An infographic with a dark green background.
At the top, large stylized text reads βYOU DONβT KNOW GAMING.β
In the center is a comic panel featuring Jon Talbain.
Below the image, white pixelated text reads: "Jon Talbain from Darkstalkers makes me feel funny."
At the bottom is the text βYOUDONTKNOWGAMING.BSKY.SOCIAL.β
27.02.2026 19:41 β
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Pixel art of a white-furred trans rabbit lady clothed in a buttoned top and flowery skirt. She is over top an orange and purple flower patterned background.
Made this cute rabbit lady, her name is Ms. Stacy Rabbury!!
I like to think she's a teacher or a professor perhaps
#furryart #pixelart #pixel
01.03.2026 06:31 β
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09.07.2025 20:01 β
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Feeling a need to improve my hand-eye coordination purely so I can flip and catch a quarter repeatedly while standing under a streetlight with my cool detective hat obscuring my face in shadow.
21.02.2026 00:50 β
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18.02.2026 22:43 β
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An 8 by 2 inventory grid. From left to right, top to bottom:
A brown bow with a paintbrush arrow splattered in blue paint.
A lit orange bomb with skull and crossbones.
A corked glass jar of pickles with two pickles left.
A magical purple tome with a golden star cover and golden wisps surrounding it.
An orange handcannon for firing bombs.
Green, glowing uranium shurikens.
A dark red assault rifle with attached sight and laser.
A white and gold winged boomerang.
Tried to do a daily art thing around the end of January, having friends suggest things I add to an inventory.
Didn't make it very far but here's some of my favorite sprites to come out of it.
#pixelart #pixel #art
15.02.2026 08:11 β
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"In those days, Miyamoto would come to us at 11 PM, after he finished all of his board-member work, and say, "It's Mario time." At that point, we'd start a planning meeting that would run until 2 AM. At that point, Miyamoto would go home, leaving us with the words, "You should return home soon, for your health." Over the next two or three hours, we'd write the game design documents and summarize the instructions for our artists and programmers.
It was the craziest crunch time that I've ever experienced in my development career. But if the God of Games was working so much, could we give up? Miyamoto had incredible stamina."
-Motoi Okamoto, Script and Mini-Game Director for Super Mario 64 DS, in a 2017 interview with Chris Kohler from Gamasutra
Source: web.archive.org/web/20170405122956/https://www.gamasutra.com/view/news/294923/Qamp_A_Design_lessons_learned_from_a_decade_at_Nintendos_EAD.php
According to Motoi Okamoto, Mini-Game Director for Super Mario 64 DS, Shigeru Miyamoto would start midnight crunch sessions for the game's development by walking into the office and announcing "It's Mario time."
01.02.2026 16:48 β
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11.01.2026 13:19 β
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Mega Man dropped January 7th. On that day, my Wife and I ordered Schnitzel
08.01.2026 08:56 β
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snippet of my game : ) audio warning!
30.12.2025 23:15 β
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