Tex Makes Key Fairy πŸ³οΈβ€βš§οΈ's Avatar

Tex Makes Key Fairy πŸ³οΈβ€βš§οΈ

@soyoudontneedto.bsky.social

Oh No! Oh Dear! Oh My! Game designer, of sorts, currently making Key Fairy: keyfairy.com.au (We have a demo out now! https://store.steampowered.com/app/2878580/Key_Fairy/ ) Other games? yes: neighbourhoodsnake.com they/them

288 Followers  |  430 Following  |  247 Posts  |  Joined: 22.10.2024  |  2.249

Latest posts by soyoudontneedto.bsky.social on Bluesky

Catto's Post Office | Adorable Cozy Kitty Indie (100% MEOW Playthrough)
YouTube video by Qualbert Gaming Catto's Post Office | Adorable Cozy Kitty Indie (100% MEOW Playthrough)

Concatulations to the wonderful team at In Shambles Studio and @cultgames.bsky.social on the launch of Catto's Post Office! 😻

We'll have a full review up soon for this adorable bite-sized locally-made #indiegame. In the meantime, here's our 100% MEOW playthrough: youtu.be/w2nMB-891rM

05.08.2025 00:27 β€” πŸ‘ 12    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0

I believe that everyone has the power to make trash games!

01.08.2025 08:11 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

If you are having trouble brainstorming game ideas... Go outside.

01.08.2025 02:26 β€” πŸ‘ 16    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
A screenshot from the game Key Fairy, broken up into vertical bands of different colour palettesm

A screenshot from the game Key Fairy, broken up into vertical bands of different colour palettesm

Colour Palettes!

I wanted to compare colour palettes in Key Fairy, and ended up accidentally producing this image!

31.07.2025 06:01 β€” πŸ‘ 14    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Melbourne folk, go play HyperRouter! It's truly indescribable!

30.07.2025 06:38 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 1

Oh me oh my! I may not be in Melbourne, but my game is, so go play it!

30.07.2025 06:33 β€” πŸ‘ 22    πŸ” 1    πŸ’¬ 0    πŸ“Œ 1
Post image

Monday Motivation

(what do you mean, it's tuesday?)

28.07.2025 22:43 β€” πŸ‘ 54    πŸ” 8    πŸ’¬ 0    πŸ“Œ 1

Video games were one of the first sectors to employ incompetent and callous bosses in the 1990s, with the Cacodemon from Doom...

29.07.2025 06:25 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Anyway, my next blog post is going to end with a terrible 1000 word essay on what a roguelike is, and how the core meaning of the genre has completely changed due to a few games.

28.07.2025 06:48 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I just remembered that google's search algorithm prioritises high word count!

In searching for a minimum length to be ranked in their search, the top pages swore blind that "length doesn't matter", in the most repetitive, obtuse, 2-3k words I've ever read.

28.07.2025 06:48 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Nah, you wrong dog, Imagine Games! Can you even imagine???

It's like a film, but you can taste it!!!

I..ima..Imagine Games!?!

28.07.2025 02:35 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 3    πŸ“Œ 0

Everyone wants β€œdiverse voices” in the industry.

But only if they have nothing to say.

28.07.2025 02:31 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It's... interesting, that industry lobby groups *will* fight tooth-and-nail to let Mortal Kombat characters rip each other's spines out.

But when the backlash is against sexuality, and queer experiences in games, they seemingly have nothing to say.

28.07.2025 02:24 β€” πŸ‘ 15    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
HardDriveMag - Twitch HARD DRIVE PRESENTS: A WOKE AND GAY CHARITY STREAM

About to go live on Hard Drive's Woke and Gay Stream for Trans Lifeline! Come hang: www.twitch.tv/harddrivemag

26.07.2025 12:01 β€” πŸ‘ 673    πŸ” 56    πŸ’¬ 5    πŸ“Œ 2

"I never wanted to fight" is so real!

26.07.2025 23:31 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

visa and mastercard deciding what games are allowed to be sold is an apocalyptic level threat to the games industry. phone calls are the highest impact way to help.

this is an all hands on deck situation. the enemy got results with 1000 phone calls.

we can beat them

phone numbers and a script:

25.07.2025 16:02 β€” πŸ‘ 9442    πŸ” 4870    πŸ’¬ 42    πŸ“Œ 76

credit cards shouldn't tell you what to buy. you're supposed to tell the credit card what to buy. thats the point i think

24.07.2025 22:35 β€” πŸ‘ 2669    πŸ” 1227    πŸ’¬ 9    πŸ“Œ 42

Larger corporations, and systems of power, get to be treated like forces of nature.

24.07.2025 23:48 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Oh 100%! part of why I like game Dev is that I can switch between tasks and roles when my brain needs something new

24.07.2025 10:59 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Okay, sick of hearing companies are β€œhit” by layoffs. How about β€œcommitted layoffs”, β€œperformed layoffs” or β€œenacted layoffs”?

Our language pretends it’s an act of god - not an act of β€œleadership.”

23.07.2025 21:27 β€” πŸ‘ 33    πŸ” 3    πŸ’¬ 2    πŸ“Œ 0

1.5 years o' development!

#gamedev #notpixelart

24.07.2025 02:18 β€” πŸ‘ 41    πŸ” 6    πŸ’¬ 1    πŸ“Œ 0
Opening Unity, showing a loading bar just starting.

Opening Unity, showing a loading bar just starting.

Still opening unity, now the loading bar is further along.

Still opening unity, now the loading bar is further along.

THEN vs NOW

#thenvsnow

23.07.2025 22:28 β€” πŸ‘ 11    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
Drăculești: a romantic horror narrative game Play as Renfield, survive the terror of Castle Dracula, and find love in the darkest night in romantic horror game Drăculești.

dracula is gay and needs your help!

www.kickstarter.com/projects/171...

23.07.2025 05:41 β€” πŸ‘ 15    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0

Haha I've got you right where I wanted you!

23.07.2025 08:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Five? reasons to make your game pretty ASAP! (Number 3 will make you say β€œwhat?”) I believe that it’s worth investing some time developing an aesthetic early in prototyping, even if it risks β€œwasting work”!

I wrote a thing about aesthetics in the prototyping phase!

neighbourhoodsnake.com/2025/07/23/f...

Read it and weep, haters!!!

P.S. I'm trying my hand at clickbait, please don't feel obliged to either read it, or weep, even if you consider yourself a "hater".

23.07.2025 03:08 β€” πŸ‘ 20    πŸ” 4    πŸ’¬ 4    πŸ“Œ 0

We also do this! It keeps all the dialogue short and swe..

22.07.2025 22:01 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Dracula bows, gesturing at the Draculesti logo. We've reached 50%!

Dracula bows, gesturing at the Draculesti logo. We've reached 50%!

The Drăculești Kickstarter campaign has hit 50%!

Thank you to everyone who's backed it so far. 18 days to go...! Please keep sharing, spreading the word, and supporting Dracula. You have his eternal gratitude πŸ–€

www.kickstarter.com/projects/171...

22.07.2025 07:33 β€” πŸ‘ 94    πŸ” 65    πŸ’¬ 0    πŸ“Œ 4

Woot woot!

22.07.2025 00:39 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Graph by: @tomscott.com

21.07.2025 23:32 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
A graph created by the youtuber Tom Scott, with the Y-axis being how "Awesome" an idea is, and the X-axis being how much "Effort" an idea will take. 

The point of the graph is that, for creative projects, you want the level of effort to at least be proportional to how cool the idea is!

A graph created by the youtuber Tom Scott, with the Y-axis being how "Awesome" an idea is, and the X-axis being how much "Effort" an idea will take. The point of the graph is that, for creative projects, you want the level of effort to at least be proportional to how cool the idea is!

Don't make me bring out the graph!

21.07.2025 23:32 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

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