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Badger Atack

@badgertracks.bsky.social

Lead Concept Artist & Art Director Making worlds you want to explore in films & games w: badgertracks.net Wrk: Star Wars, Battlefield, Dune, Guardians of the Galaxy, Elite, ETC. Walks/Cycles if possible Chilterns, UK No GenAi https://linktr.ee/badgertracks

5,974 Followers  |  235 Following  |  714 Posts  |  Joined: 30.07.2023  |  1.8901

Latest posts by badgertracks.bsky.social on Bluesky

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๐Ÿ‘ด

22.10.2023 19:21 โ€” ๐Ÿ‘ 133    ๐Ÿ” 17    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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More from the morning walk to the studio last week.

#photography #lisboa #lisbon

25.11.2025 15:16 โ€” ๐Ÿ‘ 27    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I was back in Lisbon this week for work, some from the morning walk to the studio.

#photography #lisboa #lisbon

21.11.2025 14:55 โ€” ๐Ÿ‘ 25    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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What's in me sketchbook:

20.11.2025 13:11 โ€” ๐Ÿ‘ 111    ๐Ÿ” 20    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 0
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Technik Museum Speyer | Germany Discover Europes largest spaceflight exhibition with its Spaceshuttle BURAN. A fully accessible Boeing 747 and a submarine U9 are some of many highlights.

You can see one of the Colani trucks in the same hall as the Buran spaceshuttle at the Speyer Technik Museum, amazing place!

speyer.technik-museum.de

15.11.2025 09:52 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Beautiful! I love all your stuff!

12.11.2025 22:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks Sheng for all these new thoughts I possibly didn't need. Lovely designs!

11.11.2025 18:49 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You can paint anything Dan! Particularly enjoyed seeing your process on this one, thank you so much for sharing that and your refs.

04.11.2025 17:33 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Karrilon is a Bell founder and forge cleric. a Boghill (Bugbear) that tries to keep a low profile in human settlements.

#art #characterdesign #dnd

02.11.2024 15:10 โ€” ๐Ÿ‘ 227    ๐Ÿ” 24    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Such a lovely piece April!! Mark making, composition, pallette etc all lovely.

02.11.2025 10:28 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Hellooo, I hope you all managed to hallowe ALL the weens!!

01.11.2025 17:00 โ€” ๐Ÿ‘ 46    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Village wander with a roll of 20yr expired Agfa Vista 200.

Konica T3, 40mm f1.8 Pancake.

#konica #film #agfavista

31.10.2025 16:15 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It's a tuning fork! For channeling all sorts of things including thunder.

23.10.2025 14:46 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Enjoying just exploring shapes and patterns through the theme of an old idea I had rolling around.

26.01.2024 22:24 โ€” ๐Ÿ‘ 136    ๐Ÿ” 13    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 1

Such a cool team, and lovely work Thom!

Levy is about over here - @vyleart.bsky.social

22.10.2025 19:00 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

en.wikipedia.org/wiki/Royal_O...

www.28dayslater.co.uk/tags/roc-pos...

www.subbrit.org.uk/features/roy...

22.10.2025 17:23 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ROC posts, over a thousand of these were built across the UK during the cold war.

What I have always found strange about these little fallout coffins is that they were right under everyone's noses & the idea of being down in one, at the edge of some random field just... left there.

22.10.2025 17:22 โ€” ๐Ÿ‘ 22    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

So I believe the mirrors at the sunward end are so you can simulate a day night cycle more effectively, good for plants with photoperiodism, and probably our mental health.

In the original O'neils the mirror-gap system would have made it more difficult.

I miss painting space habitats all day.

21.10.2025 10:52 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Your colours and mark making are so appealing Dan. Also the effect of halation here is yummy.

20.10.2025 06:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Nooo, look after yourself lovely!

20.10.2025 06:30 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hey! I'm in the UK and we don't have access to bsky DMs, sorry!

20.10.2025 06:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Ah, that's very high praise, thank you ๐Ÿ’›

20.10.2025 06:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Just wants to dig, dig & chat.

20.10.2025 06:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you, I think with a bit of time anyone can draw like this, or probably better!

20.10.2025 06:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
A sketchbook page showing a strange molerat like creature.

A sketchbook page showing a strange molerat like creature.

The most chthonic hulders in Underoak live deep underground where smells are used for navigation, cultural signalling, declaring warnings etc.
This guards fill the air with incense showing their allegiance.

It's an overwhelming place for first time visitors from the surface.

#characterdesign

19.10.2025 11:50 โ€” ๐Ÿ‘ 464    ๐Ÿ” 60    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

Yess, I find working within the constraints of a character sheet can really help define a visual theme.

Though it's nicer to come with a character who feels strong enough they could be applied to any mechanics/class.

18.10.2025 12:06 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you!

18.10.2025 12:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks!

18.10.2025 12:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It's not that I hate this, it's that in the process of doing it I think some areas are worth changing to improve the design.

They aren't mistakes as much as part of the process.

Possibly through not thumbnailing this one first.

18.10.2025 12:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

๐Ÿ‘€ We are around...

Our head of rendering isn't on socials so you might have to bounce around people to find an answer.

bsky.app/profile/ribp... might be your next best bet.

18.10.2025 08:27 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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