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Craig McNaughton

@chromestag.bsky.social

Unreal Engine Generalist at Halon Entertainment | Lead Concept Artist on Project Borealis | Concept Artist on Dark Souls: Archthrones | prev: Build A Rocket Boy | 🏴󠁧󠁒󠁳󠁣󠁴󠁿 https://chromestag.artstation.com/

1,210 Followers  |  868 Following  |  83 Posts  |  Joined: 17.10.2024
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Posts by Craig McNaughton (@chromestag.bsky.social)

Digital painting, the flying tugboat β€˜Skateraw’

Digital painting, the flying tugboat β€˜Skateraw’

06.03.2026 08:59 β€” πŸ‘ 818    πŸ” 118    πŸ’¬ 4    πŸ“Œ 2
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The Burnt Painting - Ashen Settlement

By Craig McNaughton.

02.03.2026 16:08 β€” πŸ‘ 28    πŸ” 10    πŸ’¬ 1    πŸ“Œ 0

Keep hearing devs say that they only use ai for "pre-concept art"

There is no pre-concept art. There is concept art. That's where the idea starts. With the concept.

You're using ai for concept art.

12.01.2026 17:31 β€” πŸ‘ 11097    πŸ” 3416    πŸ’¬ 134    πŸ“Œ 64

It's been a while, but I have more personal projects about random items with rockets

10.01.2026 16:18 β€” πŸ‘ 118    πŸ” 29    πŸ’¬ 2    πŸ“Œ 2
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The Burnt Painting #2

By Craig McNaughton.

07.01.2026 17:54 β€” πŸ‘ 56    πŸ” 15    πŸ’¬ 1    πŸ“Œ 0
A long spaceship, with a girder.framework at the front. Orange strips - obviously.

A long spaceship, with a girder.framework at the front. Orange strips - obviously.

Super quick spaceship sketch.

*It's not a gun.

#Spaceships #Illustration #MadeByHumans

05.01.2026 20:31 β€” πŸ‘ 529    πŸ” 68    πŸ’¬ 17    πŸ“Œ 0

The idea of this having a massive trigger on the outside that needs to be pulled by like 10 astronauts to fire the engines and make the ship move is a missed opportunity ngl

06.01.2026 15:25 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The Burnt Painting.

By Craig McNaughton.

04.01.2026 18:04 β€” πŸ‘ 77    πŸ” 23    πŸ’¬ 2    πŸ“Œ 0
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#hannibal

04.01.2026 18:31 β€” πŸ‘ 1769    πŸ” 596    πŸ’¬ 11    πŸ“Œ 3

Thank you!! It was a fun challenge figuring out the right colour balance, especially trying to combine the heat and intensity of global-scale fires with what is meant to be a very cold and dark world

03.01.2026 17:37 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Concept art for Dark Souls: Archthrones, a mod for Dark Souls III. The artwork shows a Painted World similar to Ariandel or Ariamis engulfed in red fire, with a thick, black ink-like substance pouring upwards from the flames.

Concept art for Dark Souls: Archthrones, a mod for Dark Souls III. The artwork shows a Painted World similar to Ariandel or Ariamis engulfed in red fire, with a thick, black ink-like substance pouring upwards from the flames.

The Burnt Painting, concept art made for @archthrones.com πŸ”₯

#DarkSouls3 #DarkSoulsIII #Archthrones

03.01.2026 17:19 β€” πŸ‘ 43    πŸ” 12    πŸ’¬ 1    πŸ“Œ 0
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Watchtower

Painting study

03.01.2026 17:05 β€” πŸ‘ 2701    πŸ” 536    πŸ’¬ 17    πŸ“Œ 4
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Laundromat #pixelart

16.11.2025 00:53 β€” πŸ‘ 329    πŸ” 75    πŸ’¬ 4    πŸ“Œ 0

Was surprised to see some of my PB concept art show up in Eurogamer’s latest video! πŸ‘€

15.10.2025 21:42 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Raider punch

Raider punch

Day 12 : Built Different

#soulstober #soulstober2025 #eldenring #nightreign

12.10.2025 06:50 β€” πŸ‘ 323    πŸ” 100    πŸ’¬ 4    πŸ“Œ 0
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2020

24.09.2025 03:28 β€” πŸ‘ 118    πŸ” 29    πŸ’¬ 0    πŸ“Œ 0
Electrical wiring and junction boxes

Electrical wiring and junction boxes

Electrical wiring and junction boxes

Electrical wiring and junction boxes

H.M.S Belfast
The Queen's Walk, London SE1

Electrical wiring and junction boxes

#reference #buildingreference #propreference #materialreference

28.01.2025 18:27 β€” πŸ‘ 146    πŸ” 21    πŸ’¬ 11    πŸ“Œ 0
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Eurofighter Typhoon HMSS
(Helmet Mounted Symbology System)

28.08.2025 22:04 β€” πŸ‘ 33    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
St Giles-without-Cripplegate church cut stone widow frame blocked and with stain glass

St Giles-without-Cripplegate church cut stone widow frame blocked and with stain glass

St Giles-without-Cripplegate church cut stone widow frame blocked and with stain glass

St Giles-without-Cripplegate church cut stone widow frame blocked and with stain glass

St Giles-without-Cripplegate church cut stone widow frame blocked and with stain glass

St Giles-without-Cripplegate church cut stone widow frame blocked and with stain glass

Barbican Centre, London EC2Y

St Giles-without-Cripplegate church cut stone widow frame blocked and with stain glass

#reference #materialreference #buildingreference

21.08.2025 02:38 β€” πŸ‘ 28    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
Fanart of the upcoming Chainsaw Man movie, showing a midair fight with explosions all around.

Fanart of the upcoming Chainsaw Man movie, showing a midair fight with explosions all around.

πŸ’₯

#chainsawman #csm #γƒγ‚§γƒ³γ‚½γƒΌγƒžγƒ³ #ChainsawManMovie

20.08.2025 11:27 β€” πŸ‘ 18    πŸ” 8    πŸ’¬ 0    πŸ“Œ 0
Post image 20.08.2025 16:32 β€” πŸ‘ 217    πŸ” 52    πŸ’¬ 1    πŸ“Œ 1
Fanart of the upcoming Chainsaw Man movie, showing a midair fight with explosions all around.

Fanart of the upcoming Chainsaw Man movie, showing a midair fight with explosions all around.

πŸ’₯

#chainsawman #csm #γƒγ‚§γƒ³γ‚½γƒΌγƒžγƒ³ #ChainsawManMovie

20.08.2025 11:27 β€” πŸ‘ 18    πŸ” 8    πŸ’¬ 0    πŸ“Œ 0
Car park

Car park

Barbican Centre, London EC2Y

Car park

#reference #materialreference #buildingreference

17.08.2025 11:03 β€” πŸ‘ 41    πŸ” 7    πŸ’¬ 3    πŸ“Œ 1
Preview
Bug Chain by IanZell Manage and balance a complicated bug ecosystem

Just popped a new game prototype demo I'm working on called Bug Chain on itch!

ianzell.itch.io/bug-chain

Its a sandboxy management simulation sort of game where you direct little bugs to build their houses and try and balance a food chain/ecosystem.

hope some people find it interesting!

14.08.2025 16:52 β€” πŸ‘ 78    πŸ” 23    πŸ’¬ 6    πŸ“Œ 1
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Monastery Ruins.

Concept Art by @chromestag.bsky.social

13.08.2025 16:32 β€” πŸ‘ 58    πŸ” 14    πŸ’¬ 1    πŸ“Œ 0
Old UK road signs

Old UK road signs

The East Anglia Transport Museum

Old UK road signs

#reference #materialreference

05.08.2025 00:05 β€” πŸ‘ 63    πŸ” 13    πŸ’¬ 3    πŸ“Œ 0
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The Ghronkuz
translates to the hungry rock back. This giant geovore first munches on trees and slowly replaces it with rock and stone!

31.07.2025 09:02 β€” πŸ‘ 123    πŸ” 33    πŸ’¬ 6    πŸ“Œ 0

detailed the hull some, doin the ol bevel n' bool workflow. been so deep in the subd trenches recently, this workflow feels like R&R, just so simple.

uhh anyways, added a folding davit for reloading the weapons in the field and a hard kill aps. and other things.

30.07.2025 08:55 β€” πŸ‘ 77    πŸ” 13    πŸ’¬ 0    πŸ“Œ 0