Looks great, good job!
12.09.2025 12:06 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0@indiegamestudio.bsky.social
Creating an upcoming mobile game focused on cave exploration and resource gathering! Play the demo here: https://jevinlevin.itch.io/magical-mining-demo indiegamestud.io
Looks great, good job!
12.09.2025 12:06 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Voidbound, an upcoming mining adventure!
The steampage is now live! Stay tuned for a demo soon and a full release by the end of the year
steampowered.com/app/3803180/Voidbound/
#indiedev #Unity #gamedev
If anyones curious about the messy tweening code that controls this here it is haha
18.07.2025 13:22 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Snazzy little upgrade animation I made :)
#indiedev #Unity #gamedev
i trust him.
21.06.2025 18:13 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Finally added some animations for attacking and mining!
Definitely seems more satisfying now
#indiedev #Unity #gamedev
no u
03.06.2025 18:34 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0๐จ 16x16 Pixel Art Drop! ๐ผ๏ธโจ
๐ฅ Like + RT + Follow -> then comment an item or idea, and Iโll pixel it in 16x16 for free! ๐ฑ
โ Iโve got limited Ko-Fi slots open if youโre into this style ๐
you are the real gem <3๐โจ
01.06.2025 11:17 โ ๐ 18 ๐ 3 ๐ฌ 1 ๐ 0Yes! All the models were made in blockbench by my good friend Rajdi! x.com/Rajdi_
01.06.2025 17:24 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0If anyone is interested in how the generation actually works, you can find an old devlog here that goes into details :)
www.youtube.com/watch?v=La4k...
Here are some profiler screenshots that showcase the before and after, keep in mind this is with deep profiler on:
01.05.2025 14:57 โ ๐ 1 ๐ 0 ๐ฌ 2 ๐ 0The main optimisations I made were
- Pooling all the walls and tiles to reduce the number of instantiations
- Moving objects offscreen rather than toggling state
- Reducing loops (caching tile neighbours for example)
- Caching commonly used values during big loops (like if the tile is in the grid)
Spent the past few days speeding up the cave generation by about 4x.
Heres a showcase of how quickly new caves can now be generated:
#indiedev #Unity #gamedev #programming
The demo for Tankegeddon released on Itch yesterday!
Iโd really appreciate it if you could check it out, and let me know what you think!๐ฌ๐ฆ
You can check it out here - inferno-duck.itch.io/tankegeddon-...
#gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
I had a lot of fun! Felt pretty polished for just a demo. Two notes of feedback: I found myself getting confused on which direction was forward multiple times, I think having a better indicator would help. Secondly, the boss on level 10 was way too easy xD
21.04.2025 23:24 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Something like that...
17.04.2025 20:29 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Who needs pickaxes...
#indiedev #Unity #gamedev #pixelart
There are 5 different caves to explore!
#indiedev #Unity #Blockbench #pixelart
Missing the UI, but this is the witches hut used for enchanting your tools!
#indiedev #Unity #Blockbench #pixelart
This looks adorable
14.03.2025 11:46 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Some floors have different gameplay to keep things interesting, for example a haunted room that requires the player to act stealthy...
#indiedev #Unity #gamedev #pixelart
Of course!
11.03.2025 18:39 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Excited to finally play!
11.03.2025 13:10 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0I'm making a puzzle game where you manipulate light! #gamedev #indiedev
11.03.2025 05:41 โ ๐ 30 ๐ 6 ๐ฌ 4 ๐ 0hell yeah sign me up
11.03.2025 13:02 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0The blacksmith is now more than just a UI menu!
#indiedev #Unity #Blockbench #pixelart
They look magical!
08.03.2025 06:35 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 016x16 foods ๐๐ฅช๐๐ณ
#pixelart
Looks very cute and cozy
07.02.2025 16:20 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0