SnapGamesStudios's Avatar

SnapGamesStudios

@snapgamesstudio.bsky.social

πŸ‘‹ im a hobbyist gamedev πŸ•Ή my games snapgamesstudios.itch.io πŸ“± website https://sites.google.com/view/snapgamesstudios

137 Followers  |  65 Following  |  286 Posts  |  Joined: 18.10.2024
Posts Following

Posts by SnapGamesStudios (@snapgamesstudio.bsky.social)

Monster Hunter Wilds Frame Data Is Completely Insane
YouTube video by Babe1Babe2 Monster Hunter Wilds Frame Data Is Completely Insane

This video is so useful for seeing how hitboxes work in Monster Hunter games.

It will help me when trying to figure out how I'm going to spawn them and what sizes to use

#indiedev #gamedev #monsterhunter
youtu.be/FIVlHJmoIPg?...

01.03.2026 03:23 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

blocking out attack animations!!

#indiedev #gamedev #blender #animations #3d #b3d

28.02.2026 22:54 β€” πŸ‘ 5    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

I have no idea tbh, but I know it's not meant to be rotating like this

28.02.2026 08:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

gotta love it when you forget to change Quaternion rotation to Euler rotation. 😱
#indiedev #gamedev #blender #3d #animation #b3d

28.02.2026 07:02 β€” πŸ‘ 14    πŸ” 4    πŸ’¬ 4    πŸ“Œ 0
Video thumbnail

Out here typing in Doonrunes

Pretty fun.

#gamedev #indiedev #socialgame #godotengine #solodev

27.02.2026 17:09 β€” πŸ‘ 14    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0

Godot 4.7 dev snapshot now has DrawableTexture! This will be super useful!

14.02.2026 07:34 β€” πŸ‘ 18    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0

Thanks im trying my best.

23.02.2026 07:14 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

update on Lost Earth my dino monster hunter like.

Ive worked on the world backed system that let's travelling through worlds and sub areas communicating with the dinosaur behaviour manager.

But currently I'm struggling with player animations I was using Mixamo for this.

#godot #indiedev #gamedev

23.02.2026 06:13 β€” πŸ‘ 16    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
Post image

ive just ported from 4.5 to 4.6, and I love the new UI, especially the dictionary display in @export, which I use a lot.

#indiegame #indiedev #gamedev #godot

21.02.2026 07:12 β€” πŸ‘ 14    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

That looks sick, only problem with it would be travelling between stuff i feel if there was more movement tech it would be great

21.02.2026 04:24 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Sorry for not doing much gamedev updates.
Ive been losing motivation and what seems like me changing stuff in a loop.

I have done some work but taking it very slow to not fully burn out I feel this game could still be good but I need to take time.

#godot #indiedev #gamedev

19.02.2026 09:19 β€” πŸ‘ 11    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0

I think so, I made this because I found I kept using the same systems and I had to open github find that repo download open file system move to game folder. While now you can just download it straight from godot.

14.02.2026 18:50 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

There was quite a big bug where the button to download wasn't enabling so you couldn't download anything.

It's now fixed!

github.com/SnapGamesStu...

#godot #indiedev #gamedev

14.02.2026 07:34 β€” πŸ‘ 9    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
Preview
Release GitFetcher v1.5 Β· SnapGamesStudio/GitFetcher Add a preview mode and search/filtering to the GitFetcher plugin. Introduces a separate HTTPRequest for previews, preview UI (Preview checkbox, PreviewContainer with TextureRect and preview label) ...

link to the addon repo here -> github.com/SnapGamesStu...

14.02.2026 03:32 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image

πŸ₯³UPDATE TO GITFETCHER!! πŸ₯³

Now includes search,image preview,fonts, and icons, making file types easier to identify.

What is it?
A Godot add-on enables downloading files from GitHub repos into your project within the editor. Ideal for reusing files from previous projects.

#indiedev #godot #gamedev

14.02.2026 03:31 β€” πŸ‘ 9    πŸ” 2    πŸ’¬ 2    πŸ“Œ 1
Post image

Microsoft has withdrawn their DMCA claim! The game is back up on Steam! Allumeria is back! Thank you EVERYONE for your support. It's hard to comprehend that a single post in my discord would lead to so many people expressing support. Thank you <3 #gamedev #indiedev

11.02.2026 05:17 β€” πŸ‘ 292    πŸ” 77    πŸ’¬ 16    πŸ“Œ 3

How does is this a infringement...

10.02.2026 08:01 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image

Hey everyone. The Allumeria Steam page is currently down because Microsoft has filed a false DMCA claim on it. They sent an email earlier today claiming that this screenshot infringes on their copyright. I am taking a moment to figure out what my path is going forward, will update soon. #gamedev

10.02.2026 07:53 β€” πŸ‘ 437    πŸ” 154    πŸ’¬ 30    πŸ“Œ 23
Post image Post image Post image

screenshots in-game
#indiegame #indiedev #gamedev #godot

08.02.2026 09:28 β€” πŸ‘ 18    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

Finally figured it out, and OOF! It's because Godot's property setters aren't called if the property is left at the default value! This is a pretty common gotcha, so watch out!
#GodotEngine #gamedev #indiedev

07.02.2026 01:27 β€” πŸ‘ 114    πŸ” 14    πŸ’¬ 7    πŸ“Œ 3
Post image

As of today, Vintage Story is 10 years old. To commemorate, we're doing a 200 game key giveaway. Thank you for sticking with us!
www.vintagestory.at/blog.html/ne...
#vintagestory #sandbox #survivalgames #anniversary #giveawaycontest

01.02.2026 15:54 β€” πŸ‘ 380    πŸ” 152    πŸ’¬ 13    πŸ“Œ 5

more detailed screenshot of the textures!

#indiegame #indiedev #gamedev #godot

31.01.2026 04:19 β€” πŸ‘ 13    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

I've textured a dinosaur and completed some animations, and I think it's some of my best work and a big improvement from my previous projects!

We still need to address a death and remove a tail animation.

#godot #gamedev #indiedev #indiegame #dinosaurs

31.01.2026 04:10 β€” πŸ‘ 18    πŸ” 4    πŸ’¬ 0    πŸ“Œ 1

This will be very useful for my project!!

30.01.2026 21:10 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

I created a tiny Godot tool for instancing and animating MultiMeshinstances along a Path3D.

Megan and I really love playing Abzu and Sword of the Sea, so I wanted to take a stab at creating something that could mimic the look of all those fishies swimming around!

28.01.2026 19:00 β€” πŸ‘ 369    πŸ” 68    πŸ’¬ 12    πŸ“Œ 2
Early Access Trailer | Road to Vostok
YouTube video by Road to Vostok Early Access Trailer | Road to Vostok

Early Access Trailer

A hardcore single-player survival game set in a post-apocalyptic border zone between Finland and Russia.

Launch date: April 7, 2026
Launch price: 14,99€ (after 25% launch discount)

Wishlist now on Steam!
Made with @godotengine.org
www.youtube.com/watch?v=OTFg...

30.01.2026 16:51 β€” πŸ‘ 52    πŸ” 12    πŸ’¬ 4    πŸ“Œ 2

Correct!

26.01.2026 18:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

rigged!

#indiegame #indiedev #gamedev #blender #3D

26.01.2026 03:49 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
Post image Post image Post image

I got a bit sidetracked and decided to create a new dinosaur model. I'm working on improving its topology for better animations. It's still a work in progress.

Can you guess which dinosaur this is? πŸ€”

#indiegame #indiedev #gamedev #blender #3D

26.01.2026 03:15 β€” πŸ‘ 10    πŸ” 4    πŸ’¬ 1    πŸ“Œ 1

I hate animating after redoing the animations I now feel the old ones are better.

Because the attacks and movement all come from animations they need to be very good.

I may spend my time just animating stuff to get better then work on the game again...

#indiedev #indiegame #godot #animations #b3d

26.01.2026 00:24 β€” πŸ‘ 16    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0