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FoxMaker

@foxmaker.bsky.social

Kind of good SMM2 Player

15 Followers  |  3 Following  |  29 Posts  |  Joined: 20.10.2024  |  2.1131

Latest posts by foxmaker.bsky.social on Bluesky

I really want Dark Dimension to get star-rate only (if rated at all). Would be the best rating decision Rob ever makes.

16.09.2025 03:59 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

What's your plan if bsky goes under? I can't fathom you going back to Twitter lol

08.08.2025 23:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I'm gonna try to make a boss level. It'll probably never be finished since I have no editor experience but who knows lol

It would be awesome to see you build something btw. I'd love to try something by you but most of it is out of my wheelhouse. Even if it doesn't place, an easy level would be nice

20.07.2025 06:02 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

100%. As much as I tend to dislike games made in gd, I actually REALLY liked Wretched by Svallux. What I did NOT like was having to replay everything to get back to where I was. Save feature would be glorious

15.07.2025 12:40 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I'm surprised you went with jump indicators of all things. I would expect sound effects or something like that lol

27.06.2025 01:17 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Maybe the most backhanded compliment I've ever seen lol

17.06.2025 00:21 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

In all honesty I don't really know what I'm talking about since I don't care enough about those levels to watch the full breakdowns of how they work, but I'm pretty confident that they're doing something completely different

02.06.2025 04:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I know Spu7nix uses outside software for levels sometimes but he doesn't just blatantly port stuff made in a different engine. It's still being translated into GD triggers and stuff. Idk how this program works but it seems completely different to me

02.06.2025 04:14 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

If this ends up being the case, it's possible that this is a blessing in disguise since there will be less of this stuff rated. Just looking for silver linings I guess lol

01.06.2025 15:18 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

All we can really do is just hope RobTop won't rate these levels. Like, any merit you could have given to these "limit pushing" levels is gone when made in a separate engine, so I wouldn't be shocked if Rob never rates these levels for what is essentially cheating

01.06.2025 15:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

"Attacking" is probably a strong word since this is a pretty lighthearted post but still thought I should bring it up

03.05.2025 03:28 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Admittedly very funny although I would say a little uncalled for. With exceptions of legitimate corruption (i.e. cherryteam) I've admired how you typically criticize the levels and not the creators. As bad as abducted is I don't think vegtam himself is really worth attacking

03.05.2025 03:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

I swear Nexus has titled, like, 4 videos "HOW" since the start of 2025

27.04.2025 22:39 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Hopefully this makes sense. Had to trim a lot of what I wrote lol. Character limits suck

27.04.2025 06:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

(5/5) Comparing this to the NCS gc is unfair imo. Ultimately, my point is that cinematic levels have their place, but it's about how that power is utilized. When there's a deeper meaning it can be a really strong thing, but when garbage like the NCS stuff gets made, then it becomes misuse.

27.04.2025 06:13 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

(4/5) I'm glad you point to Aperture because it's one of the winners that lacked that factor. I like the intro, but at the drop that feeling just died because there was no story. It was just "hey look at this funny 3d thing I made." This, Kisaragi, ADE, and Abducted are the largest offenders of this

27.04.2025 06:10 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

(3/5) There can be soul in flashy levels. It's harder to convey, but several of these winners felt much better to me because they made me feel a certain way. Playing Out of Place was just 3 minutes of pure bliss, not because it eased some insecurity, but because I got lost in the atmosphere of it.

27.04.2025 06:07 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

(2/5) I think the NCS contest deserved this criticism because a lot of those levels DID feel soulless. BUSSIN and BERZERKER didn't feel like they wanted to convey anything; they simply existed for the sake of being funny and cinematic.

27.04.2025 06:05 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

(1/5) I've been fighting with myself over this issue since the SGC results came out and I've kind of come to the conclusion that it exists, but I don't really find the SGC to be a prime example of it.

27.04.2025 06:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

There was once a time I vowed to never watch a short and then I saw a single one and couldn't escape, truly tragic

18.04.2025 15:58 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I think boring can be okay sometimes. It feels more like it's intended to be an easy, laid-back experience. It just allows the player to get lost in the atmosphere, which can't be said for other levels since there is none (except maybe Stardust Sanctuary but idk)

06.04.2025 14:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

It's probably even my new favorite gauntlet level, which I can't believe I'm saying about a contest level lmfao. But again, fair enough to not like the gameplay, so no judgement. Just very surprised is all πŸ˜…

06.04.2025 05:52 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Shocked you don't like Out Of Place lol. Yeah, the gameplay is a little slow so I can't judge too harshly but it seems like you've enjoyed djudjeito's work in the past so that really surprised me. To me it feels like the only level that's hard to label as "soulless" since it feels more emotional

06.04.2025 05:50 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

lfgggg, I remember you hinting about this in the top 50 hard demons with my new map. Been looking forward to it since then

25.03.2025 20:17 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I would still be skeptical about hideout too. There are a lot of legendary levels already and a ton that Rob still hasn't rated, so with hideout being an earlier submission it's hard to know what to expect

21.03.2025 19:53 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Do you care about gameplay for this or just atmosphere? Celestial Caverns by Th04 and Subwoofer has a really good ending imo but the gameplay is kind of lackluster.

On another note, ritual by LavonAffair has an incredible ending, but is similar to Death Moon so could maybe be seen as unoriginal

26.02.2025 00:14 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Snowball Fight
YouTube video by FoxMaker Snowball Fight

Snowball Fight by Ark!

This level was surprisingly fun! Watching the video I found a lot of the setups to look really weird, but was shocked to find that this level was really good! There are some weird parts, but overall this was great!

#SuperMarioMaker2
youtu.be/mTrEET2RdPE

31.10.2024 00:56 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Also, sorry this is through a YouTube link instead of just being attached. Bluesky won't let me confirm my email atm but I think there's a length limit on videos rn anyway so this will suffice for the time being lol.

28.10.2024 03:50 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Victory Road
YouTube video by FoxMaker Victory Road

Back on Twitter I was never consistent with posting clear videos, but now that Bluesky exists I'll try to do better :)

This is a great precision level I played by Megan! It came as a result of a level raffle and took a bit longer than I anticipated, but very fun :)

www.youtube.com/watch?v=RpqP...

28.10.2024 03:48 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

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