twittoshi/ついっとし's Avatar

twittoshi/ついっとし

@twittoshi.bsky.social

I’m a programmer, software engineer, gamer, person who wants to develop a game. Currently working on my game in Godot. 日本語/English

506 Followers  |  475 Following  |  40 Posts  |  Joined: 30.07.2023  |  2.5668

Latest posts by twittoshi.bsky.social on Bluesky

I was initially unsure whether Gemini truly understood Godot’s architecture and GDScript, but overall, it turned out to be a very positive experience.

14.08.2025 13:02 — 👍 0    🔁 0    💬 0    📌 0

It seems Gemini can’t directly set an image file as an atlas in a tilesheet resource, but it provided step-by-step instructions to do it manually, so that wasn’t an issue.

14.08.2025 13:01 — 👍 0    🔁 0    💬 1    📌 0
Post image Post image

I’m testing how far I can go in making a game using Godot Engine 4.5 and the Gemini CLI.
Without writing a single line of code myself, I was able to create a Tetris-style puzzle game.

14.08.2025 13:00 — 👍 3    🔁 1    💬 1    📌 0

Thanks! I’m glad you think so.

10.05.2025 03:10 — 👍 1    🔁 0    💬 0    📌 0

Thank you! I’m really glad to hear that.
Godot Engine is awesome! 👏

09.05.2025 17:10 — 👍 2    🔁 0    💬 0    📌 0
Video thumbnail

I’m working on an indoor map.
After learning a bit about 2D lighting and placing some lights, the atmosphere changed dramatically.
I’m really like it. 😊

#godotengine #gamedev #indiedev

09.05.2025 16:23 — 👍 43    🔁 5    💬 2    📌 0

Thanks! You’re right - it might actually be useful for debugging too. 🤔
I hadn’t thought of it that way!

06.05.2025 12:22 — 👍 1    🔁 0    💬 0    📌 0

Thank you!

06.05.2025 01:41 — 👍 1    🔁 0    💬 0    📌 0

Haha, I’ve always kind of wanted to spy on the NPCs! 😆

05.05.2025 22:17 — 👍 1    🔁 0    💬 0    📌 0
Video thumbnail

Made a window that tracks an NPC using a SubViewport.
Looks really good. 😁

#godotengine #gamedev #indiedev

05.05.2025 14:49 — 👍 51    🔁 5    💬 3    📌 0

You’re right, the sounds are definitely similar.
I’ll try tweaking the heal sound.
Thanks for the feedback! 👍

04.05.2025 16:01 — 👍 0    🔁 0    💬 0    📌 0

Thanks for sharing your thoughts.
Yeah, the healing effect sounds similar too. Definitely needs some tweaking. 😅

04.05.2025 15:59 — 👍 0    🔁 0    💬 0    📌 0
Video thumbnail

I’m creating and testing several hit effects.

#godotengine #gamedev #indiedev

04.05.2025 13:34 — 👍 33    🔁 4    💬 1    📌 0

I use aseprite too. 😁

01.05.2025 13:16 — 👍 1    🔁 0    💬 0    📌 0

Thank you ☺️
I too love the NES style pixel art.

01.05.2025 07:44 — 👍 1    🔁 0    💬 1    📌 0

Appreciate it, will do 👍

01.05.2025 01:54 — 👍 0    🔁 0    💬 0    📌 0

Nice to hear you like it.
Thanks for the follow. I followed you back.

01.05.2025 00:51 — 👍 1    🔁 0    💬 0    📌 0

Thanks, bro!😉 Glad you like it.

01.05.2025 00:45 — 👍 0    🔁 0    💬 0    📌 0
Video thumbnail

I’m setting up a 2D terrain to build a map.
It took a bit of work to get the water surface to animate, but I liked it.

#godotengine #gamedev #indiedev

30.04.2025 15:41 — 👍 45    🔁 4    💬 2    📌 0

I was wondering where all the Japanese artists and game developers were. Looks like Bluesky just... DOESN'T SHOW YOU if you don't add the language to Settings>Languages>Content Languages.

18.03.2024 03:01 — 👍 65    🔁 50    💬 3    📌 2

Yes! I completely agree 😆

01.03.2024 01:24 — 👍 0    🔁 0    💬 0    📌 0

Thank you! I am a beginner this engine😅
I refactor my code every day.

01.03.2024 01:12 — 👍 0    🔁 0    💬 1    📌 0
menu window

menu window

status window (mock up)

status window (mock up)

inventory window (mock up)

inventory window (mock up)

Mocking up the UI.
menu, status, inventory, etc.😄
#godot #godotengine #gamedev

29.02.2024 16:52 — 👍 27    🔁 2    💬 2    📌 0

How do I change the width of a Scrollbar contained within a RichTextLabel or ScrollContainer?
For now, I’m adjusting it by scale property, but I’m not sure if this is the right approach.🤔
#godot #GodotEngine

28.02.2024 17:37 — 👍 1    🔁 0    💬 0    📌 0

舞台もオケも楽しませていただいてます。
サガステ、23日に観ましたが千秋楽の今日もチケット取っておけばよかったと後悔してます。すごいステージでした。
サガの世界がゲームの枠を越えて広がり続けるのはファンとして嬉しい限りです。

SNSは批判ばっかりが届いてしまって良くないですね。どうか心身の健康にお気をつけて。
サガファンの一人として市川さんには感謝しかありません。これからのイベントも楽しみにしています。

25.02.2024 06:10 — 👍 1    🔁 0    💬 0    📌 0

Changed my profile pic.😁

25.02.2024 06:06 — 👍 3    🔁 0    💬 0    📌 0

完全にデート👍

18.02.2024 03:22 — 👍 0    🔁 0    💬 0    📌 0
Preview
GitHub - viniciusgerevini/godot-clyde-dialogue: Clyde Dialogue Language Importer and interpreter for Godot. Clyde Dialogue Language Importer and interpreter for Godot. - viniciusgerevini/godot-clyde-dialogue

I was looking for an easily integrated dialogue parser that supported internationalization, so Clyde Dialogue was just what I needed.

github.com/viniciusgere...

17.02.2024 09:40 — 👍 3    🔁 0    💬 0    📌 0
Custom-made dialogue windows for my game that have been internationalized.

Custom-made dialogue windows for my game that have been internationalized.

I was able to implement a dialogue system thanks to the Clyde Dialogue Plugin.
It also supports internationalization.
(The English text was too long, but it can be replaced later. 😅)

#Godot #GodotEngine #GameDev

17.02.2024 09:36 — 👍 14    🔁 0    💬 1    📌 0

Thank you! I really like the look of your game as well. And, developing in Godot is a lot of fun. I think it's well suited for developing 2D games.👍

16.02.2024 07:21 — 👍 1    🔁 0    💬 0    📌 0

@twittoshi is following 20 prominent accounts