Sadly not. Itβs still a long way before RoA is playable enoughβ¦ ambition overpowered my capability to do sane feature management because I started this program to have lots of fun. But my fun and player fun are not necessarily compatible in the early stages ππ
19.01.2026 14:04 β
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Here's a vid. This is with ctrl+mousewheel. The zoom out looks great! But something happens with any zoom-in level past 1x
I reminded @brannalbin.bsky.social that you have a fresh NotEye version ready =) Hopefully he'll be in touch soon, currently very busy I think.
13.01.2026 08:26 β
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#RealmsOfAncardia development update 13: www.roguelike.games/2025/12/22/r...
#MerryChristmas #roguelike #programming
22.12.2025 17:00 β
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Ah, a little ghost form test. @brannalbin.bsky.social 's #ADOM #roguelikes ' Earth Temple recerated with #RealmsOfAncardia tiles and colors. (With minor modifications and new tiles).
Interesting to see how small the levels were becauase of the 1 console screen limit. #gamedev #indiedev #gameart
15.12.2025 11:20 β
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#ADOM is getting resurrected for a second time:
#roguelike #programming
www.roguelike.games/2025/12/21/a...
21.12.2025 14:58 β
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Groglike games are becoming a thing :-) β My Roguelike Games
Ayyyyooooo @brannalbin.bsky.social posted on their site about We Have Grog At Home, let's gooooooooo!
www.roguelike.games/2025/12/09/g...
#roguelike #roguelikedev #gamedev #indiegames #videogames #retrogaming #ascii
11.12.2025 23:09 β
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Groglike games are becoming a thing :-) β My Roguelike Games
#groglike #games are becoming a thing: www.roguelike.games/2025/12/09/g...
#roguelike
09.12.2025 08:31 β
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Hello, hope you're all doing well :)
Here's a look at the "Fire Temple" assets and color scheme for @brannalbin.bsky.social 's #RealmsOfAncardia
#gamedev #indiedev #gameart #pixelart
24x24px, single color multiplied on each asset. 64 color palette. (using about 8-12 here). 2-8 frame anims.
02.12.2025 12:00 β
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Development on Ultimate ADOM sadly has ceased due to a lack of funds. It sadly was no longer sustainable.
09.12.2025 08:29 β
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@brannalbin.bsky.social 's #ADOM #roguelike Earth Temple level re-created with the #RealmsOfAncardia colors/tileset.
Also there's now a cute ghost form for debugging in the tileset test :>
08.12.2025 08:07 β
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Example of skill icons for @brannalbin.bsky.social 's Realms of Ancardia.
The 3rd row is what makes it in-game. They're not the best looking, but they fit the theme better.
Last row are mini-icons that will be added to the font spritesheet
#gamedev #indiedev #gameart #roguelike #rpg
27.10.2025 16:22 β
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Conjuring dungeon tiles for @brannalbin.bsky.social 's #RealmsOfAncardia
Definitely want more movement for the monsters, it's a good start.
Good thing is that there's no purely visual tile logic, to keep it simple
Also this time I'm not falling for the GIF trap ;) MP4 power!
#gamedev #indiedev
05.11.2025 18:37 β
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Cute little tileset I must admit. Coming along nicely.
Idea is to have weapons on the sprite change depending on what you're holding. Currently there are 20+ weapon types, and they all have their "hold in hand" miniature versions.
#RealmsOfAncardia by @brannalbin.bsky.social
11.11.2025 18:31 β
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Testing tiles for @brannalbin.bsky.social 's #RealmsOfAncardia
#roguelike #gamedev #indiedev
Tile ideas include visible equipment & cool fire=)
Unity prototype grew a bit more than just tile solution testing. Now it has level transitions, some tiles actually working. Cool little side hobby ;)
24.11.2025 12:43 β
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Entering towns in @brannalbin.bsky.social 's #roguelike #rpg #RealmsOfAncardia
The gleam is way overboard, maybe we'll skip that ;)
I've written the description myself, I'm not sure if that's what they'll look like in the full game.
Different guards depending on the ruling body (literally! :D)
29.09.2025 10:40 β
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Things are getting more beautiful in #RealmsOfAncardia thanks due to the great decorations drawn by @ravenmore.pl - right now beautifying the character generation screen. Things are coming together in #roguelike #programming.
02.10.2025 06:36 β
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Starting to add more beautiful decorations to windows in #RealmsOfAncardia: Bottom first, more to come :-)
01.10.2025 10:58 β
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Hello all, hope you're doing well =) All good here!
I've been sitting on this since last week, almost forgot to post.
Character portrait creation concept for @brannalbin.bsky.social 's #RealmsOfAncardia
It may not end up looking that way, but it's a sweet idea anyway ;) #roguelike #rpg #pixelart
16.09.2025 07:42 β
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A small gif of moon phases in @brannalbin.bsky.social's #RealmsOfAncardia :)
#gamedev #indiedev #gameart #roguelike #rpg
16.09.2025 17:22 β
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Realms of Ancardia (Dev Update 12) β My Roguelike Games
Here we go with development update 12 for #RealmsOfAncardia: www.roguelike.games/2025/09/11/r...
Posting will slow down a little with these updates as we currently work on many internal things that are not that exciting to report. Stay tuned nonetheless.
#roguelike #programming
11.09.2025 14:03 β
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Good afternoon, hope you're all good =)
In the weeds today, composing UI, breaking it down into tasks.
@brannalbin.bsky.social 's #RealmsOfAncardia progressing nice and consistent.
#gamedev #inidedev #gameart #roguelike #rpg
08.09.2025 13:21 β
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ravenmore.itch.io/realms-of-an...
Unlisted, but the link should work! (I hope ;))
29.08.2025 18:04 β
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Hello, hope everyone is doing well :)
Here's a prototype portrait creator for @brannalbin.bsky.social 's #RealmsOfAncardia
Very oldschool UI :) It's on itch...but unlisted...is anyone even interested in trying it?
#roguelike #rpg #gamedev #indiedev #pixelart
Have a great weekend everyone!
29.08.2025 16:45 β
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Hello there, hope everyone is doing well this fine Monday!
Quick example of @brannalbin.bsky.social 's #RealmsOfAncardia character portrait system in all it's glory, including the usual (and unusual) #rpg #roguelike cast of races
Yes, colors are editable.
#gamedev #indiedev #gameart #pixelart
01.09.2025 16:54 β
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This creator is really is a small little thing, and I enjoy it immensely :D
#roguelikes #rpg
02.09.2025 17:05 β
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Realms of Ancardia (Weekly Update 11) β My Roguelike Games
#RealmsOfAncardia weekly development update 11: www.roguelike.games/2025/09/05/r...
Took a moment due to too many distractions - but now I should be back on track :-D
05.09.2025 11:39 β
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Good morning, hope you're all well.
Was moving house last week so pardon the lack of usual updates.
This week in #RealmsOfAncardia from @brannalbin.bsky.social : UI and Character generation. And portraits =)
Yes, with color and hair/beard styles eventually!
#roguelike #rpg #gamedev #pixelart
25.08.2025 07:50 β
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Realms of Ancardia (Weekly Update 10) β My Roguelike Games
#RealmsOfAncardia weekly development update 10: www.roguelike.games/2025/08/13/r...
Still moving slow due to vacation time...
13.08.2025 11:48 β
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Good afternoon, hope everyone is having a good day :)
Tweaking colors a bit, aiming for a darker atmosphere and making sure the interesting parts are clearly legible.
After that, more UI pixels, as required.
#gamedev #indiedev #gameart #realmsofancardia #roguelike #rpg
11.08.2025 11:17 β
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Good afternoon, hope you're having a lovely day :)
Pixelling monsters today for #RealmsOfAncardia. And to illustrate - an oldschool way of keeping track of sprites. Config file for beings has ~300 entries. Gods have mercy on us @brannalbin.bsky.social
#gamedev #indiedev #gameart #roguelike #rpg
08.08.2025 12:44 β
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