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Shadybug Dev

@shadybug.bsky.social

Making narrative games, focusing on monsters and mental health. Run by Otar (@otar.bsky.social) and Cicada Carpenter. Currently working on Lavender Hollow + Switch/Glitch! comradery.co/shadybugdev

10 Followers  |  2 Following  |  5 Posts  |  Joined: 18.11.2023  |  1.6909

Latest posts by shadybug.bsky.social on Bluesky

A screenshot of Lavender Hollow. The player character is in front of a water-like ghost coming out of a well.

The player character says: "Do you remember anything?"

The characters are pixelated and in 2D while the well and the rest of the surroundings are in low-poly 3D.

A screenshot of Lavender Hollow. The player character is in front of a water-like ghost coming out of a well. The player character says: "Do you remember anything?" The characters are pixelated and in 2D while the well and the rest of the surroundings are in low-poly 3D.

Another screenshot of Lavender Hollow. The player character is indoors with a large winged serpent character that has visible bones and flowers growing on her.

She says to the player: "I'm sensing a few more restless souls today than usual. As part of your medium training, I'd like you to help them."

Another screenshot of Lavender Hollow. The player character is indoors with a large winged serpent character that has visible bones and flowers growing on her. She says to the player: "I'm sensing a few more restless souls today than usual. As part of your medium training, I'd like you to help them."

Another screenshot of Lavender Hollow. The player character stands in a kitchen connected to a larger room with a table and chairs. On the kitchen counter is a jar and an ear of corn. There is a ladder in the kitchen as well.

Another screenshot of Lavender Hollow. The player character stands in a kitchen connected to a larger room with a table and chairs. On the kitchen counter is a jar and an ear of corn. There is a ladder in the kitchen as well.

Another screenshot of Lavender Hollow. The player character stands in a graveyard at night next to another character, both of them in front of a grave with a ghost floating above it. There are other graves, and one on the very left side of the image has another ghost.

The character that the player is standing next to says: "You can talk to them? ...they're still here?"

Another screenshot of Lavender Hollow. The player character stands in a graveyard at night next to another character, both of them in front of a grave with a ghost floating above it. There are other graves, and one on the very left side of the image has another ghost. The character that the player is standing next to says: "You can talk to them? ...they're still here?"

Meet restless ghosts and puzzle your way through helping them move on in Lavender Hollow!

The new 1.0 demo includes:
- completely revamped visuals
- audio (including voices!)
- and a brand new ghost!

Give it a go, spread the word, and let us know what you think! πŸ’œ

shadybug.itch.io/lavender-hol...

28.04.2025 23:59 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 1
A screenshot of Lavender Hollow. The player character is in front of a water-like ghost coming out of a well.

The player character says: "Do you remember anything?"

The characters are pixelated and in 2D while the well and the rest of the surroundings are in low-poly 3D.

A screenshot of Lavender Hollow. The player character is in front of a water-like ghost coming out of a well. The player character says: "Do you remember anything?" The characters are pixelated and in 2D while the well and the rest of the surroundings are in low-poly 3D.

Another screenshot of Lavender Hollow. The player character is indoors with a large winged serpent character that has visible bones and flowers growing on her.

She says to the player: "I'm sensing a few more restless souls today than usual. As part of your medium training, I'd like you to help them."

Another screenshot of Lavender Hollow. The player character is indoors with a large winged serpent character that has visible bones and flowers growing on her. She says to the player: "I'm sensing a few more restless souls today than usual. As part of your medium training, I'd like you to help them."

Another screenshot of Lavender Hollow. The player character stands in a kitchen connected to a larger room with a table and chairs. On the kitchen counter is a jar and an ear of corn. There is a ladder in the kitchen as well.

Another screenshot of Lavender Hollow. The player character stands in a kitchen connected to a larger room with a table and chairs. On the kitchen counter is a jar and an ear of corn. There is a ladder in the kitchen as well.

Another screenshot of Lavender Hollow. The player character stands in a graveyard at night next to another character, both of them in front of a grave with a ghost floating above it. There are other graves, and one on the very left side of the image has another ghost.

The character that the player is standing next to says: "You can talk to them? ...they're still here?"

Another screenshot of Lavender Hollow. The player character stands in a graveyard at night next to another character, both of them in front of a grave with a ghost floating above it. There are other graves, and one on the very left side of the image has another ghost. The character that the player is standing next to says: "You can talk to them? ...they're still here?"

Meet restless ghosts and puzzle your way through helping them move on in Lavender Hollow!

The new 1.0 demo includes:
- completely revamped visuals
- audio (including voices!)
- and a brand new ghost!

Give it a go, spread the word, and let us know what you think! πŸ’œ

shadybug.itch.io/lavender-hol...

28.04.2025 23:59 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 1
A screenshot of Lavender Hollow, a 3D game with 2D elements. It shows Ghastropod, the main character, standing on a dirt path in front of a building. The game's style is blocky and low-poly, with bright colors and pixelated textures. Ghastropod themself is a green snail monster, and the building they're standing in front of has log walls and a purple double door. In the background, trees and graves can be faintly seen.

A screenshot of Lavender Hollow, a 3D game with 2D elements. It shows Ghastropod, the main character, standing on a dirt path in front of a building. The game's style is blocky and low-poly, with bright colors and pixelated textures. Ghastropod themself is a green snail monster, and the building they're standing in front of has log walls and a purple double door. In the background, trees and graves can be faintly seen.

Lavender Hollow Demo 1.0 will be released on April 26th!

Plus, visit us at All Pikes Peak Makes 2025 in Colorado Springs, CO!

More info on our itch: shadybug.itch.io/lavender-hol...

25.04.2025 06:41 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 1
Preview
Comradery, Team Updates, and More! Hi all, it’s been a while! Today, we have some important announcements to make about the future of Shadybug Dev and Lavender Hollow. First of all, we now have a page on Comradery! Comradery is a cre...

Read more on our post on Itch!

19.11.2023 05:52 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Shadybug Dev Shadybug Dev - Making narrative games, with a focus on monsters and mental health

Our Comradery page is here! Our first post will go up Nov 30th, and we'll make two posts each month.

19.11.2023 05:51 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
A scribbly drawing of four monsters on a light orange background. The focal point of the image is Ghasty, a green, snail-like monster in rain boots holding a bouquet of purple flowers. They are being followed by two of the mascots for the website Comradery, which are black, abstract monsters with white accents. One is also carrying a bouquet of flowers, and the other is running after them, holding a single flower. The third Comradery mascot is flying above them. Above them, there is text that reads "Support Shadybug Dev on Comradery!"

A scribbly drawing of four monsters on a light orange background. The focal point of the image is Ghasty, a green, snail-like monster in rain boots holding a bouquet of purple flowers. They are being followed by two of the mascots for the website Comradery, which are black, abstract monsters with white accents. One is also carrying a bouquet of flowers, and the other is running after them, holding a single flower. The third Comradery mascot is flying above them. Above them, there is text that reads "Support Shadybug Dev on Comradery!"

Hi Bluesky! Some announcements: first of all, Shadybug Dev has a Comradery page now! By supporting us, you'll get to see exclusive devlogs and character intros. Second, this is no longer a solo dev studio - @otar.bsky.social has joined the team! More details below!

19.11.2023 05:50 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 1    πŸ“Œ 1

@shadybug is following 2 prominent accounts