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FluffyQuack

@fluffyquack.bsky.social

143 Followers  |  86 Following  |  161 Posts  |  Joined: 09.11.2023  |  2.2226

Latest posts by fluffyquack.bsky.social on Bluesky

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I tried the #GroundZero demo and I believe I recognized a certain Brad Vickers @evansabba.bsky.social!

18.10.2025 11:32 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Looks like he's about as intelligent as Steve in that trailer too. At 0:24 he walks towards an enemy and when he's attacked he reacts by... walking towards the enemy

18.10.2025 11:00 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

He changed his name to Vergil and escaped to the demon world so he can avoid paying for child support

14.10.2025 16:03 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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High-res renders of Grace Ashcroft and Alyssa Momcroft #ResidentEvilRequiem

14.10.2025 14:12 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Doing a playthrough of #EyeoftheBeholder with a manly sock puppet as party leader!

Twitch: twitch.tv/FluffyQuack

11.10.2025 16:17 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Tried an ironman challenge run of @rymante.bsky.social's Hellish Rogues #Doom2 WAD where I limited myself to playing with only the keyboard... it didn't go too well

Youtube: www.youtube.com/watch?v=plrd...

04.10.2025 15:56 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Fluffy Mod Manager v3.061 release - Silent Hill f support FluffyQuack published a post on Ko-fi

Updated Fluffy Mod Manager with support for Silent Hill f: ko-fi.com/post/Fluffy-...

30.09.2025 17:36 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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ObjectExplorer -> Native Singletons -> via.render.Renderer -> Reflection Properties -> RenderConfig -> Variable -> via.render.RenderConfig -> Reflection Properties -> SharpnessSetting

I tested in RE4R and I'm not sure if that setting does anything in that game. I couldn't see a difference

29.09.2025 17:20 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Prince - POP2 Level 1 Mostly Done
YouTube video by FluffyQuack Prince - POP2 Level 1 Mostly Done

I'll eventually be able to reproduce this for POP2 as well. It's taking quite a while to finish (been working on this for years now), but I've been reverse-engineering POP2 and re-implementing it from scratch: www.youtube.com/watch?v=Jrxa...

28.09.2025 00:20 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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I'm happy to see my mod be mentioned!

I've been doing even more stuff related to the POP classics. It's taking a long time, but I'm currently reverse-engineering and re-writing the codebase for POP2. I'll make my code open-source when done and include various optional improvements to the game

28.09.2025 00:16 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Checking out #NIKKE and the SCANDALOUS Resident Evil characters added to it!

Twitch: twitch.tv/FluffyQuack

24.09.2025 17:08 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Maybe the solution is to do what the console name implies and SWITCH TO another system.

... I'd like to deeply apologize for that pun. I'll go repent and become a monk or something.

15.09.2025 13:52 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Resident Evil Requiem - Nintendo Switch 2 Trailer
YouTube video by Resident Evil Resident Evil Requiem - Nintendo Switch 2 Trailer

Links to two versions of the new trailer:

Extra spooky hair edition: www.youtube.com/watch?v=H8I3...
Extra yummy hair edition: www.youtube.com/watch?v=0wFN...

12.09.2025 14:43 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Switch 2 version of #ResidentEvilRequiem was just announced. I think I would recommend this version for people who want additional horror in the game.

Just look at that hair!! Goes from being yummy hair strands to terrifying dithering of doom

12.09.2025 14:42 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Did she... did she explain how she "caught" it?

08.09.2025 20:56 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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I'm checking out the "Black Art of 3D Game Programming" book from the 90's. It does a great job explaining how to do 3D in software (and a ton of other stuff).

One piece of text is funny to read now. FPS expectations were a bit lower back then:

04.09.2025 15:10 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Chris explores a lab with all kinds of unholy experiments and he brings back... herbicide

25.08.2025 21:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Maybe PSOs were a mistake. Let's all just go back to fixed function GPU APIs. Quake 3 runs good on modern hardware!

25.08.2025 17:58 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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After that new #ResidentEvilRequiem trailer, I think Capcom is legally obligated to patch this objective into RE8

19.08.2025 20:21 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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a man in a blue shirt and tie is pointing at a board with papers on it . ALT: a man in a blue shirt and tie is pointing at a board with papers on it .

Resident Evil 2 + Resident Evil 3...

... Resident Evil 5 announcement on the 19th!?!?

13.08.2025 22:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Steam Workshop::CFE Patch Redux

Pathfinding is pretty simple in the old C&C games. If a wall is hit, a unit walks around the wall until they're on other side, and then continue towards the goal

If you find it too annoying, there are mods that replace the pathfinding with A*: steamcommunity.com/sharedfiles/...

09.08.2025 17:33 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Oh, that's neat. I had no idea ScummVM had a feature like that

08.08.2025 13:27 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Fluffy Mod Manager v3.060 release - Minor improvements FluffyQuack published a post on Ko-fi

Small update to Fluffy Mod Manager with a few improvements: ko-fi.com/post/Fluffy-...

08.08.2025 13:10 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
REtool v0.230 - Major extraction speed up FluffyQuack published a post on Ko-fi

Uploaded new version of REtool that speeds up PAK extraction: ko-fi.com/post/REtool-...

08.08.2025 13:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Did you have a setup where this happened automatically as you played? I'd love to do something similar. It would be fun to stream the old Sierra games, but I'm not too keen on personally narrating all the text in the game

08.08.2025 12:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Prince - POP2 Level 1 Mostly Done
YouTube video by FluffyQuack Prince - POP2 Level 1 Mostly Done

Is it rude if I plug my own project here? I'm writing my own re-implementation of POP1 and POP2 by using the POP1 code as reference and by reverse-engineering the POP2 executable. I'm only targeting Windows so far, though

www.youtube.com/watch?v=Jrxa...

03.08.2025 14:35 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0
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Apple is delisting Wheels of Aurelia from the App Store, because it's... "obsolete". Our statement:

15.07.2025 14:03 β€” πŸ‘ 1670    πŸ” 818    πŸ’¬ 37    πŸ“Œ 99
Police Squad - I'm a Locksmith and I'm a Locksmith
YouTube video by OMNISEC LTD Police Squad - I'm a Locksmith and I'm a Locksmith

I recommend he breaks into someone's house just one time so he can tell this joke: www.youtube.com/watch?v=XFhp...

15.07.2025 21:39 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I wish your site had better respect for people in the game industry too. I'm still frustrated with a Tomb Raider 4-6 The Gamer article that misinterpreted a quote from a developer in order to push a dramatic clickbait angle

15.07.2025 18:54 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Graffiti looks weird because of the multi-texturing and bad placements (you can see textures overlaid and placed in spots where they're cut off). I'm not convinced this is AI

13.07.2025 08:02 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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