Pixel Maniacs ๐Ÿ”œ  ChromaGun 2 Release 12.2's Avatar

Pixel Maniacs ๐Ÿ”œ ChromaGun 2 Release 12.2

@pixel-maniacs.bsky.social

Indie Gamedev studio โ†’ PC, Xbox, PS4, PS5, Switch & PSVR.

310 Followers  |  14 Following  |  126 Posts  |  Joined: 09.10.2023
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Posts by Pixel Maniacs ๐Ÿ”œ ChromaGun 2 Release 12.2 (@pixel-maniacs.bsky.social)

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First physical copies of ChromaGun 2: Dye Hard have landed! Pretty cool that our publisher @pmstudios.bsky.social went the extra mile and produced Switch 2 cartridges! ๐Ÿ˜

23.02.2026 08:37 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Hooked by the ChromaGun 2: Dye Hard soundtrack?

You can listen to the official game soundtrack on a variety of platforms:

๐ŸŽต bandcamp
๐ŸŽต anghami
๐ŸŽต Apple Music
๐ŸŽต Youtube Music
๐ŸŽต amazon music
๐ŸŽต Spotify

16.02.2026 13:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Sorry for the late response, it has been very busy here lately haha :) I am happy to confirm that we have gyro aiming and mouse mode implemented in ChromaGun 2! The missing gyro was mentioned by many players and reviewers of the first ChromaGun, therefore it was important for us to have it in! :)

14.02.2026 12:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ChromaGun 2: Dye Hard - developer interview - Can I Play That? Ahead of the launch of ChromaGun 2: Dye Hard, we had a chance ti talk to the game's developer about its accessibility.

Ahead of todayโ€™s launch of ChromaGun 2: Dye Hard, we had the chance to ask some questions about the game and its (colorblind) accessibility features to Ben Lochmann, CEO of developer @pixel-maniacs.bsky.social.

Also stay tuned for our full review of the game soon!

caniplaythat.com/2026/02/12/c...

12.02.2026 14:02 โ€” ๐Ÿ‘ 16    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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Interview: Ben Lochmann on Accessibility and Visual Clarity in ChromaGun 2 For the release of ChromaGun 2: Dye Hard, we spoke to Pixel Maniacs CEO Benjamin Lochmann about their tremendous colourblind mode and what challenges the visual design of their colour-focused game fac...

For the release of ChromaGun 2: Dye Hard, we spoke to @pixel-maniacs.bsky.social CEO @blochmann.bsky.social about their tremendous colourblind mode and what challenges the visual design of their colour-focused game faced in playtesting.
www.gamesmarket.global/interview-be...

12.02.2026 15:01 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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What is better than one 1st person puzzle game?

TWO, of course!

We're super excited to collaborate with Toxic Games to offer 10% off for the ChromaGun 2 + Q.U.B.E 2 bundle.

Get it now on Steam: store.steampowered.com/bundle/67190/

12.02.2026 21:02 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Can't get enough of ChromaGun?

We have the solution!

๐Ÿ”ซ โž•๏ธ ๐Ÿ”ซ ๐ŸŸฐ ๐Ÿ’œ

Snatch the ChromaGun + ChromaGun 2: Dye Hard bundle right now on Steam and get a 10% discount: store.steampowered.com/bundle/67079/

12.02.2026 20:30 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Bundle-Time! ๐Ÿงถ In celebration of the ChromaGun 2: Dye Hard release, we're collaborating with The Forgotten City!

Get both games with 10% off on Steam right now โฌ‡๏ธ store.steampowered.com/bundle/67293/

12.02.2026 19:02 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

And, of course, big thanks to the team that has invested a large chunk of their lifetime working on this game! โ™ฅ๏ธ

12.02.2026 15:19 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Also, huge thanks to PM Studios for being supportive all the time and trusting us as a team in this, to our families, friends, and industry colleagues, who have been very supportive during this long time.

12.02.2026 15:19 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This would not have been possible without the support of all the public funding (big shoutout to the FFF Bavaria & the digital ministry of Bavaria, to the German games funding, and the German Aerospace Center, which is handling those fundings!).

12.02.2026 15:19 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

- 12 February 2025: Release of the game on all platforms!
Thanks to everybody for the ongoing support on this project. You really need a long breath to launch a video game from start to finish ๐Ÿ˜…

12.02.2026 15:19 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

- August 2023: Signed deal with PM Studios
- August 2023 - December 2024: Production Phase of the game - co-funded by the German Games Fund

12.02.2026 15:19 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

We never had a publisher before and only had experience with self-publishing games. We built a vertical slice that was highly targeted for publishers and even sent out custom builds per publisher, so that we could mention them in an easter egg within the 5-min demo. After maaaany calls and pitches:

12.02.2026 15:19 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

- Jan 2022 (that is 4 years ago ๐Ÿคฏ), we started working on the concept of ChromaGun 2: Dye Hard, with support of the fantastic Bavarian games funding program of the FFF Bavaria
- March 2022 - August 2023: Working on a polished vertical slice, with the goal of finding a publisher for the game.

12.02.2026 15:19 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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ChromaGun 2: Dye Hard is OUT NOW - 10 years after the first ChromaGun!
store.steampowered.com/app/2982340/...
Every activity & coverage in the first 24 hours massively helps us get the word out - We appreciate your support! โ™ฅ๏ธ

This was quite a ride, timeline:

12.02.2026 15:19 โ€” ๐Ÿ‘ 25    ๐Ÿ” 11    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 3
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We're going live!

Join us on Twitch to launch ChromaGun 2: Dye Hard! ๐ŸŽ‰
๐Ÿ‘‰๏ธ twitch.tv/pixel_maniacs

12.02.2026 14:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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One final #WishlistWednesday before we launch ChromaGun 2: Dye Hard tomorrow! ๐ŸŽ‰

Are you ready?!

#indiegame #steam

11.02.2026 12:07 โ€” ๐Ÿ‘ 13    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Care for some animation?

Describe the narrative in this storyboad. Wrong answers only!

10.02.2026 12:03 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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In total, we worked 23.736 hours on ChomaGun 2: Dye Hard.

Here is an overview of how much each employee with a general contract of >20 h/week contributed to developing our game in the span of four years. On top of that we worked with interns, part time employees and freelancers.

10.02.2026 10:15 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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More sparkly shader progression for ChromaGun 2! โœจ The change is even more visible here.

09.02.2026 12:15 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Can we VENT for a minute? ๐Ÿ˜ค

If you ever need to blow off some steam, try shooting the vents in ChromaGun 2. A new path might open for you ๐Ÿ˜Œ

08.02.2026 13:24 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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ChromaGun 2: Dye Hard on Steam Shoot paint, mix colors, and solve puzzles in this adventure about friendship and redemption. Just don't enter that portal to another universe, and แด‡แด แด‡ส€สTสœษชษดษข will ๐›๐ž แด˜Eส€๐…๐“”แด„แด›สŸส ๐’‡ ๐”ฆ ๐“ƒ าฝ . โ€ข ยฐ

Stay updated: store.steampowered.com/app/2982340/...

07.02.2026 14:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Last #ScreenshotSaturday for ChromaGun 2 before we launch next week thursday! ๐Ÿ˜ฑ

#gamerelease #indiedev #gamedev

07.02.2026 14:05 โ€” ๐Ÿ‘ 9    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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It's nostalgic to look back to the early days of designing! When we built the visual language, we also considered props and interior assets to achieve coherence.

Some assets didn't make it into the final game. Find out which by playing ChromaGun 2 on February 12! ๐Ÿ‘€

06.02.2026 13:22 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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We spent four years developing ChromaGun 2.

How silly!

We could have just used AI from the get-go ๐Ÿ˜‹

06.02.2026 12:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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To celebrate the release of ChromaGun 2: Dye Hard next week thursday, we're following our tradition to livestream the launch!

Join us on Twitch when we press the button ๐Ÿ‘‰๏ธ ๐Ÿšจ

The stream will be in German.

05.02.2026 13:15 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Some of our in-game visuals have changed quite a bit from the initial concepts.

For example, the CHROMATEC interior turned out even more... techy ๐Ÿง‘โ€๐Ÿ’ป

05.02.2026 10:41 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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It's #WishlistWednesday, my dude:ttes!

Make sure to wishlist ChromaGun 2: Dye Hard to not miss our release on February 12! ๐Ÿ”ซ

#steam #indiegame

04.02.2026 13:24 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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We'd like to share more concept art and development insights during the next week and a half as we approach the release date of ChromaGun 2!

Here are some early ideas for the Rifts you encounter during the game and a comparison how we translated them to 3D. ๐ŸซŸ

02.02.2026 11:41 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0