【Career Recruitment】
We have posted the following positions for active recruitment.
・Planner/Tokyo
・General Affairs Staff/Tokyo
Find them here: monolithsoft.co.jp/recruit/care...
We look forward to your applications!
@monolithsoft.bsky.social
Unofficial account reposting from MonolithSoft Twitter in English. monolithsoft.co.jp
【Career Recruitment】
We have posted the following positions for active recruitment.
・Planner/Tokyo
・General Affairs Staff/Tokyo
Find them here: monolithsoft.co.jp/recruit/care...
We look forward to your applications!
【TECH BLOG】
We have published the blog post "First Time Using Houdini Copernicus."
This time, we explain how to create textures. From basic examples to methods unique to Houdini, we cover it all, so if you're interested, please take a look.
www.monolithsoft.co.jp/techblog/art...
On this day in 2022, "Xenoblade3" was released.
#MonolithSoft'#WhatDayIsIt
monolithsoft.co.jp/games/
The Siren model, re-released this year, it was assembled and painted by the staff member in charge of character models!
#Xenoblade2 #MonolithSoftDaily
Last year, these discussion sessions spanned six days, creating a valuable opportunity for technical exchange!
18.07.2025 03:28 — 👍 8 🔁 0 💬 0 📌 0CEDEC starts next week!
CEDEC is a conference for game developers, and at Monolith Soft, we share highly anticipated talks within the company and hold post-event discussion sessions across locations and departments.
#MonolithSoftDaily
The other day, a futsal event was held at Monolith Soft.
Organized by enthusiastic Tokyo-based employees, it seems the Nopon also engaged in some thrilling matches.
#MonolithSoftDaily
The Daily Life of a Development Environment Engineer:
As technology advances, the environment for game development changes daily. Attending tech conferences, trying out new tools... always chasing the latest tech trends.
▼Recruitment Information
monolithsoft.co.jp/recruit/care...
#MonolithSoft
▼Recruitment information
monolithsoft.co.jp/recruit/care...
#MonolithSoftJobIntroduction #Recruitment
【Development Environment Engineer Role】
Automating the development environment enabled dynamic navigation features. When designers update terrain data, routes to destinations are auto-generated, ensuring full navigation coverage across large fields.
▼Recruitment Information Here
monolithsoft.co.jp/recruit/care...
#MonolithSoftJobIntroduction #Recruitment
In game development, vast amounts of data is created daily. To match this data volume, there’s a need to verify whether the game runs as intended so we use tools like Jenkins to build systems that automatically handle everything from verification to error reporting.
09.07.2025 03:22 — 👍 44 🔁 3 💬 1 📌 0【Development Environment Engineer】
This role involves building project workflows and automation.
These tasks are often handled by "Generalist TA" or "Build Engineer." At Monolith Soft, this name flexibly adjusts the scope of responsibilities.
▼ Recruitment info
monolithsoft.co.jp/recruit/care...
On this day in 2006, "Xenosaga Episode III [Also sprach Zarathustra]" was released.
#MonolithSoftAchievements #WhatDayIsIt
monolithsoft.co.jp/games/
Eunie's figure is fun to pose isn't it?
How do you all display yours?
#Xenoblade3 #MonolithSoftDaily
Entering July, we've reached the halfway point of the year, haven't we?
At the Kyoto studio, the training period for new graduates has ended and they will start joining projects this month!
#MonolithSoftDaily
We gathered avatars made by the staff.
Please show us your avatars too!
#XenobladeX #MonolithSoftDaily
On this day in 2004, "Xenosaga Episode II: Jenseits von Gut und Böse" was released.
24.06.2025 03:25 — 👍 50 🔁 6 💬 0 📌 2[Graphic designer] Because you will be in charge of a variety of characters, the key points you need to pay close attention to in development will vary greatly with each new task.
You will need to be able to identify the "uniqueness" of each character and respond flexibly.
#MonolithSoftJobs
On this day in 2017, "Xenoblade Chronicles 2" was released.
#monolithsoft
monolithsoft.co.jp/games/
Did you know a Scenario Planner has multiple responsibilities when designing quests?
A Scenario Planner doesn't only decide on the quest content, but also determines when the player will come across a specific quest.
We design while thinking: "When would be the best time to play this quest?"
A commemorative video, celebrating our 25th anniversary is now available!
We planned for it to be 90 seconds, but as we delved deeper into the production, we ended up with it at 3 mins.
Please take a look at the video, which is filled with the staff’s heartfelt thoughts.
youtu.be/FbFFbP-APoU?...
On this day in 2003, "Xenosaga Episode I: Der Wille zur Macht" was released.
#monolithsoft
The plastic model "Siren" from Xenoblade Chronicles 2 will be re-released. Additionally, we are preparing to re-release the plastic model of "Formula" from Xenoblade Chronicles X.
We'll provide further updates once the details are confirmed. See blog below.
www.kotobukiya.co.jp/blog1/labo/a...
Check out our special web page celebrating our 25th anniversary! We’ve got some cool commemorative wallpapers for you to choose from.
The characters on this page will change every time you visit, give it a try!
www.monolithsoft.co.jp/special/anni...
#Monolithsoft
Nia Xenoblade 2
100 followers! Thank you all. 🙇
18.11.2024 00:20 — 👍 25 🔁 0 💬 1 📌 0Tetsuya Takahashi accepting Tokyo game show award in 2023.
Happy 58th birthday to Monolith Soft co-founder Tetsuya Takahashi!
🥂 Here's to many more to come!
Pre-order #XenobladeChronicles X: Definitive Edition:
www.nintendo.com/us/store/pro...
“Xenoblade Chronicles X: Definitive Edition” is set to be released on March 20, 2025 for the Nintendo Switch.
youtu.be/meabXp-IFkM?...
MonolithSoft is celebrating its 25th anniversary this year. Out of the games we’ve released in the past and those currently in development, how many have you played?
#monolithsoft
t.co/aIWopaPG8Z