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parchii

@parchii.bsky.social

78 Followers  |  47 Following  |  207 Posts  |  Joined: 09.12.2023  |  1.4757

Latest posts by parchii.bsky.social on Bluesky

world 1 is finally sketched out. I hate most of it, so I might end up scrapping most of it. woo :3
no news otherwise. sorry.

01.08.2025 07:37 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

nothing short of literally dying with stop me from making this game. i just need to not hate myself. i just need for it all to end for even just a single fucking minute. i just need to be able to open the text editor for longer than a second. i just need to be able to focus. something like that

01.08.2025 07:31 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Post image 23.07.2025 04:10 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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managed to get a clip

15.06.2025 20:36 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

50 items in the todo list... cross one off... 54 items in the todo list...

I'm developing on Linux now, so it's been a little bit of a rough week getting things working. when that's settled, I'm hoping to finally finish world 1 this week. will update if that happens :3

15.06.2025 05:29 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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graphics
#gamedev

15.06.2025 05:25 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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character customization!
#gamedev

04.06.2025 16:31 โ€” ๐Ÿ‘ 11    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

jorp

03.06.2025 06:05 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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clothes
#gamedev

31.05.2025 18:43 โ€” ๐Ÿ‘ 12    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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better looking timer
#gamedev

30.05.2025 00:06 โ€” ๐Ÿ‘ 14    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I found yet another bit of infinite speed tech, so out of curiosity, I made this tas.

#gamedev

28.05.2025 17:44 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

ya'll, this was some of the most complex code I've written. I'm very proud of how it turned it... it's a little messy but it's as simple as it could be I feel.
and if I'm lucky, this is the last time I'll have to touch the level loading system, *finally* lmao. it does everything.

27.05.2025 20:29 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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this is going to seem a bit underwhelming, but here is one culmination of a near complete rework of the game's systems: loading screens :3

level data is now loaded as needed instead of all at once, reducing memory usage from 500mb to around 60mb(?), and speeding up the game

#gamedev

27.05.2025 20:12 โ€” ๐Ÿ‘ 12    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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What if #Pokemon and #AnimalCrossing had a crossover game? #24 ๐ŸคŽ

02.05.2025 21:37 โ€” ๐Ÿ‘ 14879    ๐Ÿ” 4018    ๐Ÿ’ฌ 193    ๐Ÿ“Œ 58
two cat people are talking.
A: "look at my new plushy, i think it kinda looks like a ferret, what do you think"
B: *thinking of the pokemon "furret"* "ohg uh. im honestly not sure"

two cat people are talking. A: "look at my new plushy, i think it kinda looks like a ferret, what do you think" B: *thinking of the pokemon "furret"* "ohg uh. im honestly not sure"

01.05.2025 23:45 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I do appreciate that the one time I don't make a seperate branch for a feature, is also the one time I decided to literally upend everything. pretty convenient I'll say

25.04.2025 01:44 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

games may be hard to make, but have you tried fixing a game after deliberately breaking everything?
will hopefully post more screenshots soon. as soon as I figure out what on earth is going on

25.04.2025 01:42 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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remembering how to draw

25.04.2025 01:38 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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i call this piece "oh god oh no"

15.04.2025 17:57 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
ๆฑๆ–นProject็ฌฌ20ๅผพใ€€ใ€Œๆฑๆ–น้ŒฆไธŠไบฌ ใ€œ Fossilized Wonders.ใ€ | ๆฑๆ–นProjectใ‚ˆใ‚‚ใ‚„ใพใƒ‹ใƒฅใƒผใ‚น ใฉใ†ใ‚‚ใ€๏ผบ๏ผต๏ผฎใงใ™ใ€‚ใ€€ไธ–้–“ใฏๅฏ’ใใชใฃใŸใ‚Šๆš‘ใใชใฃใŸใ‚Šใ—ใฆใ„ใ‚‹ใฟใŸใ„ใงใ™ใŒใ€ๆฐ—ใŒไป˜ใ„ใŸใ‚‰ใ‚‚ใ†ๆ–ฐๅนดๅบฆใงใ™ใญใ€‚ใ€€ไปŠๅ›žใฏๆฑๆ–นProjectๆ–ฐไฝœใ€็ฌฌ20ๅผพใฎ็ดนไป‹ใงใ™ใ€‚ย ย ๆฑๆ–นProject...

ไพ‹ๅคง็ฅญๆ–ฐไฝœใฎๆƒ…ๅ ฑใงใ™๏ผ
ๆฑๆ–นProject็ฌฌ20ๅผพใ€€ใ€Œๆฑๆ–น้ŒฆไธŠไบฌ ใ€œ Fossilized Wonders.ใ€ touhou-project.news/news/13976/ #ๆฑๆ–นใ‚ˆใ‚‚ใ‚„ใพใƒ‹ใƒฅใƒผใ‚น

12.04.2025 03:59 โ€” ๐Ÿ‘ 3099    ๐Ÿ” 1945    ๐Ÿ’ฌ 50    ๐Ÿ“Œ 197
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I'm finally around halfway finished with world 1's levels. I hope.
level design takes such a ridiculously long amount of time to build, and none of it could be any worth a damn, and it's probably straight up bad. that's spooky.

unrelated. check out these hanging lanterns

#gamedev :3

10.04.2025 15:39 โ€” ๐Ÿ‘ 14    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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sorry for being dead im (trying to be) back

here have a video showing off some moving platforms

#nullstars #gamedev

26.03.2025 20:35 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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06.03.2025 02:13 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

AH. I *knew* I recognized that writing style was familiar lmfao. hi!!

07.02.2025 00:46 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

lmao yea :3

06.02.2025 18:55 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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yea ig ill start posting these here too

obligatory #art #furry #comic

30.01.2025 19:06 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

v

28.01.2025 16:26 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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#art #furry #furryart

21.01.2025 21:30 โ€” ๐Ÿ‘ 12    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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color-test.png
#art #furry #furryart

20.01.2025 23:50 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

today I learned that information is a poison without convergence

15.01.2025 08:05 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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