WIP
19.10.2025 22:52 β π 1 π 0 π¬ 0 π 0@lnx.mephist.net
PIXELPARTY progress updates
WIP
19.10.2025 22:52 β π 1 π 0 π¬ 0 π 0Progress Update:
This week I've added the introduction sequence. It's incomplete and still needs to be art passed a couple times but I think in it's current state it's fine until I get to the final pass
Good News!
The first quest (not in order) has been implemented and the game is officially PLAYABLE in some capacity!
ok im really high and bored asf and its 7am so i added the ntsc back
30.09.2025 11:14 β π 0 π 0 π¬ 0 π 0i didn't do the ntsc implementation but heres some footage of the new Level 1 Upper section (still wip)
30.09.2025 10:59 β π 1 π 0 π¬ 0 π 1unused(?) song
28.09.2025 11:26 β π 0 π 0 π¬ 0 π 0If you're coming from Youtube, here's your bonus clip.
25.09.2025 10:40 β π 1 π 1 π¬ 0 π 0finally
next stop -> : ntsc filter reimplementation from pxpa v2
Commit history
Something broke in some [[TOTALLY REAL PSX DEVKIT]] update. Now I have to recode the entire textbox to use a better data format because it cannot function with the data type I'm using due to some weird ass reference error
17.09.2025 18:45 β π 0 π 0 π¬ 0 π 0@mike309game.bsky.social follow me fatty
11.09.2025 20:37 β π 0 π 0 π¬ 1 π 0Hopefully, if [[MY TOTALLY REAL PS DEV KIT]] cooperates I can start fixing the bugged ass game which broke somehow
11.09.2025 20:23 β π 0 π 0 π¬ 0 π 0(2/2)
Level 2 and it's missions (only the setting and general layout have been thought out)
Level 3
Level 3 Side Content (main gimmick of the level)
& at least 35 minutes of Darkness content (the scary part)
I would like to say, I'm not making PIXELPARTY on a episode to episode basis like Petscop. I'm making content ahead of time so there is content to release slowly while I work on the biggest section
So far the plan is to finish:
Introduction Sequence
Level 1 Neutral, Upper, & Downer
(1/2)
Yes Blud
09.09.2025 21:17 β π 0 π 0 π¬ 0 π 0