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Doc Awk

@drawkward.com.bsky.social

Game Designer ๐Ÿคœ๐Ÿฝ๐Ÿ’ฅ๐Ÿค›๐Ÿฝ Rapper https://DRAWKWARD.COM/ Indie dev. Two decades in games โฌ‡๏ธ โšœ๏ธ 15+ Game Credits โšœ๏ธ 20M+ Spotify Streams โšœ๏ธ Forbes u30 Prev: Epic Games, Psyonix, PlayStation

486 Followers  |  421 Following  |  70 Posts  |  Joined: 13.11.2024  |  2.1142

Latest posts by drawkward.com on Bluesky

@samwaitin.bsky.social you got a discord? DM me. Would love to talk to you about your music and a potential opportunity

10.08.2025 20:28 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Toby is the best!!

10.06.2025 05:37 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Would also suggest brevity over accuracy. "Find the broccoli. Save the world"

Instead of the minutiae of how the broccoli is spawned and what you must do with it.

Lean into the fantasy of this wacky world, and try not to explain the design.

21.03.2025 06:49 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Looking good. I would avoid text cards that do not strike at the core conceit of your game. Whereas "Fight" may be relevant to the core premise, "grab and throw", or "swing" are probably best left to the images. When in doubt, text card to explain the goal and why, images to explain the how.

21.03.2025 06:44 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Hell yeah. Sounds cool. Good stuff. Thanks for sharing.

03.03.2025 05:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Gotcha. Is working your way through the process the point of the experience?

03.03.2025 04:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

As someone unfamiliar with the smelting process, is there UI to indicate what I should be doing? Assume it's just cropped.

03.03.2025 03:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Fantastic Movie. Now it's time for Attack the Block.

30.12.2024 08:00 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Merry Christmas Snipe!

25.12.2024 01:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Genius moves

20.12.2024 23:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I was very excited to see Infinity Nikki innovate in the cozy space but after a couple hours with it, the handholding is almost oppressive. Hopefully they offer a streamlined "experienced player" onboarding at some point, because right now I can't stick it out to actually play the game.

15.12.2024 19:43 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I had to snip out my favourite moment from #TheGameAwards. @laratlarian.bsky.social's words echo the heart of every developer. The industry needs to listen.

We just want to make cool stuff for people.

#indiedev #gamedev

13.12.2024 05:04 โ€” ๐Ÿ‘ 2364    ๐Ÿ” 693    ๐Ÿ’ฌ 30    ๐Ÿ“Œ 69

Well played. Incredible achievement from an incredible team.

13.12.2024 04:05 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Sick! Awesome pedigree to match an awesome looking game! Thank you for tracking this down.

10.12.2024 07:13 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
a man is talking to a group of people while standing in front of a tree . ALT: a man is talking to a group of people while standing in front of a tree .
09.12.2024 14:34 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you! The concept and illustration work is superb. The whole scene looks so badass.

08.12.2024 20:35 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The game looks awesome! Who did your capsule?

08.12.2024 19:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The thing no one tells you about #indiedev is that you'll always be thinking of the game. Always.

08.12.2024 07:23 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Feeling very blessed this morning๐Ÿ™๐ŸฝThankful for everyone who spent time playing my tunes this year ๐Ÿ’• #spotifywrapped

05.12.2024 15:10 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Would love to be included. ๐Ÿคœ๐Ÿฝ๐Ÿ’ฅ๐Ÿค›๐Ÿฝ

03.12.2024 15:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

A lot of great game design is about the feeling you are left with the moment you step away from the game.

03.12.2024 15:06 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

CompUSA is craaaaazy

03.12.2024 09:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

bsky.app/profile/draw...

02.12.2024 19:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I am a huge proponent of using metrics and analytics to make a better game. We're fortunate to have this information to help us make the best decisions for our players. The risk is when you let those metrics drive the creative process; and being unwilling to try new ideas without proven results.

02.12.2024 19:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Valheim is a perfect example of devs that are taking established formulas and infusing creative, new ideas. If anything, I think this aligns with my thoughts in the thread. This is what the industry needs more of! As I say in the thread, these problems aren't with ALL games, but it is prevalent.

02.12.2024 19:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I purposely didn't name any games here because the last thing I want this conversation to become about is dogpiling some devs when their jobs are hard (and uncertain) enough already. This is simply my observation from my time working in the industry.

02.12.2024 19:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Best practices is a whole other can of worms that is worth its own thread tbh. The note about decision makers: there is some truth to that, but I have seen some of the industry greats fall into the same trap. It's hard to manage these big games, so looking at metrics has become a safety blanket.

02.12.2024 16:45 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

P.S. Play more #indiegames

02.12.2024 16:23 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The challenges are real, but so is the passion. Creativity isnโ€™t dead... itโ€™s just navigating a much much tougher environment. So, hereโ€™s to the devs still finding ways to surprise us and to the players who support bold ideas. ๐Ÿฅ‚ The magic of games is still out there if you know where to look.

02.12.2024 16:23 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This is of course not the whole story. There are developers, at all levels, pushing boundaries, trying new things, and fighting for ideas that surprise and inspire. The spirit of innovation is still alive; it just has to work a lot harder to break through in todayโ€™s system.

02.12.2024 16:23 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

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