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veronyca

@ronycommitment.bsky.social

πŸ³οΈβ€βš§οΈπŸ‡ͺπŸ‡¬ | RIP Grandma Gertrude | Angrybirds fan (derogatory) | "#1 Quid Hater" | Don't use my art for AI | Trying my best.

89 Followers  |  116 Following  |  30 Posts  |  Joined: 31.12.2023  |  2.0804

Latest posts by ronycommitment.bsky.social on Bluesky

An image of "Angry Birds Universe: The Art and Science Behind a Global Phenomenon" from when it toured in The New York Hall Of Science back in October 2016, featuring Classic-style artwork of Matilda's MK3 design.

An image of "Angry Birds Universe: The Art and Science Behind a Global Phenomenon" from when it toured in The New York Hall Of Science back in October 2016, featuring Classic-style artwork of Matilda's MK3 design.

"Angry Birds Universe" was a educational exhibit that toured around venues from the mid to late 2010's. Part of it features character biographies of each flock member, using Classic artwork, except for Matilda where her bio features her MK3 design but in Classic-style lineart/shading.

#AngryBirds

27.12.2024 01:47 β€” πŸ‘ 16    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
Footage of "Harlem Shake @ Rovio Stockholm", featuring multiple former Rovio Stockholm employees dancing to the Harlem Shake trend back when it was still recent. Red and Chuck's "MK2" rigs are also featured throughout here

Footage of "Harlem Shake @ Rovio Stockholm", featuring multiple former Rovio Stockholm employees dancing to the Harlem Shake trend back when it was still recent. Red and Chuck's "MK2" rigs are also featured throughout here

Back when the "Harlem Shake" trend was still kicking back in 2013, employees at Rovio Stockholm got together and made their own version of the trend. This video also features unique animation of Red's "MK3" rig and Chuck's "MK3.9" rig respectively.

#AngryBirds

16.12.2024 20:07 β€” πŸ‘ 12    πŸ” 6    πŸ’¬ 1    πŸ“Œ 0
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The most important person to come from scottland

10.12.2024 07:53 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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wanted to make my own lammy design tee hee

08.12.2024 00:48 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Concept art of Angry Birds Big Adventure hung up on the walls of Rovio Stockholm. Said artwork features Bird and Pig designs for the planned pre-historic chapter of the game, alongside concept designs for dinosaur-like characters. What their original purpose was in the chapter is unknown.

Concept art of Angry Birds Big Adventure hung up on the walls of Rovio Stockholm. Said artwork features Bird and Pig designs for the planned pre-historic chapter of the game, alongside concept designs for dinosaur-like characters. What their original purpose was in the chapter is unknown.

Rovio Stockholm's building has pictures hung up on the walls featuring concept art from their games. Notably, one of these happens to be concept art for Angry Birds Big Adventure - the time travel themed game that turned into AB2 - showing several character sketches. (1/2)

#AngryBirds

08.12.2024 00:41 β€” πŸ‘ 11    πŸ” 6    πŸ’¬ 2    πŸ“Œ 0
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Before Angry Birds 2 started development, Rovio Stockholm was already toying with certain concepts/ideas that would eventually find their way into AB2. One of those being the "fake-2D" character rigs which Joakim SvΓ€rling showed off back in 2018, featuring a Markus-styled Minion Pig.

#AngryBirds

03.12.2024 19:08 β€” πŸ‘ 24    πŸ” 13    πŸ’¬ 2    πŸ“Œ 0
"Thanks Tuomas and Hannu."
Drawn by: Tuomas Gustafsson and Hannu Koskinen
Source: https://www.facebook.com/photo.php?fbid=10153990437072445

"Thanks Tuomas and Hannu." Drawn by: Tuomas Gustafsson and Hannu Koskinen Source: https://www.facebook.com/photo.php?fbid=10153990437072445

"How to draw a bird, by a colleague. #rovioanimation #howtodraw"
Drawn by: Stefano Camelli
Source: https://www.instagram.com/p/wx__WzuUfo/

"How to draw a bird, by a colleague. #rovioanimation #howtodraw" Drawn by: Stefano Camelli Source: https://www.instagram.com/p/wx__WzuUfo/

"#rovioanimation #kerrosblues #scholeofchunk #mondayattheoffice"
Drawn by: Sanna Myllykangas
Source: https://www.instagram.com/p/qa-0N6OUTq/

"#rovioanimation #kerrosblues #scholeofchunk #mondayattheoffice" Drawn by: Sanna Myllykangas Source: https://www.instagram.com/p/qa-0N6OUTq/

"Memories from #RovioAnimation are still decorating my work space walls :D #HemulenssisEiMahtunutKuvaan"
Source: https://www.instagram.com/p/z-hr_FM_B6/

"Memories from #RovioAnimation are still decorating my work space walls :D #HemulenssisEiMahtunutKuvaan" Source: https://www.instagram.com/p/z-hr_FM_B6/

Several Rovio Animation artists have posted on their social medias internal artwork and doodles made as jokes, here are some of them. (1/3)

01.12.2024 00:55 β€” πŸ‘ 21    πŸ” 10    πŸ’¬ 2    πŸ“Œ 0
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the marie

28.11.2024 23:51 β€” πŸ‘ 10    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
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hi. me.

28.11.2024 23:23 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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Let'sa Go! Okie Dokie!

28.11.2024 07:52 β€” πŸ‘ 5    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
Post image 27.11.2024 19:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Hawk! 2uh!

27.11.2024 19:11 β€” πŸ‘ 2    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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fit check from twitter

27.11.2024 06:30 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Everyone welcome our newest account admin @mariepop.bsky.social please throw tomatoes at her

26.11.2024 21:53 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0
Environmental concept art by Petri JΓ€rvinen featuring a beach-like area with wonky looking bridges and pig houses.

Environmental concept art by Petri JΓ€rvinen featuring a beach-like area with wonky looking bridges and pig houses.

More concept art by Petri JΓ€rvinen, this time featuring what seems to be a city/saloon type area.

More concept art by Petri JΓ€rvinen, this time featuring what seems to be a city/saloon type area.

Alongside that, artist Petri JΓ€rvinen has 2 pieces of environmental art for a scrapped project on his Artstation, likely for this project due to the track like environments and the description stating the second image was by Gecek (2/2)

25.11.2024 23:29 β€” πŸ‘ 9    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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Jakob Foged's portfolio features a storyboard for a scrapped Angry Birds Toons episode. Labelled under "Angry Birds_Eggsoccer", it features Red & Chuck competing against the pigs in a game of soccer to get their egg back, which the pigs are using as the ball.

#AngryBirds

24.11.2024 02:23 β€” πŸ‘ 16    πŸ” 7    πŸ’¬ 1    πŸ“Œ 0
The first/earliest test animation made for Piggy Tales. Featuring Red and a Minion Pig in a Cobalt Plateaus environment, all with real claymation unlike the final show using CG animation stylized like claymation.

The first/earliest test animation made for Piggy Tales. Featuring Red and a Minion Pig in a Cobalt Plateaus environment, all with real claymation unlike the final show using CG animation stylized like claymation.

The second test animation made for Piggy Tales, more accurate to how the show would actually look. But featuring an earlier pig model more styled like the early toons look instead of the final.

The second test animation made for Piggy Tales, more accurate to how the show would actually look. But featuring an earlier pig model more styled like the early toons look instead of the final.

Concept art of AB Toons, featuring the previously mentioned early Minion Pig design.

Concept art of AB Toons, featuring the previously mentioned early Minion Pig design.

A props sheet made for the show at the time by CΓ©sar Chevalier. Featuring that earlier pig model, implying it was gonna be the final design in the show originally, instead of an early test model.

A props sheet made for the show at the time by CΓ©sar Chevalier. Featuring that earlier pig model, implying it was gonna be the final design in the show originally, instead of an early test model.

The Behind the Scenes section of the Piggy Tales DVD shows test animations. One features real claymation with Red and a pig in Cobalt, The other was more accurate to the show, with a early pig model based off of the early toons look, seemingly to be used in final going by a props sheet.

#AngryBirds

23.11.2024 01:43 β€” πŸ‘ 17    πŸ” 8    πŸ’¬ 3    πŸ“Œ 0
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Welcome to A Random Dude's Angry Birds Opinions! I decided to set up here because this place generally feels nicer. Opinions will start soon!!! (also peep the new avi)

23.11.2024 13:37 β€” πŸ‘ 13    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
A page showing Red spying on a pig base with binoculars and then showing Bomb and a Blue the battle strategy, leading to Bomb pulling back and firing from the slingshot

A page showing Red spying on a pig base with binoculars and then showing Bomb and a Blue the battle strategy, leading to Bomb pulling back and firing from the slingshot

Another page showing a group of Helmet Pigs getting caught in an explosion (seemingly from Bomb in the previous page), with Red and the Blue celebrating, before noticing King Pig and a Helmet and Minion Pig driving through on a shoddy vehicle with the eggs, to which they both give chase on skateboards.

Another page showing a group of Helmet Pigs getting caught in an explosion (seemingly from Bomb in the previous page), with Red and the Blue celebrating, before noticing King Pig and a Helmet and Minion Pig driving through on a shoddy vehicle with the eggs, to which they both give chase on skateboards.

A page showing two Blues trying to calm down Bomb to prevent him from exploding, by performing activities such as fanning him, playing the harp and lighting candles, which gradually calm him down. Unfortunately, a candle then falls on his fuse, causing it to ignite as the two Blues look at eachother in fear before he blows up.

A page showing two Blues trying to calm down Bomb to prevent him from exploding, by performing activities such as fanning him, playing the harp and lighting candles, which gradually calm him down. Unfortunately, a candle then falls on his fuse, causing it to ignite as the two Blues look at eachother in fear before he blows up.

What appears to be cover art, featuring traced artwork of Red, Bomb and a Minion Pig, with the latter two being their classic designs as opposed to being taken from Miguel Moreno's early art or an animation like the rest of the traced art in the comic.

What appears to be cover art, featuring traced artwork of Red, Bomb and a Minion Pig, with the latter two being their classic designs as opposed to being taken from Miguel Moreno's early art or an animation like the rest of the traced art in the comic.

Around the early 2010s, British company Panini developed a proposal for an Angry Birds comic, illustrated by Lee Carey. The art mostly consisted of traces from Angry Birds animated shorts. It's unknown how far this proposal got or if Rovio was ever contacted.

#AngryBirds

21.11.2024 23:46 β€” πŸ‘ 25    πŸ” 17    πŸ’¬ 1    πŸ“Œ 0

I might be one of those queers chat

21.11.2024 08:49 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

Chat am i gay

21.11.2024 08:49 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
Banners from the event outside of the building. Featuring mostly artwork from the 2011 splash screen, except for Red and Bomb who are slightly edited to be more like their Toons designs.

Banners from the event outside of the building. Featuring mostly artwork from the 2011 splash screen, except for Red and Bomb who are slightly edited to be more like their Toons designs.

An image of Toni Kysenius' drawings of Red and a Minion Pig at the event. These were the drawings he made while showing children how to draw Angry Birds characters.

An image of Toni Kysenius' drawings of Red and a Minion Pig at the event. These were the drawings he made while showing children how to draw Angry Birds characters.

Fully new artwork made for the event, also by Toni Kysenius, these were given out to certain people in the audience at the event.

Fully new artwork made for the event, also by Toni Kysenius, these were given out to certain people in the audience at the event.

Back in November 2013, Rovio Japan held an event at the App Bank Store at Shinjuku City with art director Toni Kysenius. The event was about teaching children on how to draw Angry Birds characters step by step. Various images from the event were archived from a blogpost at the time.

#AngryBirds

19.11.2024 23:22 β€” πŸ‘ 21    πŸ” 9    πŸ’¬ 1    πŸ“Œ 0
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Artist Carl Middleton's portfolio features a reference image made for Air tracks in Angry Birds Go!, featuring an early Minion Pig model closer in appearence to its design that was used 2010 onwards and a beta screenshot showing an earlier rendition of the race start.

18.11.2024 22:31 β€” πŸ‘ 18    πŸ” 6    πŸ’¬ 1    πŸ“Œ 1

yes!!!!

18.11.2024 07:38 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

updated

18.11.2024 06:53 β€” πŸ‘ 8    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
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my phriends

18.11.2024 05:44 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 1
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kill on sight

17.11.2024 23:43 β€” πŸ‘ 5    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
An image of Becky Jones' portfolio on her website, mainly the page where she talks about her playtesting experience with Angry Birds back when it was published under Chillingo/Clickgamer. Mainly her suggesting stuff like trajectory/bird trails and the "pinch-zoom" camera.

"I first got my hands on an early build of the game when there were no animations on the birds. Assigned to look after it as External Producer, I was to work closely with the developer Rovio to help bring Angry Birds to market. Yet despite this version of the game being an early one, the wicked laughs of the characters had me grinning from ear-to-ear. As I started flinging birds from the catapult to hit the pigs, I knew this was going to be a fun game to work on.

It was to be released under Chillingo’s mass market brand Clickgamer. Like a book publisher works with a writer to help them refine and edit their book to the right standard for launch, the role of a games publisher is to work with the developer to help them prepare for release, advising on how to polish the game to AAA standard and supporting with marketing.

I worked closely with Rovio providing detailed feedback to the development team, playing through the various builds of the game, advising on gameplay and platform specific best practice, and flagging bugs. At that point the iPhone had been out for less than a year and a half, and a lot of developers were new to the user experience expectations on the platform. Some key recommendations regarding gameplay included putting in trajectories and ghosting of trails to increase the player’s ability to learn how to beat the level. Regarding platform specifics, the inclusion of gestures like pinch-zoom reduced player frustration and aligned with user interaction expectations on the iPhone."

An image of Becky Jones' portfolio on her website, mainly the page where she talks about her playtesting experience with Angry Birds back when it was published under Chillingo/Clickgamer. Mainly her suggesting stuff like trajectory/bird trails and the "pinch-zoom" camera. "I first got my hands on an early build of the game when there were no animations on the birds. Assigned to look after it as External Producer, I was to work closely with the developer Rovio to help bring Angry Birds to market. Yet despite this version of the game being an early one, the wicked laughs of the characters had me grinning from ear-to-ear. As I started flinging birds from the catapult to hit the pigs, I knew this was going to be a fun game to work on. It was to be released under Chillingo’s mass market brand Clickgamer. Like a book publisher works with a writer to help them refine and edit their book to the right standard for launch, the role of a games publisher is to work with the developer to help them prepare for release, advising on how to polish the game to AAA standard and supporting with marketing. I worked closely with Rovio providing detailed feedback to the development team, playing through the various builds of the game, advising on gameplay and platform specific best practice, and flagging bugs. At that point the iPhone had been out for less than a year and a half, and a lot of developers were new to the user experience expectations on the platform. Some key recommendations regarding gameplay included putting in trajectories and ghosting of trails to increase the player’s ability to learn how to beat the level. Regarding platform specifics, the inclusion of gestures like pinch-zoom reduced player frustration and aligned with user interaction expectations on the iPhone."

TOP: An image of the Red plush toys that Becky Jones stitched together and showed to Rovio online as examples of what an Angry Bird plush would look like.

BOTTOM: The conversation Becky Jones and Rovio had on Twitter back when she was making said plush prototypes.

TOP: An image of the Red plush toys that Becky Jones stitched together and showed to Rovio online as examples of what an Angry Bird plush would look like. BOTTOM: The conversation Becky Jones and Rovio had on Twitter back when she was making said plush prototypes.

Becky Jones' portfolio talks about multiple interesting things relating to her involvement with AB Classic. Mainly being an early playtester for the game back when it was published under Chillingo, and was the first person to ever sew a plush toy of an Angry Bird.

#AngryBirds

17.11.2024 20:20 β€” πŸ‘ 21    πŸ” 10    πŸ’¬ 1    πŸ“Œ 0

Someone euthanize me

17.11.2024 09:55 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

How do i make the gay thoughts go away

17.11.2024 09:54 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

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