Making some progress and trying out some new techniques to try speeding some things up
#3dart #b3d #ue5
Making some progress and trying out some new techniques to try speeding some things up
#3dart #b3d #ue5
Making some progress and trying out some new techniques to try speeding some things up
#3dart #b3d #ue5
Here's the frog temple! Nice and simple and I got a chance to practice being more stylized for a change. Now to move onto the next project
#3dart #UE5 #Blender #Zbrush #stylized
Starting work on a new scene. Aiming for something a bit more stylized this time around
#3Dart #UE5
Thank you!
10.02.2026 16:35 β π 0 π 0 π¬ 0 π 0
Just realized I never posted the wrenches I made lol
#3DArt #UE5 #Blender #B3D #Zbrush #SubstancePainter #SubstanceDesigner
Just realized I never posted the wrenches I made lol
#3DArt #UE5 #Blender #B3D #Zbrush #SubstancePainter #SubstanceDesigner
Getting closer and closer to where I wanna go with this. Spent more time than I would've liked on the water but I'm still glad I did it.
#3Dart #UE5 #TechArt #EnvironmentArt
Ah, nice! I can't wait to see how both of them turn out
04.02.2026 21:33 β π 1 π 0 π¬ 0 π 0
Making some headway on the scene. I also found some neat tricks to making rivers and waterfalls I'm gonna try out
#UE5 #3dart #EnvironmentArt #TechArt
Time to start up a new environment! Gonna spend a week on it and see how far I can get
#3dart #Gaea
Had a fun time over the weekend doing a game jam! Feel free to check out my team's game over here:
02.02.2026 19:11 β π 2 π 1 π¬ 0 π 0I will be doing the first pitch of Persevere at the @imirt.bsky.social AGM in just over an hour, as part of the IndieDev program (shout out to @ardan-ie.bsky.social also!). This marks the end of our IndieDev period, and the start of our road to release! Exciting! docs.google.com/presentation...
22.01.2026 15:11 β π 8 π 4 π¬ 1 π 0
Here's a glimpse of a new piece I'm working on to start the year off
#Zbrush #3DArt #Blender #SubstancePainter
Thanks!
08.01.2026 17:19 β π 2 π 0 π¬ 0 π 0Does anyone have any good resources for sculpting stylized hair in Zbrush? I think I'm starting to get it but I'm running into a few issues still. Might just need to practice it some more
08.01.2026 15:30 β π 1 π 0 π¬ 0 π 0
Here's a glimpse of a new piece I'm working on to start the year off
#Zbrush #3DArt #Blender #SubstancePainter
Starting off the year with a bust sculpt! I wanna try experimenting a bit more with my skills this year and figured why not try it out with a character
#Zbrush #3DArt
Starting off the year with a bust sculpt! I wanna try experimenting a bit more with my skills this year and figured why not try it out with a character
#Zbrush #3DArt
Here's the first draft of the "Ballistics" train carriage for Persevere, our narrative strategy game. When added to your train, it gives you access to basic projectile towers. Train cars aren't just for tower defense though, there will be cars for research, medical, training, scouting, and more.
17.12.2025 00:27 β π 4 π 3 π¬ 0 π 0
In the early hours of yesterday morning, we completed the prototype of Persevere, our narrative strategy game. I'd like to introduce you to it!
Starting with arriving on the level with your train, containing five crew, who we'll get to, and a Ballistics train car. #gamedev #screenshotsaturday
What a lovely review to wake up to this morning... :-)
By the way, we're hoping to get a nomination in the Steam 2025 Awards for Outstanding Story Rich Games released this year... any votes here would really help store.steampowered.com/news/app/131...
#RPG #StoryRich
In Persevere, your crew gain Stressors, from the environment in combination with their Traits. The Stress of each character adds to the Strain of the crew, and Strain leads to narrative Crisis events. Here is a first look at a Crisis event in the Persevere prototype! www.youtube.com/watch?v=ShSu...
30.11.2025 13:12 β π 7 π 3 π¬ 0 π 0As well as working on the final Persevere IndieDev prototype build, we're also preparing for the IndieDev wrap event being hosted by @ardan-ie.bsky.social next week. As part of that, we've created a graphic for a pull-up banner, which I am loving. #indiedev #gamedev #stategy #narrative #prototype
26.11.2025 00:10 β π 16 π 9 π¬ 1 π 0Nominate Us Outstanding Story-Rich Game Steam Awards 2025
The nominations for The Steam Awards are now open.
We have been blown away by the reception to the story of The SΓ©ance of Blake Manor and would be grateful for nominations in the Outstanding Story-Rich Game category: store.steampowered.com/news/app/139...
We are doing the final content and polish pass for Persevere's prototype. He's a sneak peek at the locomotive, and the crew leaving to it collect resources... More media soon! #screenshotsaturday #gamedev #strategy #narrative
23.11.2025 01:59 β π 14 π 4 π¬ 0 π 0
We're closing in on the completion of the Persevere #IndieDev prototype, 3 weeks remaining! I'll share info then, including how to playtest! In the meantime, here is the final master of the Persevere theme, by our brilliant composer John Vallely. #gamedev #gamemusic
www.youtube.com/watch?v=z7nW...
Hello. If you would like to vote for Axyz (and specifically 'Best Unsupported Game'), that would be rather wonderful.
02.11.2025 13:54 β π 13 π 9 π¬ 0 π 0
Ahhh! Wanna support indie #Irish games, made in #Ireland, set in Ireland with an Irish voice cast and made by a small team? Please consider voting for our game #EyesofHellfire in Polygon's best of here!!
www.polygon.com/best-horror-... #gamedev
Happy Halloween! The @imirt.bsky.social List has lots of spooky games that are on sale as a part of Steam Scream IV!
store.steampowered.com/curator/4145...
#IrishGameDev #IndieDev #GameDev #IrishCreatives #Halloween #OΓcheSamhain #IrishGameDomination #SpeirGhorm #GameDev #IndieGame #SteamScreamIV