When I take time to do a lot of greebles it ends up taking *forever*
I spent so many hours looking at this view of the ISS main truss to get an idea of what kinds of shapes might be on the outside of a station.
When I take time to do a lot of greebles it ends up taking *forever*
I spent so many hours looking at this view of the ISS main truss to get an idea of what kinds of shapes might be on the outside of a station.
I try to reassure myself "well, it was never meant to experience 1G anyway, so I'm true to the design in that respect"
01.03.2026 21:17 β π 2 π 0 π¬ 1 π 0
(And I *really* want to avoid making cylinders by hand when possible)
As far as I know all of my builds *could* be made, provided Lego made pieces in the right colors. You'd just need to be *very* careful with how you displayed/moved some, as they'd fall apart if you tilted them the wrong way.
For better or worse I settled on a scale early on (1 plate thickness = ~0.762m) and have tried to stick with that for almost everything.
It would be neat to do Trophy-scale like @celeryensign.bsky.social does, but that would make a lot of pre-made cylinder pieces unavailable at larger scales.
I don't feel like any of my originals come close to things like the Glacier, Chicxulub, North Peary, Oxhead, Weaver, or Particle Beam Artillery Destroyer you've done, just to name a few
01.03.2026 20:55 β π 1 π 0 π¬ 0 π 0
On the contrary, I think you're so much better at interesting shapes and details.
That's why so many of my builds are trying to adapt actual proposals or graphic art someone else has done, cause my own designs tend to be much more featureless.
Scale (with and without a rough outline of a Nimitz-class Supercarrier)
01.03.2026 15:24 β π 24 π 7 π¬ 1 π 0What I think of every time I see the tanks on a Soviet N1
01.03.2026 04:52 β π 2 π 0 π¬ 0 π 0Love these details
01.03.2026 04:27 β π 3 π 0 π¬ 0 π 0
Doodle - Methalox Tugs
#lego #space #rocket #spaceship #spacecraft
Stuhlinger's Mars Umbrella rocket
projectrho.com/public_html/...
#lego #space #rocket #spaceship #spacecraft
Digital drawing depicting the view out of spaceship viewport. The lower part of the view is a planet with almost no visible land, just blue ocean and white clouds. In the centre there's Uranus-Neptune like ice giant with thin rings and a handful of small moons. The viewport is the only source of light, the walls around it are completely dark
Digital drawing of a character standing against handrail. The character is dressed in warm clothes and has a cat ear headband. They hold a cup of hot drink with a lot of vapour coming from it. In the background there's half-frozen body of water, small mountains and everything is covered in the snow. A small light moon is visible in the background. Near them there's guitar suitcase
3D low-poly sketch of a space tug with engine/reactor zone is the background, big radiator array looking like wings, followed by long fuel tanks with extra set of radiators, habitable zone looking like just a cylinder and then a large cargo ship-like cargo area.
A digital sketch of a solar eclipse. Lower half of the image is dark ocean and the upper is dark sky with 2 objects. The largest one of them is just above sea line and sun is just on its edge. The other much smaller object is on the side
Hiii #PortfolioDay o/
I'm Caroline, a digital artist who works on sci-fi worldbuilding project Embers
Most my pieces are 2D but there is also some 3D. I try to go as hard on technical details as possible
I mainly post on Bsky but personal site with lore, fulls and unglazed pieces is coming soonβ’οΈ
Trying to do some (very amateur) estimates on how expensive it is to run various open-cycle fission rocket engines.
My sources or (more likely) my math may be very off, but here's what I have at the moment.
I adore Dyson Trees! Such an underused setting
26.02.2026 13:11 β π 7 π 1 π¬ 0 π 0Moar Spaceships.This is a solar-electric freighter that I did a few years ago. It's sort of based off a Boeing design.
25.02.2026 14:22 β π 8 π 2 π¬ 0 π 0Mari Ahmed or Bima Andre
26.02.2026 01:22 β π 0 π 0 π¬ 0 π 0Thought I'd make an infographic on my latest #StarIsles ship, Yanera-Class ICS
25.02.2026 07:19 β π 19 π 6 π¬ 0 π 0Dear gods
25.02.2026 04:46 β π 2 π 0 π¬ 0 π 0A series about regular folks watching as horrifying inhuman titans lay waste to the world, powerless except to work together with other regular folks to make and maintain complex systems to fight back and try to clean up the damage? Seems pretty timely.
24.02.2026 13:26 β π 1 π 0 π¬ 1 π 0wait, do you mean that the missiles also have orion drives? That's absolutely bonkers (positive)
24.02.2026 13:20 β π 2 π 0 π¬ 1 π 0Pulse sails, yes!
24.02.2026 13:16 β π 4 π 0 π¬ 0 π 0
A1 Kasei Sunrise by @prokhorvlg.bsky.social
#lego #space #spacecraft #spaceship #projectorion
Ace Combat screenshot where you destroy a data center which is totally real and not at all fake
how long until there's a vehicle combat game (ace combat, armored core, etc) where you're destroying data-centres or returning RAM to its rightful owner: gamers?
21.02.2026 14:08 β π 189 π 51 π¬ 7 π 1
And obviously someone is going to say "if your radiators are only emitting in IR, you're not running hot enough"
www.artstation.com/artwork/nENORr
@smpritchard.bsky.social
Not quite the same environment, but for some examples here on Earth en.wikipedia.org/wiki/Passive...
21.02.2026 17:16 β π 4 π 0 π¬ 1 π 0
I thought they'd be black to maximize emissivity, but it turns out there are a bunch of materials that have great emissivity in IR *and* low absorptivity in visible light.
So they still put out waste heat, but without absorbing a bunch of heat from sunlight.
Some more renders of the Umbrella ship. Just renders, or something more?
23.07.2025 23:34 β π 8 π 2 π¬ 0 π 0Tiny bottle space pod, my beloved
21.02.2026 16:45 β π 5 π 0 π¬ 0 π 0
Also follow him here @owenrichardscgi.bsky.social
(Since making this I've also learned why space radiators are white/silver)
I made these a while ago. It's a nuclear electric ion deep space vehicle. It uses kilopower reactors and X3 ion thrusters. There is a spinning hab wheel and the whole thing uses a custom parallax shader version of Blender to render the details. #spaceart
14.02.2026 11:22 β π 17 π 8 π¬ 1 π 0