Dirk Van Welden's Avatar

Dirk Van Welden

@quarkcannon.bsky.social

Founder & Jack-of-all-trades @ I-Illusions & FoamPunch. (Shredders - Space Pirate Trainer - BAM - Element4l) Eternally stuck between art & code. Optimist.

963 Followers  |  153 Following  |  36 Posts  |  Joined: 07.10.2023
Posts Following

Posts by Dirk Van Welden (@quarkcannon.bsky.social)

Godot's GitHub has increasingly many pull requests generated by LLMs and it's a MASSIVE time waster for reviewers – especially if people don't disclose it. Changes often make no sense, descriptions are extremely verbose, users don't understand their own changes… It's a total shitshow. #godotengine

16.02.2026 09:03 β€” πŸ‘ 1371    πŸ” 312    πŸ’¬ 31    πŸ“Œ 36

Nice! Congrats on the demo release Daniel!

05.02.2026 20:45 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Oh, not cool. I hope you’ll find other opportunities soon…

29.01.2026 07:55 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

He got the fifa peace price… so much credibility for that price and FIFA!

19.01.2026 18:00 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

You said! you said! you said! … (you know the rest)

07.01.2026 12:51 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I do miss the physicality of TF2 in a lot of those other β€œolder” games. The movement was so good…

06.01.2026 06:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Same, after that I started Dishonored 2 again, also aged very well!

06.01.2026 06:40 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Lots of respect here Denny. I hope things turn around for the company and that those people get new amazing opportunities.

06.01.2026 06:39 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

As someone who’s still using Unity most of my days, I have a lot of thoughts about the Keynote…
Where is the cool stuff for hands-on devs? Give me nice editor stuff, info about unified rendering, even rendering improvements!
Did I miss a part?

19.11.2025 12:58 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Cool game by a nice dude! Looking forward to it @tovanbo.bsky.social !

25.10.2025 16:00 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

Tomorrow is Indie-Penance Day on Kotaku! If you have an indie game in development, or a recent release that's been ignored, email me: botherer@gmail.com, with the subject line "INDIE PENANCE 2025".

Please include a store link and a YT link (if possible).

Rules next...

03.07.2025 16:31 β€” πŸ‘ 161    πŸ” 69    πŸ’¬ 24    πŸ“Œ 4

Super uncool news, hope you’ll find an awesome job soon Autumn! Take care

02.07.2025 21:54 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Oh man, so sorry to hear this Nick. Wishing you all the best.

02.07.2025 20:50 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

πŸ™Œ

16.04.2025 19:56 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Perfect, it also literally translates to « shitistocracyΒ Β» in Dutch…

06.04.2025 20:43 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

🀘

09.12.2024 14:45 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

After 19 months under wraps, finally able to talk about our upcoming game Modulus. A factory automation game like no other.

09.12.2024 12:00 β€” πŸ‘ 19    πŸ” 3    πŸ’¬ 3    πŸ“Œ 0

Yeah, I’m so glad we’re past that… it’s hard to transfer the same energy through webcams.

04.12.2024 08:41 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

We also try to get colleagues in from abroad, every quarter, for a week. And that usually results in the whole team coming to office as well, just because it’s nice to work with them in person.

04.12.2024 08:19 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

We do 2/3 days a week at the office now for people that live within reasonable distance (less than 90 minutes of travel).
Works well, we do our do-not-disturb stuff mostly at home, and the energy we get on the two days that everyone is there is great.

04.12.2024 08:16 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

New amazing area coming soon as a free update for Shredders. 🀘

22.11.2024 07:30 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Yeah, it would have definitely motivated me more if I would have seen some visual results.
I’ve heard first-year game programming bachelors are now getting the visual versions though!

16.11.2024 13:59 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Hey Bluesky people, here's some footage of a selection of games I've worked on... #shredders #spacepiratetrainer #BAM #Element4l #spacepiratearena

23.10.2024 12:34 β€” πŸ‘ 21    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

You’re a champion Sos!

23.10.2024 11:16 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Woohoow, this is starting to feel like old twitter again, I might actually post gamedev updates and stuff here again soon. :-p

22.10.2024 15:45 β€” πŸ‘ 15    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

Ah, could have been the first then, I was just afraid that my mirror image would be doing something different than me. :-D

14.10.2024 07:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Haha, true… I was afraid of mirrors for a while! (Second one if I remember correctly?)

14.10.2024 06:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Hmm… maybe Bosh? Miele is also an OK brand, but I’m not as familiar with those

23.09.2024 18:43 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Not sure if they are easily available around your area, but in the EU I would definitely say Siemens for quality hardware.

23.09.2024 18:20 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Doing some sculpting for the new season update for Shredders. Level design is my zen moment :-)

23.09.2024 15:22 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0