Just pushed a new video talking about a technique I'm playing with that allows for tileable Rasterized GEO inside a COPs network: youtu.be/rNdW2KOFR2E
#indiegamedev #houdinifx #houdiniCOPs
@arcanacom.bsky.social
Arcanacom Studio is an indie game development studio owned and operated by a single proprietor, Cameron Skinner.
Just pushed a new video talking about a technique I'm playing with that allows for tileable Rasterized GEO inside a COPs network: youtu.be/rNdW2KOFR2E
#indiegamedev #houdinifx #houdiniCOPs
I just published a quick video showing how to achieve a great noise interface inside Houdini using VEX instead of an Attribute VOP: youtu.be/wyb6ueHoGVg
#indiegamedev #houdinitutorial #houdinifx #houdinivex #vex
Just put up a video showing how I've enhanced the Houdini text editing experience:
youtu.be/82JyF4AbqOM
#indiegamedev #tipsandtricks #houdinifx
Here's a free Houdini HDA I just created for generating lightning. This video demonstrates the usage: youtu.be/YSDclKih9No
#indiegamedev #houdinifx #lightninggeneratorhda
New video describing lessons learned importing a great new Kitbash kit into Houdini leveraging TOPs. youtu.be/SZBXVYkTmVI
#indiegamedev #houdinifx #houdinitutorials
Dropped a new vid showing how to create infinite material variations leveraging Houdini. youtu.be/z-P7lryFnig
#indiegamedev #houdinifx
Just added a follow on video to my "Learn APEX Script" series. This one simply shows how to reuse your script! youtu.be/TOqY1HQS4Co
#indigamedev #houdinifx #houdinirigging #houdiniapex #houdinitutorial
Some quick steps required to include background images in your Houdini Karma final renders: youtu.be/1FMOFsfNttQ
#indiegamedev #houdinitutorial #houdini
Check out this short video where I describe the importance of hardening your edges on your UV seams!
youtu.be/Eqd0BUJqzJU
#indiegamedev #gameassets
Just pushed a video showing some techniques I used creating my latest game ready character! Check it out and let me know what you think!
youtu.be/c6JDYi1bBLM?...
#indiegamedev #zbrush #houdinidev #marmosettoolbag
Main character low poly mesh right out of Marmoset Toolbag viewport.
Main character low poly ( with wire frame ) mesh right out of Marmoset Toolbag viewport
Here's a WIP of the main character in the game we're building! This is the low poly, game ready mesh taken right out of Marmoset Toolbag. #indiegamedev #toolbag
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