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jitspoe

@jitspoe.bsky.social

Former AAA game developer gone indie: Lone Wulf Studio LLC. Working on Fist of the Forgotten and KOOK. Also worked on Goop Loop, Digital Paint: Paintball 2, Far Cry 3, Far Cry 4, Ghost Recon: Future Soldier, LawBreakers, and Radical Heights.

7,221 Followers  |  921 Following  |  3,303 Posts  |  Joined: 12.07.2023
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Posts by jitspoe (@jitspoe.bsky.social)

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Trials but cars is one way to describe Stunt Paradise 2, being bigger and better than the original, as you drive up ramps and loop-de-loops while avoiding sawblades, hammers and more!

Demo available on Steam

#BIGSpringShowcase

06.03.2026 00:02 โ€” ๐Ÿ‘ 14    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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When will the nightmares end ๐Ÿš๏ธ #pixelart
( Silent Hill Inspired )

05.03.2026 22:09 โ€” ๐Ÿ‘ 138    ๐Ÿ” 30    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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The Storr, Isle of Skye #Scotland #Storr #IsleofSkye www.damianshields.com

06.03.2026 09:50 โ€” ๐Ÿ‘ 109    ๐Ÿ” 14    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 3

www.whois.com/whois/zombo....

06.03.2026 13:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Fist of the Forgotten Gamedev Highlights 39 - Trippy and Jiggly Shaders
YouTube video by jitspoe Fist of the Forgotten Gamedev Highlights 39 - Trippy and Jiggly Shaders

Jiggly-wiggly, trippy shaders, marketing, sound design, and plenty of bad puns in my latest collection of old development stream highlights: youtu.be/0BNFBpipV8Y

#GameDev #GodotEngine

05.03.2026 16:14 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

They had it converted from flash and it was still running in its original form up until recently. Then the domain expired.

06.03.2026 09:55 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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a black and white photo of a girl with the words be afraid be very afraid written below her ALT: a black and white photo of a girl with the words be afraid be very afraid written below her
06.03.2026 09:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The domain expired and somebody else purchased it. They're trying to keep it in the same spirit, but it's not the same.

06.03.2026 09:08 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I know social media trends to be an endless flood of bad news, and I hate to add to it, but something has happened to zombo.com.

06.03.2026 06:45 โ€” ๐Ÿ‘ 5    ๐Ÿ” 3    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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If anyone thought I was stopping at Animation software... No.

How about a combined 3D Model/Painting app? I will channel the inner artist to find the workflow zen space.

06.03.2026 02:12 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Street Life | Little Ruin

#indiedev #indiegames #gamedev #isometric #leveldesign #sliceoflife

04.12.2025 03:53 โ€” ๐Ÿ‘ 94    ๐Ÿ” 22    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 2
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jitspoe - Twitch KOOK: Retro FPS GameDev in Godot day 592: Tab Close Thursday + Kickstarter prep and stuff.

KOOK: Retro FPS GameDev in Godot day 592: Tab Close Thursday + Kickstarter prep and stuff.
twitch.tv/jitspoe

#GodotEngine #GameDev

06.03.2026 02:34 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Jam - Sewer Jam 2 17 stinky sewer-themed maps (plus a start map) created by a bunch of cool people over a 4-week period. Running on a pre-release version of Alkaline 1.2 (included), you can expect a lot of rising wate...

The Quake mapping discord is doing another sewer jam. Wonder if I should jump in on that one. I participated in SJ2 (www.slipseer.com/index.php?re...) and was able to adapt my first sewer map to KOOK, but does KOOK need 2 sewer maps? ๐Ÿค”

05.03.2026 16:36 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Fist of the Forgotten Gamedev Highlights 39 - Trippy and Jiggly Shaders
YouTube video by jitspoe Fist of the Forgotten Gamedev Highlights 39 - Trippy and Jiggly Shaders

Jiggly-wiggly, trippy shaders, marketing, sound design, and plenty of bad puns in my latest collection of old development stream highlights: youtu.be/0BNFBpipV8Y

#GameDev #GodotEngine

05.03.2026 16:14 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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a tree

04.03.2026 23:25 โ€” ๐Ÿ‘ 484    ๐Ÿ” 46    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 3
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Going Up

#pixelart #aseprite #ใƒ‰ใƒƒใƒˆ็ตต

04.03.2026 17:26 โ€” ๐Ÿ‘ 22    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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ๆŠœๆฎป

#ๆตฎไธ–ๅฝๅ™บ

01.03.2026 08:39 โ€” ๐Ÿ‘ 153    ๐Ÿ” 34    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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The guys in the city for work

#digitalart #draw #drawing #illustration #ัƒะบั€ะฐั€ั‚ #ukrart #art

04.03.2026 16:50 โ€” ๐Ÿ‘ 812    ๐Ÿ” 206    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 0

Thanks for giving artists a hand.

05.03.2026 04:19 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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These hand refs are probably my lasting contribution to the art world

05.03.2026 01:52 โ€” ๐Ÿ‘ 911    ๐Ÿ” 205    ๐Ÿ’ฌ 14    ๐Ÿ“Œ 3
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FragmentsofSilicon - Twitch Welcome to the central broadcasting hub for the Fragments of Silicon video game webcast and podcast, proudly putting out the Fragments of Silicon show, Daylight Interviews, Fragments of Silicon Review...

Today on #FragmentsofSilicon we welcome @jitspoe.bsky.social l to the program to talk about #Kook and #FistoftheForgotten live beginning at 9:30 PM ET! As always be sure to watch and sub today! www.twitch.tv/fragmentsofs... #Gamedev #Indiedev #Indiegamedev #Indiedevhour

04.03.2026 19:10 โ€” ๐Ÿ‘ 5    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Windows 11?

04.03.2026 16:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Screenshot of Godot with a corrupted holy donut.  Verts are going to weird places and there's corruption causing colors in solid areas.  It also has an extreme glow for some reason.

Screenshot of Godot with a corrupted holy donut. Verts are going to weird places and there's corruption causing colors in solid areas. It also has an extreme glow for some reason.

Computer gave me a scare. It acted up, programs wouldn't launch, froze when I tried to reboot, then when it came back graphics were all glitched (verts everywhere, and other visual corruption). Thought I'd have to buy a new GPU, but then it started working normally again. ๐Ÿคทโ€โ™‚๏ธ

04.03.2026 08:54 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Dev snapshot: Godot 4.7 dev 2 โ€“ Godot Engine Let us cook!

Order up! The second development snapshot for #GodotEngine 4.7 is served! ๐Ÿฒ

Copy/paste support for section/category properties, 64-bit WebAssembly, Apple HDR support, and more are ready for testing; get it while it's hot!

godotengine.org/article/dev-...

03.03.2026 23:16 โ€” ๐Ÿ‘ 305    ๐Ÿ” 47    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 5

If you mess something up on your project, Ctrl-S is a quick way to write your wrongs.

03.03.2026 14:46 โ€” ๐Ÿ‘ 20    ๐Ÿ” 0    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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Was frustrated with typical collision workflows, so I added a "pins" feature to my SyncedCollisionShape3D addon. If you wanna effortless generate/tweak convex hulls, grab it here: codeberg.org/MajorMcDoom/...
#GodotEngine #gamedev #indiedev

03.03.2026 07:13 โ€” ๐Ÿ‘ 216    ๐Ÿ” 27    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 1
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Crabmeat - Demo Update v.0.3.17 - Steam News Save Stablity Update, Rebinding, General Optimisations and lots of small fixes.

Pushed another chunky update to the Crabmeat demo.
store.steampowered.com/news/app/367...

03.03.2026 08:26 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#pixelart

03.03.2026 10:15 โ€” ๐Ÿ‘ 217    ๐Ÿ” 32    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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Guess I'm making portals now. Maybe I could use the stencil buffer somehow here.

#godot #godotengine #godotshaders

03.03.2026 09:48 โ€” ๐Ÿ‘ 551    ๐Ÿ” 63    ๐Ÿ’ฌ 15    ๐Ÿ“Œ 3
digital painting of a song thrush in a willow tree during a winter sunset

digital painting of a song thrush in a willow tree during a winter sunset

Golden Hour - digital painting

13.02.2026 13:41 โ€” ๐Ÿ‘ 288    ๐Ÿ” 73    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0