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seraphiim

@seraphiim.mochinetwork.net

2 Followers  |  2 Following  |  35 Posts  |  Joined: 01.09.2024  |  1.6774

Latest posts by seraphiim.mochinetwork.net on Bluesky

I'm going to continue modeling and learning how to use Blender (animation is really interesting to me), but for a little bit, its time to degenerately grind PoE as a reward for sticking to my commitment :)

31.10.2025 18:40 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Happy Halloween! On the 31st and final day of my modeling challenge, I made a jack o lantern.

I'm very happy with my progress with 3D art over these last 31 days, especially as someone who has never had any success with any other art

31.10.2025 18:39 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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Just one more model to go after today! I really loved modeling a Snorlax last week, so I decided to find another pokemon to model for Day 30.

The magnets on magnemite were tricky to model, so I had to figure out creative ways to make the shape work!

31.10.2025 00:56 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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For Day 29, I wanted to mess with shaders more so I created a life flask! I created the glass material by mixing a few shaders, and its super cool to solve a problem using what I've learned this month

Definitely not inspired by an upcoming PoE bender!

29.10.2025 22:20 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I barely had any time to model on Day 28, so I very quickly made Chuble! He is a distant cousin of a Chuchu and of the Bloobles.

29.10.2025 00:53 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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On Day 27, a king slime appeared!

27.10.2025 23:27 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Day 26 is Little Freak Day again, this time with a custom Little Freak! This is a Neighbor, an ominous and stealthy creature that stalks your every move.

27.10.2025 00:31 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Day 25 is a busy day, so I had to get this done earlier than usual! I played around with materials to make another sword with some custom flair.

Love how this one turned out!

25.10.2025 20:33 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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On Day 24 I worked on more animation! I learned how to simulate smoke too.

25.10.2025 01:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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On Day 23 I decided to honor those who lost thousands ΜΆgΜΆaΜΆmΜΆbΜΆlΜΆiΜΆnΜΆgΜΆ investing in their CS knives.

24.10.2025 00:25 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

For 22 days (today is Day 22 btw), I like the breadth of things I've been able to learn (especially as someone with next to zero artistic talent)!

22.10.2025 23:39 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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As we approach the end of the month, I figured I'd at least try some animation stuff even though I know that's gonna be a disaster.

Today I learned to simulate liquids, animate in blender, and export said animations! Probably not super useful for the rest of the challenge, but perhaps later...

22.10.2025 23:37 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Today (Day 21) I combined a few tools I learned to model a Snorlax!

Lot of sculpting and painting involved to give him his proper size.

21.10.2025 23:11 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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For Day 20 I modeled a flail that my partner drew for Inktober!

I also rigged the model, so I was able to pose it using the rig instead of modeling a static pose!

20.10.2025 23:37 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Day 19 brings Bluble! He is very blue and taught me how to texture paint.

Up until now, all I've done is material coloring, so this was very different!

20.10.2025 00:01 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Day 18: peter coin.

19.10.2025 00:51 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Day 17 I wanted to try more sculpting, but I also wanted to try modeling without references!

Today I made Blooble, an anxious little guy with a love for painted nails.

18.10.2025 01:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Day 16 and we are back on track for character creation. Today I focused on making items for the mesh to equip, in this case armor!

16.10.2025 23:32 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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With day 15 done, I am about halfway through the challenge! Today I made the Grass Crest Shield to help me keep my stamina for the remainder of the month.

I also got more practice with the knife tool and subdividing/splitting meshes.

16.10.2025 00:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Another speed model for Day 14. This one only taking me about half an hour!

14.10.2025 23:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Day 13 gave me the itch to learn how to carve into existing faces, but I quickly learned it was easy to do.

To learn this I decided to make Enigma since I can't get the runes together otherwise.

14.10.2025 00:42 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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On Day 12 I learned the basics of sculpting in Blender, so I wanted to model something with a weird shape!

I thought a goomba would be perfect, and it was! It kinda feels like learning to model again, but I gained confidence much faster this time

12.10.2025 23:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Day 11 is another speed model, but this time I figured I'd try something a little different!

The shapes on this vinyl player were a nice exercise in modeling unique shapes.

12.10.2025 03:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Day 10 I decided to keep practicing speed modeling! I'm pretty stoked about how quickly I'm able to make things compared to before I started this, but soon I'll be raising the complexity again and needing more time.

11.10.2025 01:43 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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10.10.2025 01:29 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Today (Day 9) I didn't make a new model, but I instead learned how to rig a model! Of course, the base mesh I created last week was the target.

I had some silly stretching issues due to my scaling being inconsistent, but once I solved that, it became very easy to pose!

10.10.2025 01:29 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Day 8's model is another weapon! Not much to say about this one, though I am happy with the quality and the speed at which I made this one!

09.10.2025 00:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Day 7 is Little Freak day. Today's freak of choice being the jungle creeps (denizens?) from Deadlock

Yesterday and today forced me to learn more complicated modeling methods, and I can notice a big improvement in my speed and competence this last week!

08.10.2025 00:14 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Day 6! Almost a fifth done with the month so its time to start working towards humanoids.

Today I did a lot of studying, and made this base mesh for future use! Being able to whip up character models for myself would help a TON with game dev, so I hope I can get somewhere with this.

07.10.2025 01:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Day 5 is a beautiful day for teeth! I love mimics, so I thought it would be fun to make this spooky guy. I also nabbed the sword I made on Day 2 for the scene.

Despite their terrifyingly sharp teeth and unbridled aggression, mimics take their dental health very seriously!

06.10.2025 00:59 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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