Yo! I'm afraid I'm not currently planning to do that as I don't have the time to do the data myself! Sorry about that
02.12.2025 00:12 β π 0 π 0 π¬ 0 π 0@d4rkonion.bsky.social
FAT Developer and Irish FGC veteran (old man) π https://fullmeter.com He/Him (@d4rk_onion)
Yo! I'm afraid I'm not currently planning to do that as I don't have the time to do the data myself! Sorry about that
02.12.2025 00:12 β π 0 π 0 π¬ 0 π 02XKO frame data up to date for the new patch. Rest in peace my little demon (let me know if you spot any mistakes!)
fullmeter.com/fatonline/#/...
I'm so sick of the NIMBYism in this country man... Except like surely think it's EXACTLY the project you would want in your back yard? The mind boggles
www.rte.ie/news/2025/11...
While I wish them every success in finding a place to play/train in the mean time, I am glad that the metro didn't get cancelled or re-routed over this or any other NIMBYism. Hopefully it'll all be worth it in the end!
24.11.2025 15:02 β π 0 π 0 π¬ 0 π 0In Blazblue, the character Platinum the Trinity has a jab where they do either rock, paper or scissors
This makes no difference in almost all situations EXCEPT when they are fighting another Platinum. If they both jab each other at the same time, the "winner" gets the hit
@broskifgc.bsky.social very kindly did a video about FAT! Been a fan of his videos for a while now so it really made my day to see he's been a long time user! Give it a watch, you might find out about some feature you didn't realise was there:
www.youtube.com/watch?v=mtJ3...
Legendary environmental warrior foxes fucking up mega SUVs, gettem little guys
www.rte.ie/news/ireland...
Despite displaying a "Throwable" Hurtbox (the green rectangle), Ekko is not throwable during his Roll Teleport (or any of his teleports from what I can see) #2xko_bug
22.11.2025 00:11 β π 4 π 1 π¬ 0 π 0FAT fully updated for the #2XKO patch π«‘ If you spot anything I missed, please let me know!
18.11.2025 22:22 β π 2 π 0 π¬ 0 π 0Blitz Buffs for nerds π€
- Wrecking Ball used to build 5% per ball-hit and 15% on the dismount hit, now 12% and 20%.
- Fully Charged Wrecking Ball used to be +9/-4 (oH/oB) at best, it's now a massive +33/+9 (oH/oB)
- Full S1 Steam charge down from 126f to 85f
fullmeter.com/fatonline/#/...
"Then-Fianna FΓ‘il Councillor Deirdre Conroy said that sometimes her car cuts out in second gear when driving less than 30kmph."
Talk about a fucking skill issue. Learn to drive or don't sit behind the wheel, Jesus Christ. These are the people our dangerous road speeds are built around!
Yeah you can limit your usage per hour, that kind of thing. It's very customisable
13.11.2025 08:21 β π 1 π 0 π¬ 0 π 0TIME Magazine (!!!) asked me to explain what the wider world should know about Catherine Connolly:
time.com/7333194/irel...
If you're on android, Minamilst Phone is really good for handling notification overload
11.11.2025 11:44 β π 1 π 0 π¬ 1 π 0You're most welcome π
09.11.2025 22:02 β π 1 π 0 π¬ 0 π 0Web version of Yasuo's FAT data
Mobile version of Yasuo's FAT data
FAT now features the full cast of 2XKO! I added all the frame data and notes myself and it took me about 60 hours total.
I'd really appreciate any shares, as it's been a lot of work!
π±Android
play.google.com/store/apps/d...
πiOS
apps.apple.com/us/app/frame...
π Web
fullmeter.com/fatonline/#/...
You can't always trust the frame meter in 2XKO esp when it comes to projectiles, which it really struggles with. Most sources have Yasuo Wind Wall listed as 18f startup, but THIS is the frame when it actually becomes active (frame 20) #2XKO_YASUO
Data π fullmeter.com/fatonline/#/...
Warwick's bloodlust guage with 100 divisions
How was your Saturday? Ohhh fine, I just screenshotted every single Warwick move to measure how much blood he gains/loses for FAT...
Anyway, Warwick data is up!
fullmeter.com/fatonline/#/...
bsky.app/profile/d4rk...
08.11.2025 14:00 β π 3 π 0 π¬ 0 π 0Warwick is the only character in the game who does not have "Until Landing" recovery frames on his Jump H.
i.e. Warwick can do another move after jH before landing #2XKO_WARWICK
And shoutouts to @genericgamer.blackskycomra.de for getting the work started on Darius!
07.11.2025 16:10 β π 2 π 0 π¬ 0 π 1Darius & Vi added to FAT! Only two characters left to go. I might actually try to learn the game after this haha #2XKO #2XKO_DARIUS #2XKO_VI
Apps:
π± fullmeter.com/fat π±
Web:
π₯πͺ fullmeter.com/fatonline/#/...
Yeah it caught me off guard because I couldn't tell if S1 > H was combo-ing on hit or resetting the opponent
07.11.2025 14:09 β π 0 π 0 π¬ 1 π 0Despite being a true combo from S1 and dealing 4 damage, the second hit of S1 > H does not cause the combo counter to increase #2XKO_Darius
07.11.2025 11:18 β π 3 π 0 π¬ 2 π 0Jinx & Teemo added to FAT! Teemo was an absolute nightmare data wise, so glad to be done with him. What a sick character though! #2XKO #2XKO_JINX #2XKO_TEEMO
Apps:
π± fullmeter.com/fat π±
Web:
π₯ fullmeter.com/fatonline/#/... π₯
Jinx Beam Super comparison table
Jinx's Beam Super might hit fullscreen but it actually has a small amount of travel time! Point blank it hits on frame 17, it's 18f from midscreen & 19f from fullscreen #2XKO_JINX
06.11.2025 12:10 β π 2 π 0 π¬ 1 π 0I love them all
03.11.2025 09:03 β π 1 π 0 π¬ 1 π 0Illaoi Frame Data
Illaoi's full frame data including detailed notes are now available in FAT! #2XKO_ILLAOI
Web
π fullmeter.com/fatonline/#/... π
Native Apps
π± fullmeter.com/fat
Illaoi 2S2 hitbox
2S2 has a visual splash which appears in front of Illaoi. Illaoi gains an active hitbox, and a low long hitbox appears between her and this splash effect. This is why there's no deadspot between Illaoi and the splash #2XKO_ILLAOI
31.10.2025 14:40 β π 1 π 0 π¬ 1 π 0The second hit of Illaoi's S1 has an effective startup of 28 vs 22 for the first hit. Despite this, it has the same advantage on block (-23). However on hit the close version leaves you at +34, whereas the far version has MORE advantage at +40! #2XKO_ILLAOI
31.10.2025 13:57 β π 2 π 0 π¬ 1 π 0