Too many games www.bloomberg.com/news/newslet...
26.09.2025 17:18 โ ๐ 1170 ๐ 115 ๐ฌ 90 ๐ 101@leosandbox.bsky.social
Solo Horror Dev ๐๏ธ Making a Lovecraftian horror game about light, tunnels, and things beneath the earth. #gamedev #indiedev ๐ https://x.com/LeoSandbox
Too many games www.bloomberg.com/news/newslet...
26.09.2025 17:18 โ ๐ 1170 ๐ 115 ๐ฌ 90 ๐ 101I can die in peace now as a game dev. ๐
Not only did I make something people are loving, but also something that is used to build family memories.
Forget sales figures, this is the real trophy for life. Top shelf. โค๏ธ๐ญ๐ฅบโค๏ธ
#GameDev #TurnBased #IndieDev
Indie devs always ask: โHow do I get real playtesters?โ
I just had 2,000 people play my game on itch in 5 days.
Hereโs exactly what worked (and what didnโt).
www.reddit.com/r/gamedev/co...
Tags:
#gamedev #indiedev #itchio #playtesting #indiegames #gamedevcommunity
Likewise, I just finished it. What a plot twist at the end!
Very satisfying ๐
Sad, but thatโs the truth of it ๐ฅฒ
09.06.2025 20:33 โ ๐ 6 ๐ 0 ๐ฌ 0 ๐ 0Here- first teaser. Much more to comeโฆ
01.06.2025 01:32 โ ๐ 8772 ๐ 1650 ๐ฌ 314 ๐ 147Unreal Tournament 1999
Happy Sunday! Itโs 1999 letโs meet at the LAN party.
#gamedev #indiedev
Endless RPG is just a few reviews away from hitting 50! ๐
So far, all reviews are positive and players are sinking 20h, 40h, even 180h into it. Just check the reviews! =]
At 50, Steam boosts visibility. Help a small indie keep making cool games! =D
store.steampowered.com/app/2586000
#GameDev
Thanks! ๐ I will create a few slots. Doesnโt seem to be a good idea to only have 1 slot.
18.05.2025 20:53 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Thanks! ๐ I will create a few slots.
18.05.2025 20:52 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Thank you! ๐ great advice. I will make a few slots.
18.05.2025 20:50 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Thanks! ๐ I havenโt thought about that. I will make a few slots.
18.05.2025 20:49 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0South Park banker says: โAnnnd Itโs gone!โ
Thinking of giving my game just one save slot - starting a new game wipes your progress.
How short does a game need to be for that to feel fair?
#gamedev #indiedev
Thatโs a 0 for me my friends ๐คฃ
#gamedev #indiedev
Eldritch easter eggs on the foreground with Cthulhu lurking in the fog in the background. Happy Easter!
Happy Easter my friends! ๐ฅ ๐ฆ
#gamedev #indiegame #horrorgame
Happy to help! No idea why itโs not disabled by default.
03.04.2025 23:24 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Iโve been working on my horror game in Godot for 6 months now, and I often...
Drag & drop code while I actually just wanted to select some code ๐ฌ
Here's the fix: Editor Settings โ Text Editor โ Behavior โ Navigation โ Disable โDrag and Drop Selectionโ
#godot #indiedev #gamedev
Link lost in the ocean, regaining consciousness on a drifting piece of wood
How I feel after not posted for 3 months... I miss you guys #gamedev #indiedev
01.04.2025 16:58 โ ๐ 29 ๐ 3 ๐ฌ 0 ๐ 0๐ฃ We have a date!
After years of hard work we're launching Clonizer on April 14th!
Wishlist to get notified on release! ๐
store.steampowered.com/app/2449450/...
Vicious Cycle is in the Steam Next Fest! Check out the shiny spooky demo! store.steampowered.com/app/3500870/... #gamedev #NextFest
24.02.2025 18:09 โ ๐ 14 ๐ 8 ๐ฌ 0 ๐ 2Our first 2025 release and we've had so much building it!
Grab Mini City Mayhem for less than $5 right now on Steam: store.steampowered.com/app/2517440/...
Wishlist Vicious Cycle on Steam! store.steampowered.com/app/3355080/...
Ride your bike deep into a cursed forest. Dodge supernatural creatures on your bike to survive. Investigate abandoned areas on foot, all while hiding from the creatures that dwell within. #majorupdate
It's really not about leaving the other platforms. It's about bringing people here and giving them more engagement than the other apps.
That's what people want. Engagement. Takes nothing to offer it
If there is a user on another app that you like, DM them and invite them here. Post and tag me
Quick update:
I beat Genichiro few days agoโฆ now at the Folding Screen Monkeysโฆ
Iโm making surprisingly good progress on my lovecraftian survival horror gameโฆ ๐ฆ
Hereโs the plan:
- Mar 2025: Steam page up
- Jun 2025: Steam Next Fest
- Oct 2025: Release
Wishing you the best for your game as well in 2025! ๐
#gamedev #indiedev
Looking at my uber-spreadsheet I can see that 7 games out of 16 we've shipped have generated over $100,000 net revenue each. Some over $200,000.
No hit games, but not too bad in aggregate. Lowest net revenue is about $2k (my first game).
Happy New Year! Me Today ๐
#GameDev #SoloDev
Hard to believe itโs been 10 years
28.12.2024 19:05 โ ๐ 543 ๐ 60 ๐ฌ 22 ๐ 6