I illustrate the framework using Forensic Architecture's investigation into the killing of Hind Rajab β a powerful example of how CGI-based journalism can pursue truth through measurement, transparency, and approximation rather than the pretense of neutral capture.
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πΉ Contextual Features β Is the visual clearly tied to the story and its sources?
πΉ Informational Integrity β Is the development process documented and accessible?
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πΉ Visual Equivalence β Does the image effectively convey the intended reality?
πΉ Technical Qualities β What production tools and limitations shape how it looks?
πΉ Complexity β Does the level of detail match the message's intent?
20.02.2026 15:51 β
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In this article, I propose fidelity as a new occupational ideology for visual journalism. Borrowed from computer science, fidelity refers to the degree to which computer-generated media accurately represent reality. I break this down into five key dimensions:
20.02.2026 15:51 β
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As CGI becomes a staple of newsroom production β from 3D reconstructions and immersive journalism to AI-generated visuals β how do we evaluate whether these images are truthful? The old standby of "objectivity" was built for a world of cameras and film, not rendering engines and generative models.
20.02.2026 15:51 β
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Submission categories: Full Papers, Short Papers, Work-in-Progress Escalator, Posters, Panels/Roundtables, Lightning Talks, and XR Demos.
Student, early career, and industry submissions are highly encouraged. Questions? Contact Me!
Details at meaningfulxr.org
20.02.2026 03:19 β
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Home
ποΈImportant Dates and Links
π Submission Deadline - EXTENDED to February 28, 2026
π Conference Dates - May 30β31
Join us in person in Portland or virtually via our hybrid platform.
π Submit Through...
About one week left to submit to Meaningful XR (2/28)
π
May 30β31, 2026 | π University of Oregon, Portland & Virtual
Submit here: event.fourwaves.com/mxr2026/subm...
Topics include XR + AI, XR in education and the workplace, game design in XR, XR's societal impact, and more.
#VR #XR #AR
20.02.2026 03:19 β
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Project MUSE -- Verification required!
Donβt know how I missed this but many thanks to @stantium.bsky.social for this kind review of @nieborg.bsky.social and my book from 2023! Read it here: muse.jhu.edu/pub/15/artic...
12.02.2026 22:52 β
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Home
ποΈImportant Dates and Links
π Submission Deadline - February 28, 2026
π Conference Dates - May 30β31
Join us in person in Portland or virtually via our hybrid platform.
π Submit Through Fourwaves: ...
Before the calendar year closes out, I just want to remind everyone to consider submitting to Meaningful XR! Deadline for submissions is the end of February! We look forward to seeing your research and projects surrounding VR, AR, and XR!
Here's the link to the CFP: www.meaningfulxr.org
09.12.2025 20:09 β
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NEW: I spoke with the reporters behind Post Games, Aftermath, Game File, People Make Games, Rogue, and Rascal News to learn about the trials and triumphs of going independent in a shifting game media landscape dominated by conglomeration and layoffs.
04.12.2025 10:07 β
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Listening to Cameron Kunzelman interviewing Jacob Geller about essay writing and the vagaries of making an income on YT. Laughed out loud when Geller observed that Mr. Beast probably has terrible conversion rates on his ad sponsorships bc he targets children, aka people who don't have credit cards
03.12.2025 17:16 β
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Thanks to my co-authors @a-c-cote.bsky.social, @combatwombat1.bsky.social, Vasil Arangelov, Bri Sonner and Jeffery Fricke-Waters on this project! Looking forward to next steps!
14.11.2025 17:02 β
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Another presentation in the books for @esportsresnet.bsky.social! This one arguing for how philosophies, labor and infrastructure shape differences in collegiate esports programs.
14.11.2025 17:02 β
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Was very pleased to represent the EGR Lab in discussing VR Spectatorship and Esports at the annual @esportsresnet.bsky.social con. Thanks to co-director @a-c-cote.bsky.social for coordinating Twitch.
For those hoping to catch the last day, go here (it's free): esportsresearch.net/category/ern...
14.11.2025 15:51 β
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Thanks!
30.10.2025 14:01 β
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Was happy to contribute to this article helmed by Alex Leith on how VRChat became a space for coping during the COVID-19 pandemic. Read the article here and we nicely have a visual abstract to go with it: doi.org/10.1016/j.ch...
30.10.2025 13:47 β
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Marvel Cosmic Invasion Scores December Release Date And Two New Fighters
On your left
Marvel Cosmic Invasion Scores December Release Date And Two New Fighters. (Repost)
23.10.2025 02:20 β
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Thanks to SPJ Oregon and Nicole Dahmen for having me talk about the challenges of covering AI as it becomes an increasingly ubiquitous technology at their conference. Especially appreciate them letting me Zoom in considering me currently being in NYC
18.10.2025 19:56 β
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Due to a gaffe in reading from a text-to-speech program, I think if I ever do decide to get into rapping, I'll go by the moniker of MC Luhan.
07.10.2025 15:13 β
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Another kind review of our work by Andreas Rauscher about @nieborg.bsky.social and my book! For those who speak German, this may be a good one for you: mediarep.org/server/api/c...
09.09.2025 15:05 β
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Another year of collaborating with the excellent Katerina Girginova and team on the Social Grammars of Virtuality Report! Want to know the dominant theories surrounding XR today? Take a look at the co-authored chapter between me and Shane Burrell there: penn.manifoldapp.org/read/theorie...
07.09.2025 16:53 β
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New on H-Sci-Med-Tech:
Check out Gabriel AntΓΊnez De Mayolo Kou (UWisconsin-La Crosse)β¬βs review of @nieborg.bsky.social (@utoronto.caβ¬) & @maxwellfoxman.bsky.socialβ¬ (@uoregon.bsky.socialβ¬)βs book _Mainstreaming & Game Journalism_ (2023) @mitpress.bsky.social
Review avail @hnetreviews.bsky.social
02.09.2025 12:40 β
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Are you still in New York or the surrounding area? Do you want to hang out and/or connect regarding the usual work stuff (games, VR/AR/XR, game journalism, etc.)? Please send me a note! I am looking forward to seeing new and old faces!
27.08.2025 18:57 β
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For those who don't know, I am a FEW days away from taking a year-long sabbatical from UO! For the next year, I will (mostly) be found right back home in New York City!!!!!
27.08.2025 18:57 β
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Glad I could be the first! Such a good read! And thanks also to @jameshodges.net for all the support we book editor.
25.08.2025 21:12 β
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Project MUSE - The Videogame Industry Does Not Exist by Brendan Keogh (review)
It's the summer of reviews here in the PNW For those interested in contemporary videogame production and the complicated changes in employment and ideology in game studios, I can't recommend @brkeogh.bsky.social's book enough. Read the review here: dx.doi.org/10.1353/lac.....
25.08.2025 14:37 β
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Read Jimβs book! Short review is itβs very good if youβre interested in game tools!
18.08.2025 01:49 β
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