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Adam Langridge

@ajlangridge.bsky.social

Co-founder, Upstream Arcade Design, Gameplay, Code, Rendering Hellboy: Web of Wyrd | West of Dead | Deadbeat Heroes | The Marvellous Miss Take | Fable II | Black & White 2 He/Him www.upstreamarcade.com

385 Followers  |  227 Following  |  138 Posts  |  Joined: 28.10.2023
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Posts by Adam Langridge (@ajlangridge.bsky.social)

Preview
Pieced Together review – poignant narrative game gathers bittersweet fragments of a friendship Short but very sweet tale asks the player to compile a scrapbook of mementoes telling the story of a heartfelt bond that frays over time

Hi, I reviewed Pieced Together, a beautiful narrative game about friendship, growing up and growing apart, told through a cute interactive scrap book. By @glowfroggames.bsky.social

www.theguardian.com/games/2026/f...

25.02.2026 11:24 β€” πŸ‘ 21    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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Guildford Games Festival 2026 Guildford has a rich gaming heritage stretching back to Bullfrog and this small town in the heart of Surrey has continued pumping out great games ever since! The Guildford Games Festival page contains...

Quite the roster in the form of a Steam sale celebrating Guildfords finest for this years Guildford.Games Festival!
store.steampowered.com/sale/Guildfo...

17.02.2026 13:44 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 3    πŸ“Œ 1
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We're heading over to the Guildford Games Festival on Friday 20th of February. We'll have a stand (and some stickers!) so keep an eye out for us and say hello! www.eventbrite.co.uk/e/guildfordg...

17.02.2026 09:30 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Digital Iris
YouTube video by Ancient Digital Iris

"Animated Bokeh" has been on my whiteboard for a long time, and this is the result.

I thought it would just be for cheesy novelty effects, but it also does lightfield manipulation that was cooler than I expected.

www.youtube.com/watch?v=Kg_2...

07.02.2026 17:34 β€” πŸ‘ 201    πŸ” 72    πŸ’¬ 13    πŸ“Œ 9

For sure, looking forward to seeing where it goes next!

02.02.2026 21:14 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I love the evolution of your visual style!

02.02.2026 19:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Very soon I will be

✨available for work✨

If you’re interested in who I am and what it is I do/have done then here’s a little introduction thread about myself and my work.

05.01.2026 16:29 β€” πŸ‘ 77    πŸ” 52    πŸ’¬ 3    πŸ“Œ 1

Yesss. This is my jam.

08.12.2025 16:04 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

And here it is whizzing around!

03.12.2025 17:15 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Eep - we've only gone and released one of our little toys. We hope you enjoy it!

#gamedev #indiegame

03.12.2025 10:58 β€” πŸ‘ 12    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

We've been fixing the last (hopefully) few bugs ready for launch. It's a tiny little toy, but we've put a lot of love into it. Hope you enjoy it.

30.11.2025 10:51 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thanks! We're busy putting the last fixes in before it's out so hope you enjoy it!

30.11.2025 10:40 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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We've been cheeky in Sky Skater, there is a rotation of obstacles and ramps that are based on what day you play. Here is one of our favourites.

Sky Skater upstreamarcade.itch.io/sky-skater - out 3rd Dec

#gamedev #indiedev #indiegame

29.11.2025 15:37 β€” πŸ‘ 16    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
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The score attack mode starts out simple enough...

Sky Skater upstreamarcade.itch.io/sky-skater - out 3rd Dec

#gamedev #indiedev #indiegame

27.11.2025 09:54 β€” πŸ‘ 12    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0

Great news - a wholly unique and completely 'Carter' experience!

26.11.2025 16:04 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Once you feel you've mastered your hoverboard, you can opt into a simple time based score attack. Each pickup earns you more precious seconds, how long can you last?

Sky Skater upstreamarcade.itch.io/sky-skater - out 3rd Dec

#gamedev #indiedev #indiegame

26.11.2025 09:27 β€” πŸ‘ 11    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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In Sky Skater, you get to hover board overlooking a futuristic city. We designed this game to be chilled out, but still provide ways to feel cool and perfect your line.

upstreamarcade.itch.io/sky-skater - out 3rd Dec

#gamedev #indiedev #indiegame

25.11.2025 17:23 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Eek! The pressure is on - better make sure it's ready in time.

24.11.2025 11:08 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Indeed - my icon is out of date - much greyer :P

05.11.2025 19:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I first bumped into Tomas when we were showing West of Dead for the first time, and this developer is a force of nature - congratulations on such a fantastic looking update!

05.11.2025 18:50 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Your game looks stunning, Tomas. πŸ™Œ

20.10.2025 17:49 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Here be some colour and remaining pieces of our core building blocks. Pop-popping blocks into exsistence is very satisfying, especially as they wobble and settle.

#gamedev #procgen #gameart #indiedev

09.10.2025 16:22 β€” πŸ‘ 11    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Tagging in on where Adam left off Paddy has started adding art to our real time mesh generator. Some snaggs here and there but a core set of pieces allow for some good feels

Build, build...DESTROY, DESTROY....!

#gamedev #procgen #gameart

07.10.2025 16:00 β€” πŸ‘ 15    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

We've had loads of fun making these toys, hope you like them too. More info to come!

#gamedev #indiedev #videogames

02.10.2025 20:10 β€” πŸ‘ 17    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
A collection of 2 by 2 by 2 wireframes filled with different combinations of 1 by 1 by 1 white, filled cubes - all in different combinations. On top of each cube is a number which specifies the specific pattern of cubes contained.

A collection of 2 by 2 by 2 wireframes filled with different combinations of 1 by 1 by 1 white, filled cubes - all in different combinations. On top of each cube is a number which specifies the specific pattern of cubes contained.

There's something vaguely satisfying about getting the code to figure out the unique combinations for our mesh system.

#gamedev #coding

01.10.2025 08:55 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

πŸ›

25.09.2025 10:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Huntington's disease successfully treated for first time One of the most devastating diseases finally has a treatment that could transform lives, tearful doctors tell BBC

β€œAn emotional research team became tearful as they described how data shows the disease was slowed by 75% in patients.”

What an absolutely incredible, joyous achievement for everyone involved. Hurrah for science and scientists! www.bbc.com/news/article...

24.09.2025 11:08 β€” πŸ‘ 2822    πŸ” 909    πŸ’¬ 28    πŸ“Œ 89

This was a fun morning with shaders and animating to get up and running! #gamedev #indiegames

24.09.2025 17:08 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

It's pretty fun putting this together! #gamecode #gamedev #indiedev

24.09.2025 12:42 β€” πŸ‘ 15    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

I'm really enjoying seeing all the Character that Paddy has brought to this little scene! #gamedev #indiedev

23.09.2025 16:43 β€” πŸ‘ 12    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0