53 β€” πŸ‘ 1226    πŸ” 729    πŸ’¬ 15    πŸ“Œ 23

Yayy….

01.10.2025 15:32 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Parkour Civilization

29.09.2025 22:45 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Biking home from picking up groceries and listening to Car Seat Headrest >>>

27.08.2025 21:30 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

they should invent a Doing The Dishes that doesn’t fill you with dread

25.08.2025 04:10 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Photo of a model of Bologna, with so many earthy pink tall skinny towers sticking up from every block of the terra-cotta-roofed town that it looks like plant seeds starting to come up in spring. Around the edge you can see the city's moat and battlemented walls, looking tiny compared to the towers which rise to six or seven times the height of the three-story buildings around them.

Photo of a model of Bologna, with so many earthy pink tall skinny towers sticking up from every block of the terra-cotta-roofed town that it looks like plant seeds starting to come up in spring. Around the edge you can see the city's moat and battlemented walls, looking tiny compared to the towers which rise to six or seven times the height of the three-story buildings around them.

...absolutely incredible. Here's what Medieval Bologna would have looked like when all its towers were intact. Florence didn't have so many but did have dozens, so the richest part of the city center would have looked much like this. Much to the despair of the city fire brigade! 11/?

14.01.2025 20:35 β€” πŸ‘ 745    πŸ” 190    πŸ’¬ 16    πŸ“Œ 75

One like, one indie TTRPG you should definitely play

30.07.2025 18:31 β€” πŸ‘ 295    πŸ” 47    πŸ’¬ 4    πŸ“Œ 8
google search for β€œgimp mask”

google search for β€œgimp mask”

google results for β€œgimp mask”

google results for β€œgimp mask”

trying to remember how to do non-destructive editing for that FOSS photo manipulation program when I realized I had made a terrible mistake

13.08.2025 02:15 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I’m curious what you mean by male-coded as opposed to male.

In my Stonehell game, I had a matriarchal orc band that the players often allied with by to get treasure from lower levels.

13.08.2025 00:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I know DS aims to get away from the dungeon crawl to focus on a heroic storyline. I’m just wondering if there’s a place for exploration as a game pillar in that paradigm. How do you Jaquays the battlemap?

13.08.2025 00:15 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Notably the focus with battlemaps seems to be on building tactical rooms/areas for combat, rather than interconnected environs with empty/evocative rooms. I’m reminded of a Jacob Geller video about spaces designed for violence (I should rewatch that.) To a certain extent, both styles do.

13.08.2025 00:12 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0