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David Hsu

@dhavatar.bsky.social

Game developer, 3D artist, photographer, random craftsman I work on a lot of personal projects and games.

15 Followers  |  6 Following  |  60 Posts  |  Joined: 19.02.2024  |  1.925

Latest posts by dhavatar.bsky.social on Bluesky

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Sometimes when we were traveling to the next area, we would pass ice blocks. When they were large enough, they would sometimes have this light blue glow. #photography #travel

20.11.2025 04:46 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A lone penguin contemplating its life while I was waiting for a ride back to the ship. #photography #travel

10.11.2025 10:15 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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This effect is way more effective than I thought it would be. Testing a flooding effect in a hallway and it looks really nice and stressful at the same time. #gamedev #unity

02.11.2025 08:46 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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After a hike up a large snow hill, the guides setup an area where people could slide down for a bit of fun before returning to the ship. #photography #travel

26.10.2025 22:54 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The scale of how much ice and snow there is in Antarctica is hard to convey through photos, but here you can see a group walking toward the base of a small mountain. #photography #travel

13.10.2025 08:45 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I wonder why this isn't a built in feature in Unity. I made a particle attractor for the particle system. It can control how fast the particles go toward a point in space, and with additional adjustments, it could probably follow a path as well. #gamedev #unity

11.10.2025 07:31 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Did you know penguins create their own "highway" system? They walk along the same paths so much that it digs a trench that they all use to quickly go between places. It was interesting watching a bunch of them walking up and down these highways. #photography #travel

06.10.2025 08:45 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Sweet, I got IMGui working in Unity 6 with the newer Render Graph API. Now I can bring the industry standard for debug console into my games. I feel much better now. #gamedev #unity

05.10.2025 01:19 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You know, it would be really nice if Unity didn't keep changing their architecture without documentation. The RenderGraph feature is a pain to figure out because there's currently little info. There's Unity docs, but it gives the most contrived examples and no explanation on how things connect.

02.10.2025 05:55 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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One of the coolest things I saw was a whale a few meters away from our small inflatable boat. It never surfaced fully, but showed its tail from time to time. #photography #travel

28.09.2025 09:08 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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You would think making a scrolling background wouldn't be too bad, but it's surprisingly difficult. The rotation is what makes this problem hard and it took a shader and 4 moving game objects. If it was static, this would be much simpler. #gamedev #unity

26.09.2025 04:52 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Some years ago, I traveled to Antarctica and stayed for a little over a week. Been going through older photos that I haven't shared before. #photography #travel

21.09.2025 02:30 โ€” ๐Ÿ‘ 17    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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An evening alleyway in Machida while on the way back to where we were staying. #japan #photography

13.09.2025 03:38 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I've been a bit busy, but thought I'd share a flower shot I took in the Japanese flower garden. The blue buds create a nice contrast against the yellow flowers in the back. #photography

03.09.2025 07:12 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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There's something about creating non-euclidean spaces that's always fun to do. #gamedev

16.08.2025 22:48 โ€” ๐Ÿ‘ 17    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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There was a random zoo inside the Uminokamichi Seaside Park where it's mostly flowers, but also animals grazing in a field. The sheep have completely flatten this field. #japan #photography

11.08.2025 09:32 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Tried out a portal shader idea I had. The basic concept is easy and works with a simple case, but doing something with more complicated meshes gets tricky. #unity #gamedev #techart

02.08.2025 02:57 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Pretty cool seeing LiSA perform Gurenge and a new song from the Demon Slayer movie at the comic con. #comiccon #sdcc #sdcc2025

29.07.2025 05:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Found a URP volumetric fog effect for Unity, except it doesn't work with the new render graph, so I spent some hours converting it. Lack of documentation made this harder than it should've been. Reminds me of porting games to consoles. #techart #unity #gamedev

20.07.2025 09:13 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Some pink flowers that were blooming back in April during my trip in Japan. #japan #photography

15.07.2025 08:37 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Something I learned was adding normals to billboard quads. It's something small, but it gives a flat image a more 3D look compared to a normal billboard. Works well in Blender, but also works in Unity. #blender #unity #gamedev

13.07.2025 22:48 โ€” ๐Ÿ‘ 15    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I've been doing more tech art recently. Made a tool to automatically generate buildings from a spline. Took the idea from a youtube video and rewrote parts of it to make it function better. #gamedev #unity

11.07.2025 02:26 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I wanted to make a glitch effect with shader graph. I did find it odd that I couldn't find any online information for splitting/offsetting individual color channels, so I made up something for that, but the rest wasn't too bad. #gamedev #unity

06.07.2025 21:10 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Walking along the Sumida River Terrace and through the Kiyosubashi at night (why does Google maps label it as Kiyosu-bashi Bridge? That's just saying Kiyosu Bridge Bridge). #japan #photography

04.07.2025 00:29 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Was goofing around with shaders and decided to make a transition barrier that shows up only when you get close to it. Pretty standard in a lot of games. #gamedev #unity

28.06.2025 23:51 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The wisteria at Ashikaga Flower Park had so many picturesque areas, even on a cloudy day. #japan #photography

27.06.2025 08:05 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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There was a small and quick performance in front of Kumamoto Castle as we walked through. #japan #photography

22.06.2025 20:59 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The view from the Yufuin JR station. It's a relaxing small onsen/ryokan town to visit. The onigiri shop outside of the photo to the right, Tabimusubi, is really good. #japan #photography

16.06.2025 03:42 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The Unagihime Shrine in Yufuin. #japan #photography

11.06.2025 09:46 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks!

08.06.2025 22:34 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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