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Horyn

@horyn.bsky.social

25/M/๐Ÿ‡จ๐Ÿ‡ฆ Just a guy I do art

63 Followers  |  134 Following  |  4 Posts  |  Joined: 07.11.2023  |  1.9694

Latest posts by horyn.bsky.social on Bluesky

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sbob

28.07.2025 21:25 โ€” ๐Ÿ‘ 133    ๐Ÿ” 15    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Lemon

22.03.2025 12:56 โ€” ๐Ÿ‘ 55    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

this was really cool; thanks for sharing

01.10.2025 16:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Other half-formed ideas.

29.09.2025 02:01 โ€” ๐Ÿ‘ 147    ๐Ÿ” 19    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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Hi. Redesign of the Czech ZB 47 (post ww2 era unadopted protoype), but with a curved magazine for funzies. This fully automatic rifle had an unusual rotary mechanism that was engaged by the recoil and spring, twisting the rounds up into the chamber.

30.09.2025 07:58 โ€” ๐Ÿ‘ 252    ๐Ÿ” 40    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 1
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easy isometric pixel art is still coming... with a ton of new features!

create anything with easymetric soon on @aseprite.org

04.06.2025 14:05 โ€” ๐Ÿ‘ 4706    ๐Ÿ” 1183    ๐Ÿ’ฌ 107    ๐Ÿ“Œ 95
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#ใƒคใ‚ฎ

01.09.2025 23:24 โ€” ๐Ÿ‘ 104    ๐Ÿ” 8    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image 12.02.2024 17:22 โ€” ๐Ÿ‘ 850    ๐Ÿ” 126    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
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Still really happy with how these guys look together

16.08.2023 23:10 โ€” ๐Ÿ‘ 24    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Classics

25.08.2025 20:56 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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starblender

03.05.2024 13:08 โ€” ๐Ÿ‘ 91    ๐Ÿ” 22    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I've been learning about mesh/vertex stream processing for props and level objects, and efficient texture mapping

05.12.2024 04:57 โ€” ๐Ÿ‘ 387    ๐Ÿ” 35    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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stringy (24x18", graphite on vellum)

22.08.2025 06:01 โ€” ๐Ÿ‘ 511    ๐Ÿ” 85    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0
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halgvozd

23.11.2024 22:41 โ€” ๐Ÿ‘ 208    ๐Ÿ” 49    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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kirikori nuva

15.06.2025 21:54 โ€” ๐Ÿ‘ 151    ๐Ÿ” 27    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ใƒ‡ใ‚ซใ„ใŠใฃใฑใ„ไบบ้ญšใฎใ‚‘ใ‚

21.08.2025 04:37 โ€” ๐Ÿ‘ 174    ๐Ÿ” 18    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

One of my favourite artists. That first image being one of my favourite pieces too. The Snarby one too (not in this post)

17.08.2025 01:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Rain world 2023

Rain world 2023

this one was from someone character

this one was from someone character

Rain world. Designed one character - 2023

Rain world. Designed one character - 2023

more Rain World

more Rain World

Remix

01.12.2024 17:17 โ€” ๐Ÿ‘ 186    ๐Ÿ” 47    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Sk 10th anniversary

Sk 10th anniversary

hmmm this one was my character

hmmm this one was my character

2021 Clockwork's Knight

2021 Clockwork's Knight

Flooded city "Meren Jรครคnteitรค" 2020

Flooded city "Meren Jรครคnteitรค" 2020

ALTs has some descriptions and dates

01.12.2024 16:52 โ€” ๐Ÿ‘ 128    ๐Ÿ” 31    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
"Hey! Look how I blast that guy's head!" Replied the android

"Hey! Look how I blast that guy's head!" Replied the android

Maite... just a mad android

13.01.2025 02:32 โ€” ๐Ÿ‘ 322    ๐Ÿ” 47    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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๐Ÿ‘€

28.02.2025 03:13 โ€” ๐Ÿ‘ 155    ๐Ÿ” 22    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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I'm outside with the laptop... so a little warm-up (it's really small)

19.03.2025 20:50 โ€” ๐Ÿ‘ 461    ๐Ÿ” 83    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 1
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"River Hunter"

19.03.2024 07:33 โ€” ๐Ÿ‘ 145    ๐Ÿ” 29    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
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"Swells"

We expected advanced aircraft, many over many. No one could have known that the enemy would instead bring the sea itself against us.

14.04.2024 09:23 โ€” ๐Ÿ‘ 337    ๐Ÿ” 51    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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aoug

27.07.2025 03:42 โ€” ๐Ÿ‘ 3687    ๐Ÿ” 779    ๐Ÿ’ฌ 50    ๐Ÿ“Œ 2
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Feeling to repost something from oldies because I got reminded of this guy (I should draw him more)

15.07.2025 03:04 โ€” ๐Ÿ‘ 202    ๐Ÿ” 41    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Trying to figure out an approach to texturing. Getting there, maybe?

07.06.2025 21:52 โ€” ๐Ÿ‘ 118    ๐Ÿ” 19    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
Concept image of a figure in a green robe bearing a crescent staff and with a head shaped like something I can't really describe easily in an angular style.

Concept image of a figure in a green robe bearing a crescent staff and with a head shaped like something I can't really describe easily in an angular style.

Low-poly angular models, one with a UV grid texture and the other shaded white, in front of a reference from the previous image.

Low-poly angular models, one with a UV grid texture and the other shaded white, in front of a reference from the previous image.

Working on something. Concept to model, going to take another shot at low res textures.

07.06.2025 17:46 โ€” ๐Ÿ‘ 226    ๐Ÿ” 27    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 0
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some old VRChat map noodling

23.06.2025 22:05 โ€” ๐Ÿ‘ 70    ๐Ÿ” 9    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

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