We just published "The Road to 60 fps in The Witcher 4 UE5 Tech Demo", where you can see how we got 300+ moving characters and 100k+ fully modeled trees and scrubs running at 60fps on a base PS5.
www.youtube.com/watch?v=ji0H...
@flassari.bsky.social
Senior Software Engineer, Developer Relations at Epic Games. Former Lead Programmer on #Returnal for #PS5 @Housemarque. https://ari.games for my presentations!
We just published "The Road to 60 fps in The Witcher 4 UE5 Tech Demo", where you can see how we got 300+ moving characters and 100k+ fully modeled trees and scrubs running at 60fps on a base PS5.
www.youtube.com/watch?v=ji0H...
Haha, it was a small fix 😄
30.10.2025 13:09 — 👍 0 🔁 0 💬 0 📌 0A great talk by Alexis Argyriou from Unreal Fest Bali about performant lighting in UE on various hardware. #uetips
www.youtube.com/watch?v=Q1wh...
"Getting Started in the Games Industry" is my story of how I entered the game development industry, how I moved from mobile to console games, and how I got my job at Epic Games. With practical advice to the new generation of game makers entering the industry.
www.youtube.com/watch?v=Ai3Q...
I had a training session for the speakers of Unreal Fest Orlando on how to speak better, drawing on my own experience fumbling on stage for years.
I've now finally made a proper EDC article + video of it so anyone can learn to become a better speaker!
dev.epicgames.com/community/le...
Bring The Great Hitch Hunt to your Halloween party with this karaoke version of "Kill the Hitch!" 🏹
YouTube: youtu.be/T8xX7BsgURI
Download: epicgames.box.com/v/HitchHuntKaraoke
Thank you so much @natashaskult.bsky.social, for not only inviting me to tell my story, but for organizing this amazing, free, and accessible conference for the community 🙌
The recording is available here: www.twitch.tv/videos/25870...
Standalone video coming soon!
"Hi from Helsinki!"
I'm so honored to kick off the @wlovegames.bsky.social conference as the keynote speaker ❤️
My talk, "Getting Started in the Games Industry," is a deeply personal story of how I got into the industry, and how that translates into practical lessons for the new generation of game makers.
We just uploaded FORTY NINE presentation recordings from Unreal Fest Bali, and there's some top-notch content in there 🤩
Check them out here 👇
www.youtube.com/playlist?lis...
I haven't worked much with PCG so I unfortunately have no idea 😬
14.10.2025 09:42 — 👍 1 🔁 0 💬 0 📌 0We've been uploading a bunch of Unreal Fest talks to our Unreal Engine YouTube channel, such as this one from Tanglewood about taking the pain out of engine upgrades 👇
www.youtube.com/watch?v=vMEl...
It was great to open for The Big Screen Gaming summit at Pocket Gamer Connects 🤘
"Hi from Helsinki!"
We've just added an excellent article on optimizing Chaos in Unreal Engine, with lots of engine internals demystified 👀👇 #uetips
dev.epicgames.com/community/le...
We're actually mirroring the vast majority of them since we introduced it (we're not mirroring old tickets since they might contain sensitive information).
We're severely limiting the number of private tickets studios get.
Haha, luckily UDN posts are now mirrored publicly on the Epic Developer Community once resolved.
But you're right, that's a recent change, and it was exclusive to custom licensees (which mostly AAAs could afford) before.
Game devs in AAA: What are some misconceptions or fun facts about your industry?
I'll start: We don't have exclusive learning resources; we're watching the same YouTube presentations and online tutorials as everyone else.
Check out the game!
youtube.com/watch?v=XtvW...
Words cannot describe how happy I am with the standing-room only crowd @mattoztalay.bsky.social and I got for a PROFILING talk! 😲
Huge thanks to Arctic Hazard and Tripwire Interactive for letting us show profiling data from their upcoming game, NORSE: Oath of Blood 🙏
Video recording coming soon!
Sometimes your heroes don't recognize you, and that's OK! Just be chill about it. Don't be like me when I met @timsweeneyepic.bsky.social. He's so famous! Uhm, do as I say, not as I do 😅
17.09.2025 15:08 — 👍 6 🔁 0 💬 0 📌 0One week until Unreal Fest Stockholm! I'm so excited because I heard that Jack Condon will be there 🤩
Hmm, I wonder if I can get him to guest-cameo on stage with me 🤔
Episode 21 of AnsweRED Podcast with Ari Arnbjörnsson, Senior Software Engineer, Developer Relations at Epic Games talks connecting art and programming, how much courage it takes to ask questions, and more!
🎧 YouTube: cdpred.ly/AnsweREDPodc...
🎧 Spotify: cdpred.ly/AnsweREDpodc...
Like this!
www.youtube.com/watch?v=GuIa...
so many devs treat perf this way, like a series of unquantifiable acts of god
11.09.2025 08:46 — 👍 88 🔁 6 💬 3 📌 0Profile.
11.09.2025 07:29 — 👍 795 🔁 156 💬 8 📌 16I couldn't even speak straight when I met the one, the only, the most FAMOUS @highlyspammable.bsky.social ! 🤩
I think he even glanced my way *swoon* ❤️
Unreal Fest Stockholm is SO CLOSE! I can't wait to meet all the cool people there.
Looking forward to seeing some of y’all!
08.09.2025 18:00 — 👍 4 🔁 1 💬 0 📌 0Late to an online meeting again? So embarrassing!
A 10-minute default heads-up is way too much time when I just need to join a Zoom.
Pro life hack: Go to the calendar settings and set the default notification time to 2 or even zero minutes. Never be late to an online meeting again!
Whoa, I ran into @phyronnaz.bsky.social in Orlando! He made the Voxel Plugin for Unreal!
So many cool people to run into at Unreal Fest. And it's only two weeks now until the next one in Stockholm 😯
If you see this dialog in your Unreal Engine project, click Install. At Epic Games, we now ensure that the preferred toolchains for the current engine version are listed in the Visual Studio solution. #uetips
04.09.2025 08:48 — 👍 13 🔁 4 💬 0 📌 0Haha that's amazing!
03.09.2025 15:50 — 👍 0 🔁 0 💬 0 📌 0