First Walk Animation for our Two Developer Game!!
#HysteriaRPG #Hysteria #godot #indiedev #gamedev #gaming #indie #3d #art #animation
@hysteriagame.bsky.social
Hysteria RPG being developed by two people! https://linktr.ee/HysteriaRPG
First Walk Animation for our Two Developer Game!!
#HysteriaRPG #Hysteria #godot #indiedev #gamedev #gaming #indie #3d #art #animation
First Walk Animation for our Two Developer Game!!
#HysteriaRPG #Hysteria #godot #indiedev #gamedev #gaming #indie #3d #art #animation
Hysteria RPag has aura ✨️ 😍
#indiedev #rpg #gaming #gamedev #godot #3d #art
Hysteria RPag has aura ✨️ 😍
#indiedev #rpg #gaming #gamedev #godot #3d #art
I would say it's going to lean dark fantasy! But yeah it's fair to say it will be somewhere in the middle. Not full on grim dark murder horror, but also darker than Peter pan if that makes sense XD
25.04.2025 18:24 — 👍 1 🔁 0 💬 1 📌 0Hysteria RPG's first enemy is fully animated!
Please enjoy a showcase of his talents 🤩
All Things Can Be Conjoined 🐢🐶
~Trina
#Godot #indiedev #gamedev #fantasy #rpg
Hysteria RPG. Two Developers, Two Years, ZERO AI.
#gaming #indiedev #gamedev #rpg #3d #art #godot
Cover photo 😇🥰😍
21.04.2025 02:20 — 👍 3 🔁 0 💬 0 📌 0Hysteria RPG. Two Developers, Two Years, ZERO AI.
#gaming #indiedev #gamedev #rpg #3d #art #godot
Hysteria RPG Willow Forest at NIGHT 🌙 😳🥰💨
Trina here with another Hysteria Game showcase! This shot shows off our day and night cycle too 🙀
I wonder what you imagine exactly though? maybe there's a trick I'm overlooking here.
But basically I just have that animation NON looping so it naturally runs once. We DO have a blend space and that has been so slick for getting hit in different directions.
Yeah we do have youtube but its my Trina specific channel, so we will have more content on a Hysteria page eventually. Here's the link!
www.youtube.com/@SaintTrinaL...
Also yes i have tried most of the animation tree options now here's our most complicated one so far. I really like the system!
That part was super cool to make because it taught me how to blend animations and how to use a "constraint" that basically lets your rotate bones only on a specific axis.
One of the most fun things I've done in game dev thank you for the kind words 😌
Hysteria RPG's first enemy is fully animated!
Please enjoy a showcase of his talents 🤩
All Things Can Be Conjoined 🐢🐶
~Trina
#Godot #indiedev #gamedev #fantasy #rpg
#godot #indiedev #gamedev
29.03.2025 01:19 — 👍 7 🔁 2 💬 0 📌 0Hyacinth here! Lately I have been working on reworking the town and making it look more interesting than it had in the past, having more distinct buildings. I even made some carriages!
29.03.2025 01:17 — 👍 4 🔁 1 💬 1 📌 0Hello Gamers! Trina here, the Programmer for Hysteria :3
Thanks so much for giving us a follow!
Over the next week, I am going to copy paste all of my blogs that were originally posted to Instagram until we are all caught up!
Here are the shots from Blog Post 1/15
Rest of blog is in the comments
In the next blog we are going to explore the Inventory System, then how Witch History and Feminist Novel Writing influence my writing style ❤️
There are no set dates, but we are working tirelessly to get this game alpha ready and onto STEAM.
Thanks all for reading!
xoxo Trina 🤩
Specifically she will be making the "floors" of our levels simultaneously detailed, beautiful, and varied, all while maintaining a low load on the engine for rendering. That means cracked rocks, uneven grounds and lots of attention to detail!.....
09.12.2024 01:51 — 👍 4 🔁 0 💬 1 📌 0Dark Souls 3: This is our crowning jewel for environment design. Hyacinth is a master of cluttered environments, and she plans to use the dilapidated style that Fromsoftware brings to the table....
09.12.2024 01:50 — 👍 4 🔁 0 💬 1 📌 0This creates a great visceral mini game baked into the moment to moment combat. The only thing lacking from this system in my opinion was more effective movement and defensive options to compliment this cool offense focused gameplay loop....
09.12.2024 01:49 — 👍 4 🔁 0 💬 1 📌 0The Witcher(1): The Witcher was ultimately too dated for me to finish, but I was instantly intrigued by their melee combat as it rewards you with faster attacks if you time your clicks at the correct rhythm...
09.12.2024 01:48 — 👍 4 🔁 0 💬 1 📌 0Our hope is to deliver an intensely dense world, while allowing for player freedom, so something open-world-like is a great place to begin our level layouts. Some of our gameplay and environmental influences will be:
Skyrim: We love the world of skyrim, but want to expand on combat in several ways.
🎀"Untitled Bog Witch Blog: 01"🎀
This is my first post on a new project co-created with my partner, Hyacinth. Let's start with the initial concept:
Hyacinth and I are developing a loose narrative to guide development...
Hello Gamers! Trina here, the Programmer for Hysteria :3
Thanks so much for giving us a follow!
Over the next week, I am going to copy paste all of my blogs that were originally posted to Instagram until we are all caught up!
Here are the shots from Blog Post 1/15
Rest of blog is in the comments