Nothing a good ol' kick can't fixπ¦΅π #indiedev #gamedev #screenshotsaturday
16.11.2025 20:25 β π 33 π 15 π¬ 0 π 0Nothing a good ol' kick can't fixπ¦΅π #indiedev #gamedev #screenshotsaturday
16.11.2025 20:25 β π 33 π 15 π¬ 0 π 0
I almost forgot to watch this trailer again today.
www.youtube.com/watch?v=PzyV...
I have uploaded to Itch.io a Combat Prototype build for ShotgunKatana; It is 100% WIP, not polished at all and pretty buggy BUT you can try it and obliterate some skeletons if that's your jam. Go nuts on the poor skellys! csempere.itch.io/shotgunkatan... #indiedev #gamedev #screenshotsaturday
21.09.2025 17:54 β π 40 π 20 π¬ 1 π 0Corporate baby
12.06.2025 18:04 β π 50 π 7 π¬ 0 π 0Cheers! :)
08.09.2025 15:25 β π 1 π 0 π¬ 0 π 0
β¨ Overpriced Latte β¨
We've done another small personal 3D project, @laurasirvent.com is the best project partner!
Volvemos de veraneo @ricochii.bsky.social y yo con un nuevo episodio de Nefuda Hill, donde hablamos de nuestras compritas veraniegas, el no-remake de Final Fantasy IX y las bondades (y perversiones) de la Analogue Pocket. Ya en YouTube y en todas las plataformas de podcast. ππ·οΈ
youtu.be/Qd_I59orkoo
I donβt usually write about watches but hey-hereβs the first one from my collection.
croasan.com/2025/08/20/w...
β€οΈ
14.08.2025 13:54 β π 0 π 0 π¬ 0 π 0
Another trip, another blog post β this time exploring the wild beauty of Asturias and shooting it all on film.
croasan.com/2025/08/14/a...
Los he visto todos del tirΓ³n, me han encantado.
31.07.2025 13:18 β π 0 π 0 π¬ 0 π 0Pero esto es increΓble!
31.07.2025 11:06 β π 1 π 0 π¬ 1 π 0Just fixed the mirror of my film camera using a hairdryer and a toothpick. Iβm literally unstoppable right now.
31.07.2025 10:49 β π 28 π 1 π¬ 2 π 0
Hoy arranca Nefuda Hill, un nuevo proyectito de podcast con mi buen amigo @ricochii.bsky.social donde nos juntamos una vez al mes para hablar de nuestros juegos y las historias que traen detrΓ‘s. Estamos en YouTube, Spotify, Apple y todas las cosas modernas. π«Ά
youtu.be/SpVyLBmQ0s0?...
Just published a new blog post about my latest trip back to Tokyo.
It was my fourth time in the city β this time with a much more relaxed vibe.
Also wrote about my new Contax and the first roll I got developed π
croasan.com/2025/07/18/b...
Just realized I never posted here this HaikyΕ«!! animation I did a while back. Tried to make the volleyball the main character here, with the players acting more like supporting roles.
16.06.2025 09:26 β π 69 π 8 π¬ 2 π 0Bought the TrimUI Brick. Itβs super cheap, emulates consoles up to Dreamcast, fits in my pocket, and feels solid. Guess Iβve run out of excuses to not finally play Mother 3 like itβs 2006.
15.06.2025 17:08 β π 27 π 0 π¬ 0 π 0
People sometimes ask me how I animate cameras β
I wish I could say thereβs a master plan, but I improvise as I go.
Tweaking the FOV helps shape what the viewer sees β more of the world, or a close-up.
From outside the camera, the sceneβs usually a mess (*οΎβ½οΎ)
Thank! :)
13.06.2025 09:22 β π 0 π 0 π¬ 0 π 0Thank you!
13.06.2025 08:30 β π 1 π 0 π¬ 0 π 0Thanks!
13.06.2025 08:29 β π 0 π 0 π¬ 0 π 0Awesome!! β€οΈ
10.06.2025 10:24 β π 1 π 0 π¬ 0 π 0Hey! These rolls are from the other Contax I have (139Q), the one from the TVS is being developed right now :)
09.06.2025 15:22 β π 1 π 0 π¬ 0 π 0
I mainly try to avoid overlapping characters or actions, and always keep the viewerβs point of interest clear to reduce visual noise.
I think anime openings are the best reference β so much happens at a frenetic pace, yet they always stay readable.
Wrote a bit about my first rolls of film from the GDC trip and shared some frames in a new post: San Francisco on Film
croasan.com/2025/06/09/s...
Tengo una EDGE con la portada de Kemuri para esa estanterΓa.
05.06.2025 15:07 β π 1 π 0 π¬ 0 π 0Thanks Andy! I hope we can show more of the game soon!
05.06.2025 13:49 β π 1 π 0 π¬ 0 π 0As wonderful as crazy haha
05.06.2025 11:08 β π 1 π 0 π¬ 0 π 0
People sometimes ask me how I animate cameras β
I wish I could say thereβs a master plan, but I improvise as I go.
Tweaking the FOV helps shape what the viewer sees β more of the world, or a close-up.
From outside the camera, the sceneβs usually a mess (*οΎβ½οΎ)
I bless you with Jay for no particular reason.
05.06.2025 09:01 β π 95 π 3 π¬ 2 π 0