Godot's GitHub has increasingly many pull requests generated by LLMs and it's a MASSIVE time waster for reviewers β especially if people don't disclose it. Changes often make no sense, descriptions are extremely verbose, users don't understand their own changesβ¦ It's a total shitshow. #godotengine
16.02.2026 09:03 β
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Nice! Congrats on the demo release Daniel!
05.02.2026 20:45 β
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Oh, not cool. I hope youβll find other opportunities soonβ¦
29.01.2026 07:55 β
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He got the fifa peace price⦠so much credibility for that price and FIFA!
19.01.2026 18:00 β
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You said! you said! you said! β¦ (you know the rest)
07.01.2026 12:51 β
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I do miss the physicality of TF2 in a lot of those other βolderβ games. The movement was so goodβ¦
06.01.2026 06:44 β
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Same, after that I started Dishonored 2 again, also aged very well!
06.01.2026 06:40 β
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Lots of respect here Denny. I hope things turn around for the company and that those people get new amazing opportunities.
06.01.2026 06:39 β
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As someone whoβs still using Unity most of my days, I have a lot of thoughts about the Keynoteβ¦
Where is the cool stuff for hands-on devs? Give me nice editor stuff, info about unified rendering, even rendering improvements!
Did I miss a part?
19.11.2025 12:58 β
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Cool game by a nice dude! Looking forward to it @tovanbo.bsky.social !
25.10.2025 16:00 β
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Tomorrow is Indie-Penance Day on Kotaku! If you have an indie game in development, or a recent release that's been ignored, email me: botherer@gmail.com, with the subject line "INDIE PENANCE 2025".
Please include a store link and a YT link (if possible).
Rules next...
03.07.2025 16:31 β
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Super uncool news, hope youβll find an awesome job soon Autumn! Take care
02.07.2025 21:54 β
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Oh man, so sorry to hear this Nick. Wishing you all the best.
02.07.2025 20:50 β
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16.04.2025 19:56 β
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Perfect, it also literally translates to « shitistocracyΒ Β» in Dutchβ¦
06.04.2025 20:43 β
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π€
09.12.2024 14:45 β
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After 19 months under wraps, finally able to talk about our upcoming game Modulus. A factory automation game like no other.
09.12.2024 12:00 β
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Yeah, Iβm so glad weβre past thatβ¦ itβs hard to transfer the same energy through webcams.
04.12.2024 08:41 β
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We also try to get colleagues in from abroad, every quarter, for a week. And that usually results in the whole team coming to office as well, just because itβs nice to work with them in person.
04.12.2024 08:19 β
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We do 2/3 days a week at the office now for people that live within reasonable distance (less than 90 minutes of travel).
Works well, we do our do-not-disturb stuff mostly at home, and the energy we get on the two days that everyone is there is great.
04.12.2024 08:16 β
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New amazing area coming soon as a free update for Shredders. π€
22.11.2024 07:30 β
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Yeah, it would have definitely motivated me more if I would have seen some visual results.
Iβve heard first-year game programming bachelors are now getting the visual versions though!
16.11.2024 13:59 β
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Hey Bluesky people, here's some footage of a selection of games I've worked on... #shredders #spacepiratetrainer #BAM #Element4l #spacepiratearena
23.10.2024 12:34 β
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Youβre a champion Sos!
23.10.2024 11:16 β
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Woohoow, this is starting to feel like old twitter again, I might actually post gamedev updates and stuff here again soon. :-p
22.10.2024 15:45 β
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Ah, could have been the first then, I was just afraid that my mirror image would be doing something different than me. :-D
14.10.2024 07:44 β
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Haha, true⦠I was afraid of mirrors for a while! (Second one if I remember correctly?)
14.10.2024 06:27 β
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Hmmβ¦ maybe Bosh? Miele is also an OK brand, but Iβm not as familiar with those
23.09.2024 18:43 β
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Not sure if they are easily available around your area, but in the EU I would definitely say Siemens for quality hardware.
23.09.2024 18:20 β
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Doing some sculpting for the new season update for Shredders. Level design is my zen moment :-)
23.09.2024 15:22 β
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