YouTube video by THQ Nordic
Tides Of Tomorrow | Demo Trailer
Experience the free demo during Steam Next Fest and take your first steps as a Tidewalker.
How will you deal with the consequences left behind by those who came before⦠and what will you leave behind for others?
Play the demo now on Steam: thqn.net/ToTdemo
youtu.be/vW-PHLdSy8I
14.10.2025 10:54 β
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Hey Tidewalkers!
Did you spot the first collectible hidden in the demo?π
Jump back in during #SteamNextFest and see if you can find it!
πΈScreenshot by ALEXX from our Discord community, thanks for sharing!
#NextFest #TidesOfTomorrow
14.10.2025 15:42 β
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Here's the seed to follow me in #TidesOfTomorrow! 2627-0924-4393-2245
14.10.2025 01:22 β
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#SteamNextFest has started!
You can check the demo of the game I have been working on with Digixart: #TidesOfTomorrow
14.10.2025 08:04 β
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Not really a show (there is an anime though), but I've seen a lot of mangaka saying that Bakuman is quite realistic on how to make and to sell a manga in Japan, and how the industry works.
29.08.2025 21:42 β
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Pas vraiment des auteurs de BD, mais beaucoup de mangaka trouvent que le manga Bakuman est très réaliste sur comment on fait et on commercialise un manga au Japon
29.08.2025 21:40 β
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Assez d'accord, il y a plein d'Γ©normitΓ©s mais j'ai jamais vu une sΓ©rie traitΓ© ce sujet avec autant de sΓ©rieux et sans Γͺtre caricatural
29.08.2025 21:39 β
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Excellent article sur le sujet hΓ’te de voir la suite!
24.08.2025 07:32 β
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I've played few hours of #NinjaGaidenRagebound and why don't I see anyone talking about it? The game's really good π€―
12.08.2025 11:32 β
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MΓ©ritΓ©
24.07.2025 05:32 β
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Stop Killing Games : prΓ©servons les fruits de notre labeur ! β STJV
Avec la pression des éditeurs qui poussent vers toujours plus de « jeux live services » / Game as a Service (des jeux ayant une forte composante en li
βπ Stop Killing Games : prΓ©servons les fruits de notre labeur !
Chose promise, chose due, voilΓ la version longue de nos arguments. On vous encourage toujours Γ signer la pΓ©tition si vous avez une nationalitΓ© europΓ©enne (lien ci-dessous et dans lβarticle) ‡οΈ
www.stjv.fr/2025/07/...
17.07.2025 10:00 β
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Ouf! Je suis rassurΓ© ! On devrait lui filer une augmentation avec son petit salaire et tout ce stress a cause des licenciements Γ§a doit pas Γͺtre facile pour lui
03.07.2025 05:08 β
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Ptdr a 3 Γ§a nous a pris plusieurs heures pour les 4 un enfer π€‘π
14.06.2025 08:48 β
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YouTube video by PlayStation
Tides of Tomorrow - Release Date Trailer | PS5 Games
For the first time here, I show a little bit of my work. I've been working on #TidesOfTomorrow at Digixart during almost 2 years. It will be my first release and I'm so excited to share it.
youtu.be/wy7TP81eBc8?...
04.06.2025 22:52 β
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Again I agree people should be more interested about how it's difficult to make game and what they costs but here I see people trying to trash the game (not you ofc) because it has 400+ people on the credits which normal when you have a publisher and even small indies that manage to get one.
12.05.2025 08:04 β
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It's not that bad he's just saying that he played the early version of the game and he thought they are gonna be successful. He's not even comparing them. Ok you don't make Clair Obscur in your garage alone in six weeks but nobody said that
12.05.2025 08:01 β
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+ I see people being disappointed by the fact that the game costs money to make. I mean it's not that difficult to understand, having 30 people working for 4 years on a game is already a budget over a million $
11.05.2025 16:14 β
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I don't see anyone comparing Clair Obscur with Cryptmaster or Blue Prince. I feel like the narrative is more about about how a small group of people can produced something that can be compared to big productions
11.05.2025 16:14 β
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I see your point and I agree but I don't feel like this is the narrative around this game. I mean everybody can see that this game costs money from the first image of the game. Media are talking about a small team making a AAA looking game and that is true.
11.05.2025 16:14 β
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About the money, making a video game cost a ton of money we all know that especially to make this kind of games. Why, as players, can't we just be happy of playing a great game made by people who respect and love this art as much as we do?
11.05.2025 14:30 β
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Balatro's credits is 100+ people and everyone is saying that it is a solo dev game (which is it of course). Obviously when we are talking about 30 people it's production, so why with this game is it problem?
11.05.2025 14:30 β
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I'm very intrigued by the fact that people really want to find a bad buzz around this game. There's always a ton of people in the credits when you have a publisher, between QA, Localisation, LQA, Marketing, Voice actors, Mocap Actors...
11.05.2025 14:30 β
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I didn't have a PS2 back in the day but my best memories of the console were when I was playing PES 6 and Rugby 08 at my friend's.
Then later my mind blown when I played
MGS 2
NFS Underground 2
GTA San Andreas
(Right now I'm doing the remake of Persona 3 and I love it so I guess it's a bonus)
30.04.2025 06:03 β
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Comme je la comprends...
28.04.2025 15:58 β
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3 days π
27.04.2025 08:41 β
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This is what happens when devs are treated well, when they have the time to do their job and they have the freedom to express themselves through a videogame. A 92 metacritic and a freaking masterpiece!
Congratulations to all everyone who work on this project! β€οΈ
24.04.2025 16:21 β
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Hope you will have an opportunity one day! π€
20.04.2025 22:59 β
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The fact that not everyone was able to see it with the best conditions is a shame ! This movie is a real masterpiece...
20.04.2025 22:51 β
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