Testing a new attack to be able to one-shot weak enemies (and thus limit repetitive combats). Looking at light attacks (atk*2, dmg/2), or strong (atk/2, dmg*2).
#gamedev #godotengine #rpg
@reddernoon.bsky.social
Solo dev doing gamedev with Godot Engine. FR/EN. Noon Stone is a turn-based RPG roguelite. ๐ซ Wishlist Noon Stone on Steam: bit.ly/44DIFop
Testing a new attack to be able to one-shot weak enemies (and thus limit repetitive combats). Looking at light attacks (atk*2, dmg/2), or strong (atk/2, dmg*2).
#gamedev #godotengine #rpg
I wanted to test a new art style. I was able to hand draw these characters with Krita. What do you think?
#gamedev #blackandwhite #rpg
Thanks! This is what I was hoping for.
07.12.2025 13:28 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Main screen for Noon Stone. It is here you plan your travel.
#gamedev #ttrpg #roguelike #screenshotsaturday
I'm testing the display of probabilities during combat. Is it a nice to have?
#gamedev #godotengine
Testing different combat parameters right now. Really want to add a "leap for the throat" skill for my little rodent. Someone stop me from overscoping. ๐
#gamedev #indiegame
Working on balance: a small change and tough guys are not a challenge anymore... I'm going to fix that. ๐
#gamedev #rpg #roguelike
I'm starting to think the best move for my game is an early access release, just with translations to start, then new features in updates. It'd help me avoid overscoping, and player feedback would keep me focused!
#gamedev #indiedev
Working on abilities that can trigger on specific events during combat. ๐It'll add some interesting combos/variations from potions, items, etc.
#gamedev #indiegames #screenshotsaturday
Language dynamic swap was not working in my game. Today I switched all items to their own resource files and got it for free. ๐Nice.
#gamedev #indiegame #madewithgodot
I love the mood!
21.11.2025 09:32 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0I like to group data structures in one file. But with translations with Godot, you're guided to split in resource files. Maybe it'll come as handy.
#gamedev #indiedev #godotengine
Almost 2000 lines for one language translation of my game. Wow, quite a lot for a small game! ๐
#gamedev #indiedev #godotengine
Thanks!
I would have bet on it ;)
It brings back some amazing memories... Nice!
18.11.2025 17:03 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Still working on my gameโs translation: turns out itโs trickier than expected! ๐ Hoping I didnโt accidentally dive into scope creep. #solodev #godotengine
18.11.2025 16:50 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Added some pictures to the random encounters. First, it looks nice. And also, it allows quick play as you know where you are in one look.
#gamedev #indiegame #rpg #godotengine #screenshotsaturday
After a few months off, development is back on track!
Working on translations atm.
#gamedev #indiegame #rpg
Wrote my own voxel loader and greedy mesher in gdscript. Multiple threads, even a start of lod support. That was fun!
#gamedev #godotengine #screenshotsaturday
Playing with side projects... Testing voxel engines with Godot. Works even on iGPU.
#gamedev #godotengine #screenshotsaturday
Working on story elements to bring more variability in the runs. Here finding a strange artefact may be a blessing or a curse...๐
#gamedev #indiegame #rpg
Amazing! Congrats.
24.06.2025 15:38 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Please note that the score is in minutes (not hours!)
24.06.2025 15:19 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I'm always looking for feedback and ways to find if the players are having fun. One way is through stats analysis. Here we are looking at play time... One player spent a lot of hours on the demo, nice!
#gamedev #indiegame #steam
I also had 100 players for an open playtest, and only a few were actual players that just wanted to play the game. I only received feedback from people I already know.
23.06.2025 15:09 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Thanks a lot! Yes, this game engine is truly a great opportunity for everyone.
21.06.2025 16:42 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0๐กIf you are running for the leaderboards in Noon Stone, you will find the reset button handy. For example here, I use it several times until I find the city I'm looking for. It only takes a few seconds. ๐ง
#gamedev #indiegame #screenshotsaturday
Every now and then, I launch my python script, which fetches the global Steam stats for my game and display them. ๐
Here, the number of players.
#gamedev #indiegame
Maybe. I think a real pencil would be even better, but I couldn't find a good picture.
20.06.2025 07:10 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Testing the macOS version. Seems OK except for the blank window at startup... ๐ ๐
#gamedev #indiegames #godotengine