's Avatar

@flatredball.bsky.social

26 Followers  |  5 Following  |  18 Posts  |  Joined: 02.02.2025  |  1.6195

Latest posts by flatredball.bsky.social on Bluesky

MonoGame UI Tool - Now with Dark mode!
YouTube video by Jeremy Swartwood MonoGame UI Tool - Now with Dark mode!

I missed the SPOOKY season, but here's a DARK MODE update for #monogame and #gumtool

Check out the new updated Gum Tool UI (New Themes and Icons)

@monogame.net @flatredball.bsky.social

@indiedevbot.bsky.social

youtu.be/mDXvjwxxHnQ

03.11.2025 06:57 β€” πŸ‘ 3    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
Post image Post image Post image Post image

October Gum release is our biggest ever! The entire Gum UI tool has been re-designed. It has light/dark mode, updated icons, better layout, and fixes dozens of issues to keep you more productive. There's to much to list, so check our release: github.com/vchelaru/Gum...

31.10.2025 12:28 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Gum September 2025 is out with lots of bug fixes, especially related to code-only Forms. New features include horizontal ScrollBars and fully defined Menus with MenuItems and sub MenuItems in the Gum tool.

github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

27.09.2025 10:57 β€” πŸ‘ 16    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
Post image

The latest version of FlatRedBall is out. Among tons of bug fixes, this version also improves the embedded AnimationEditor support. It's no longer just for previewing .achx files - full editing is supported. Check it out:

github.com/vchelaru/Fla...

#indiedev #gumui #monogame #gamedev #OpenSource

23.09.2025 12:37 β€” πŸ‘ 15    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
Post image Post image

The August version of Gum has just been released with tons of bug fixes and new features for supporting fonts and text in other languages including a focus on improved Chinese support.
More info here:

github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

27.08.2025 14:59 β€” πŸ‘ 10    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

The new Gum introduces "v2" controls for code-only MonoGame projects which improve default styling and make it MUCH easier to add global and case-by-case styling. Also, Gum runtimes now support raylib (shown in video).

github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

28.07.2025 20:13 β€” πŸ‘ 19    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail
27.06.2025 13:18 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail
27.06.2025 13:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail
27.06.2025 13:17 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Latest Gum is out focusing on in-game editor UI. This includes:

New Window control,
New Splitter control,
Support for setting the cursor (such as for resizing),
Reordering items in a ListBox with drag+move
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource

27.06.2025 13:16 β€” πŸ‘ 19    πŸ” 5    πŸ’¬ 3    πŸ“Œ 0

FlatRedBall is not affiliated with any tokens or crypto projects. A third party created a token using our name without permission. Stay away!

13.06.2025 17:56 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image

A new version of Gum is out. This time we're FINALLY getting rid of XNA! That's right, you no longer need to install the XNA runtime. This version also includes a number of performance improvements and lots of bug fixes.
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource

29.05.2025 03:29 β€” πŸ‘ 18    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
MonoGame Open Hours April 2025
YouTube video by MonoGame MonoGame Open Hours April 2025

If you missed out AMA last Wednesday, you're in luck. We've uploaded the recording to our Youtube channel - www.youtube.com/watch?v=Zuvh...
Find out what the team's been up to since 3.8.3 release as well a community demo, of GUM (docs.flatredball.com/gum), by Vic from @flatredball.bsky.social

28.04.2025 16:44 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Post image Post image

Latest Gum is out with centralized styling support, simplified "forms-first" code generation, and huge improvements in code-only Gum. More info here: github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

27.04.2025 14:19 β€” πŸ‘ 12    πŸ” 3    πŸ’¬ 0    πŸ“Œ 1
GUM: Part 7 - Style
YouTube video by Jeremy Swartwood GUM: Part 7 - Style

It's that time again. Gum time!

Video 7 - Styles!

New #gumtool informational video. All about Style! Specifically focused on Gum Forms.

All this can be used in #Monogame ! Make your UI in Gum, export to Monogame!

www.youtube.com/watch?v=dIOA...

@flatredball.bsky.social @monogame.net

27.03.2025 04:05 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Post image

Latest FRB release is out. This release focuses on bug fixes and updates to external tools such as supporting layer offsets in Tiled and Min/Max Width/Height in Gum. github.com/vchelaru/Fla...

#indiedev #gumui #monogame #gamedev #OpenSource

25.03.2025 13:25 β€” πŸ‘ 15    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

A new version of Gum is out with lots of great fixes. This version includes Auto Grid Layout containers sizing by children, Min/Max Width/Height variables, and Streamlined codegen tab.

github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

24.03.2025 01:57 β€” πŸ‘ 15    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
GUM: Part 6 - Strongly Typed Components (Monogame)
YouTube video by Jeremy Swartwood GUM: Part 6 - Strongly Typed Components (Monogame)

Video 6: New #monogame and #gumtool informational video. Strongly Typed Components.

Showing a Character Statistics UI (Health, Mana, Experience, Level) in monogame, using Gum as the UI layer.

youtu.be/RH9bQKYJ-CQ

@flatredball.bsky.social

@monogame.net

11.03.2025 06:09 β€” πŸ‘ 3    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

The latest Gum release includes variable font letter spacing, merging font PNGs into one file for larger fonts, and point/linear filtering switching in the editor. More details here github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

01.03.2025 04:59 β€” πŸ‘ 8    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

New FlatRedBall just dropped with over 60 fixes and improvements including support for camera-specific post processing, multi-line TextBoxes, Menu and Menu item Forms controls, and Gum localization support. github.com/vchelaru/Fla...
#indiedev #gumui #monogame #gamedev #OpenSource

22.02.2025 01:20 β€” πŸ‘ 12    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0
Post image Post image Post image

Today's Gum release adds improvements including Container render targets, new blend modes, international keyboards in TextBoxes, BBCode MonoGame support, and support for all blend modes on Skia shapes. github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

11.02.2025 13:21 β€” πŸ‘ 12    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

A new version of Gum just dropped. Along with bug fixes, this version includes a new variable reference system - it's like "shaders for layout" for ultimate flexibility if the built-in types aren't enough. Find out more: github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

02.02.2025 17:08 β€” πŸ‘ 8    πŸ” 4    πŸ’¬ 0    πŸ“Œ 1

@flatredball is following 5 prominent accounts