#GDScript #Godot https://t.co/KaoQb756GH
01.04.2024 17:54 — 👍 0 🔁 0 💬 0 📌 0@lucasteles42.bsky.social
Dev #fullstack, podcaster, agilista, speaker, entusiasta de teclados mecânicos, evangelista de Vim e aspirante a GameDev https://linktr.ee/lucasteles42
#GDScript #Godot https://t.co/KaoQb756GH
01.04.2024 17:54 — 👍 0 🔁 0 💬 0 📌 0Replay a match by replaying the inputs ⏺️🕹️▶️
https://t.co/0Nmui8n2yx
#gamedev #dotnet #csharp #monogame #rollback #netcode
🚀 Beta release #Backdash 🕹️ #rollback #netcode
https://t.co/jvdEktFYgK
#gamedev #csharp #dotnet
Online lobby sample (using UDP hole punching) for my #rollback #netcode 🕹️🌐
https://t.co/aL9L5aJbep
#gamedev #dotnet #csharp #monogame
cc @adriano_sudario
05.03.2024 00:32 — 👍 0 🔁 0 💬 0 📌 0Agora sim tenho uma versão funcional da minha implementação de #rollback #netcode 🕹️
Exemplo de um game com 4 jogadores e 2 espectadores online
https://t.co/hw9QfSc7fJ
#gamedev #dotnet #csharp #monogame
Adding spectators
#csharp #gamedev
https://t.co/6O5ZzxTisq
Consegui tirar um tempo pra evoluir um pouco minha implementação de #rollback #netcode em #csharp 🕹️
Falta só a opção de espectador 🔎
https://t.co/RIspmIPcyw
#dotnet #gamedev
Thread com implementações de #quicksort em varias linguagens 🧵 https://t.co/pGLQpgkvtY
21.02.2024 12:28 — 👍 0 🔁 0 💬 0 📌 0#csharp #dotnet #gamedev #netcode #rollback
https://t.co/NWudzgREMv
#Lua #lualang https://t.co/leUKKQfhz7
17.01.2024 21:56 — 👍 0 🔁 0 💬 0 📌 0#PHP https://t.co/5yzdMP2UrK
17.01.2024 18:30 — 👍 0 🔁 0 💬 0 📌 0#FoxPro #VFP9 https://t.co/SeqCMUNIKW
17.01.2024 17:57 — 👍 0 🔁 0 💬 0 📌 0#clojure 2 https://t.co/63kH6JSZvq
17.01.2024 03:10 — 👍 0 🔁 0 💬 0 📌 0F#
#fsharp https://t.co/lAiaikH76j
#Java https://t.co/3ainZRk7Fv
16.01.2024 19:26 — 👍 0 🔁 0 💬 0 📌 0C# 12
cc. @giovannibassi https://t.co/pGLQpgjXEq
#TypeScript #TypeSystem
src: https://t.co/1od5TlYCaQ https://t.co/JVoMu40d0R
#Swift https://t.co/nmYwKNdqb2
15.01.2024 20:40 — 👍 0 🔁 0 💬 0 📌 0Go #golang https://t.co/TTObKJPAAo
15.01.2024 20:40 — 👍 0 🔁 0 💬 0 📌 0C++
#cpp https://t.co/Bs745kqDbJ
#Python https://t.co/truyqC6XJj
15.01.2024 20:40 — 👍 0 🔁 0 💬 0 📌 0#Unreal #blueprint https://t.co/f2mVei4FV6
15.01.2024 20:40 — 👍 0 🔁 0 💬 0 📌 0#TypeScript https://t.co/ZjecxvRLvr
15.01.2024 20:40 — 👍 0 🔁 0 💬 0 📌 0Meu hello world aprendendo uma linguagem de programação nova é fazer um quick sort, pra entender as opçoes de suporte a FP e pattern matching 🤓
Segue thread com algumas implementações ingenuas🧵
#QuickSort
What do my FG mains say about me?
#StreetFighter6 #MortalKombat1 #GuiltyGearStrive #KOFXV https://t.co/AHAy92KqF0 https://t.co/HaickVaMC6
🤩 https://t.co/BQCVHcjknV
08.01.2024 12:34 — 👍 0 🔁 0 💬 0 📌 0Referência ao filme classico no MK1
#MortalKombat1 #mk1
https://t.co/jOr1moWofA
2008: VB6
2009-2012: VFP9
2013: https://t.co/ot3BRKzFyN
2014: C#
2015-2017: C# / CoffeeScript
2018-2020: C# / TS
2021: Clojure
2022: C# / Python
2023: Ruby https://t.co/hwP821RQok
#sf6 #juri #safejump #punish #StreetFighter
https://t.co/305G74tExs