's Avatar

@musaqh.bsky.social

28 Followers  |  5 Following  |  1 Posts  |  Joined: 14.05.2025  |  1.7422

Latest posts by musaqh.bsky.social on Bluesky

Post image Post image Post image Post image

Just so it happens that I released a Remastered mod for Deus Ex Human Revolution the day the DX remaster was announced
I added HDR rendering+output, improved SDR, fixed 4k and Ultrawide support, + fixed graphics issues

HDR images and DL tinyurl.com/3wh847sf

We just went reddit tinyurl.com/49m9uuwf

25.09.2025 03:18 — 👍 9    🔁 5    💬 4    📌 0

Are the images flipped here? I recall SDR having the blue tint from the color grading LUTs meanwhile the HDR code path skips them entirely, meaning missing grading.

24.09.2025 15:15 — 👍 0    🔁 0    💬 0    📌 0

@dark1x.bsky.social @dachsjaeger.bsky.social please call this out, it can't keep happening. This is like the 5th Unreal game this year that shipped without grading in HDR.

Let's do a DF video with Luma and RenoDX and bring some light to developers that are clearly struggling with this new tech.

24.09.2025 03:22 — 👍 60    🔁 4    💬 3    📌 0
Post image Post image

The state of HDR in the game industry right now is catastrophic.
Silent Hill F, AAA game, shipped w/out color grading in HDR, on top of the raised blacks that come with all UE HDR games

It doesn't look as it's supposed to in HDR, atmospehre is completely gone, devs either didn't know or care for it

24.09.2025 03:14 — 👍 94    🔁 14    💬 11    📌 11

And honestly I don't know which one is worse 😢.
SDR will eventually die, and players with either be forced to play on old tech, or play a version with broken mood.

I have easily applicable code to use SDR LUTs in the HDR grading path for Unreal, so if you need help with that, give me a call!

24.09.2025 03:19 — 👍 13    🔁 2    💬 1    📌 0

This is due to what we call "sRGB mismatch".
In SDR 90% of games encode colors with the sRGB formula, instead of using gamma 2.2, which is the formula that ~all displays use to decode. This causes a contrast boost near black in SDR that ends up missing in HDR, causing raised shadow in comparison.

14.05.2025 13:48 — 👍 14    🔁 3    💬 2    📌 0

@musaqh is following 5 prominent accounts