Steam NEXT FEST promo graphic showing SLAUGHTER VOID's Barbarian cover art
SLAUGHTER VOID is in Steam Next Fest! It's a hardcore 80's fantasy slash'em up ala Gauntlet and Hotline Miami; wishlists/reviews mean a ton early on in the fest, so if you like my work please go look! Reposts are super appreciated πͺπππ©Έ
store.steampowered.com/app/3730700/...
#indiedev #indiegame
23.02.2026 18:52 β
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β οΈ Warning!! A new demo has appeared! β οΈ
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my demo is finally live on Steam! β¨
store.steampowered.com/app/4342490?...
hit me with that wishlist π
#gamedev #indiedev #pixelart
23.02.2026 19:38 β
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YouTube video by Dev Dive
6 Years To Build BIG HOPS - Dev Dive Documentary
A month out from launch, we're releasing the BIG HOPS documentary about the game's 6 year journey.
It covers Hop's origin, growing the team, navigating a tough design space, bringing it all together, getting dropped by our publisher, Kickstarting, and more!
www.youtube.com/watch?v=Vtee...
16.02.2026 19:22 β
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hi! nothing to announce at the moment but it is on my radar
12.02.2026 02:57 β
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hell yea!!
29.01.2026 20:08 β
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Baby YouTube thumbnail depicting a vanishing mommy. Baby will explain how peekaboo works
The Surprising Physics behind Mommy
26.01.2026 12:51 β
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thanks for the kind words! very glad your kid enjoyed it :)
17.01.2026 16:30 β
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it's BIG HOPS day today!!
this game is a treat! a big, beautiful, wide-open 3d-platformer with a million ways to move & explore. give it a try!! πΈ
12.01.2026 18:31 β
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YEAAAAAAAAAAAAAAAAHHHHHHH
12.01.2026 17:05 β
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I hit the button β
ππΈ
π¨BIG HOPS is OUT NOWπ¨
Get it on Steam | Switch | PS5 for just $17.99 with our 10% launch discount!
#indiegames #nintendoswitch #ps5
12.01.2026 17:04 β
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In case you missed it, BIG HOPS is coming out January 12th on Steam, Switch, and PS5! #indiegames #nintendoswitch #ps5
06.01.2026 00:56 β
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π΄ Going Live on Twitch! Come hang out and chat about #indiegames with us. ^^
β¨ Featured Game β¨
Tall Trails (dev @bradysoglin.bsky.social)
#vtuber #ENVtuber
twitch.tv/callmekixie
03.01.2026 20:30 β
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this is insane!!
20.12.2025 02:00 β
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thanks marina! ,'-)
19.12.2025 20:10 β
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also, wanna shout out the other folks who made Tall Trails possible:
- Dylan Payne, who composed of the OST
- Francesca Carletto-Leon (@cesca.games ), who did QA
- & Greg Wohlwend (@aeiowu.com ), who designed the logo
plus all the playtesters & friends who supported ! it takes a village <:)
19.12.2025 16:10 β
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really excited & honored - Tall Trails received the indie game award in solo development !! ,')
19.12.2025 00:56 β
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thanks doot ,')
19.12.2025 16:04 β
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thanks mara :)
19.12.2025 16:04 β
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hehe thanks tanat :)
19.12.2025 16:03 β
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thanks! :)
19.12.2025 01:26 β
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thanks nattie ,')
19.12.2025 01:25 β
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really excited & honored - Tall Trails received the indie game award in solo development !! ,')
19.12.2025 00:56 β
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The Indie Game Awards 2025
The Indie Games Awards is an annual awards-only ceremony dedicated to honoring excellence in indie gaming.
Tonightβs the night π
Before the festivities kick off, dig into the official IGAs Steam event below and support some of the nominees and indies from a few of our partner showcases.
Countdown: 3:30 PM PT / 6:30 PM ET
Main Ceremony: 3:50 PM PT / 6:50 PM ET
Watch: www.youtube.com/watch?v=lixL...
18.12.2025 15:39 β
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The Indie Game Awards air on Dec. 18th, streaming on IGN, GameSpot, and Six One Indie.
Itβs not a night for new trailers, but a night to celebrate global devs who swung for the fences with unrestricted creative freedom.
π IGAs Countdown: 6:30 PM ET
π Ceremony: 6:50 PM ET
π www.indiegameawards.gg
12.12.2025 15:00 β
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Lets try this agin with our release date video:
BIG HOPS is releasing January 12th, 2026 on PC, Switch, and PS5. It's about 15 hours long, will cost $20 USD, and yes it runs GREAT on the Switch 2!
Wishlist here:
store.steampowered.com/app/1221480/...
10.12.2025 20:10 β
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Cube-based environment art (along with melosβs βauto-cuberβ tool) allows for the efficiency and complex secrets-hinting of 2D tilesets combined with the benefits of 3D lighting and atmosphere.
Large βEnviroChunksβ with flexible triplanar materials quickly establish setting in the background of scenes.
Gestural vertex colors quickly and beautifully define characters that pop against the environment and look good small or large onscreen.
iNaturalist.org can be an amazing resource for game artists, featuring species id and many public domain community photos of life on Earth!
Matcap materials are good for creating shiny or translucent objects while maintaining a simplified/stylized look.
Angeline Era is out NOW!!! ^.^ here's a breakdown of some elements and techniques I used to create the HUGE visual world of Era. Ultra-dense action and secrets meant a bigger focus than ever on visual clarity and communication! βοΈπ
See it in action!!
store.steampowered.com/app/2393920/...
08.12.2025 20:54 β
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Angeline Era is OUT NOW!!!
πEvery level hidden in plain sightβ¦
πΊοΈβ¦ chart your own path through the world!
βοΈTons of thrilling combat, mysterious placesβ¦
πΌβ¦ and a soul-shattering story!
GET IT HERE!!
store.steampowered.com/app/2393920/...
08.12.2025 12:08 β
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Some exciting news--Tall Trails is nominated for The Indie Game Awards in the solo dev category!! ,')
15.11.2025 15:41 β
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Summitsphere reached out to confirm ANTONBLAST was not a solo developed game. We apologize for the misunderstanding and can't wait to include such a great indie in the Steam event.
We do have updated category. Join us in congratulating @bradysoglin.bsky.social on his nomination for Tall Trails!
14.11.2025 23:20 β
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This is a very 90s main mechanic.
I mean that EXTREMELY positively.
The 90s/00s had these games where the main mechanic/concept just made me ask "why?" but then gave me so much fun that I forgot the question entirely.
It's kinda like the feeling of reading Douglas Adams
12.11.2025 19:50 β
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