Today is #GAAD, Global accessibility awareness day, and if it is ONE thing I want you to take from this day, it is this:
Accessibility is not the strive for perfection, it is steps towards improvement β€οΈ
I see so many devs, studios and publishers who thinks that they are only
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Follow up work will be published in this Bluesky account, follow it if interested π 5/
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3D content accessibility related high impact experimental ideas: github.com/techscouter/... 4/
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This accessibility-focused semantic 3D scene description data model explained in detail: github.com/techscouter/... 3/
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Analysis how Semantic-XR based solutions could assist in handling user needs and requirements from the #W3C "XR Accessibility User Requirements" (XAUR) document: github.com/techscouter/... 2/
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An EU-funded project bringing AI to the CCIs. Through HAMLET's Hub, artists, creative directors, writers, game developers, and AI experts co-create with tools for adaptive storytelling, dance analysis, 3D assets and more. https://hamlet-project.eu/
An EU funded project that provides tools for prioritization, contextualization, 3D modeling and reuse of cultural heritage to empower museums and the public to collaborate in making heritage accessible, inclusive and secure. Visit us at "reevaluate.eu".
Web worker passionate about digital accessibility, seeking to evangelize awareness and best practices to the entire digital world.
https://linkedin.com/in/dennisdeacon/
https://mastodon.social/@deconspray
I support organizations in their efforts to ramp up disability inclusion and accessibility. Book to speak or work with me info@meryl.net. Deaf 𦻠Professional & TEDx speaker & trainer. #Accessibility consultant.
Making accessible audio navigation tools for video games!
Weird and wonderful PhD Researcher with ADHD. Nerdfighter. Proud West Midlander lost in Bristol. Mon the Biff. St Helens RFC and McLaren π΄βͺπ
Neighbour to all β₯οΈ
citesandsounds.com
(He/Him)
Unity XR & Indie Game Dev from Copenhagen
Currently remaking Tails, a VR Snake-like I made with a friend in 2016. Nobody asked for a remake, but we're doing it anyway and it'll be much better this time π€·π»ββοΈ
alexanderlarsen.com
#GameDev #IndieDev #VR #XR
Principal Accessibility Specialist at TetraLogical. Former Head of Accessibility at DWP. Writer. Speaker. Coder. Wildlife Photographer. Cat botherer. ADHD. Autistic. He/They. https://www.craigabbott.co.uk
Accessibility engineer, Director of TetraLogical, Chair of W3C Board of Directors, W3C WebApps WG co-chair, writer and speaker, screen reader user, tequila drinker and crime fiction junkie.
Cubemaster | ο£Ώ Apple Design Award Winner (2x) & Finalist (3x) | Indie iOS Developer | The Art of Fauna | Prev. Flexibits & Nuki | Coffee Nerd | #A11Y | he/him
Elisabeth Sivertsen | Disabled streamer | Accessibility advocate | She/HerπBisexualπ | Gaming is for everyone | http://Arevya.tv | βοΈ Arevya@gmail.com #a11y
Deaf dev who loves coffee π€β₯οΈ
Accessibility Development Director @ EA
she/they β’ my views βΏοΈβ¨
pfp by D.SLOOGS π₯Ήβ‘οΈ
Responsible + Inclusive Tech, AI Ethics, Accessibility, Disability and LGBTQ+ Rights. Postings are mine. π³οΈβπ
Accessibility expert working at a large UK sight loss charity.
Dad to 2 amazing kids β’ Proud grandfather x 2 β’ Pens fan β’ Microsoft CELA β’ Accessibility
I'm a blind person interested in technology, Sci-fi, Fantasy, AI, and things like that.
Disabled Gamer | SMA Type 3 | Accessibility advocate & consultant | Editor-In-Chief and Mobility Editor at GameAccessibilityNexus.com | #Accessibility is a necessity #a11y
Empowering lives through non-visual access to technology. NV Access is an Australian non-profit. We develop NVDA, a free, open source screen reader for Windows. https://www.nvaccess.org/
#NVDA, #NVDAsr, #A11y, #Accessibility #ScreenReader
W3C Staff, working on next generation of Web technologies (WebRTC, WebXR, Machine Learning), with specific mobile focus; developer at his lost hours. He/Him
[bridged from https://w3c.social/@dontcallmeDOM on the fediverse by https://fed.brid.gy/ ]
Passionate gamer. Low Vision Editor for @GameA11yNexus. Doing my best to improve accessibility for people with visual impairments.
www.gameaccessibilitynexus.com