Fluid Drift on Steam
Fluid Drift is a unique, super-fast, super-technical sci-fi racing game.Β Experience edge-of-control racing by piloting ultra-manoeuvrable craft through deceptively tricky courses surrounding a long a...
Hyperfast, majorly technical zero-g racing, entirely hand crafted and now available to try for free. If you like drift racing but want to move beyond anti gravity into full flight, then this is for you.
24.02.2026 13:41 β
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Free demo available now on Steam!
Hyperfast racing
Neon cyberpunk setting
Pilot with mouse or controller
6 tracks, 4 speed classes, 3 vehicles
Development, design & music by Gusbo
store.steampowered.com/app/3608320/...
#steamnextfest #nextfest #indiegame #gamedev #solodev
23.02.2026 18:36 β
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Fluid Drift demo is out now!
Wishlist and play the free demo here:
store.steampowered.com/app/3608320/...
Runs lovely on the Steam Deck, probably a bit easier with mouse and keyboard π
20.02.2026 18:02 β
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Been working on adding in colour and refining the world of Fluid Drift for the upcoming Steam Next Fest. I'm aiming for 80s cyberpunk but keeping it quite abstract, what do you think?
17.02.2026 18:34 β
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Hi #PitchYaGame!
Here's the elevator pitch:
Super-fast, highly-technical, uber-stylised, fairly-techno full-flight drift-racing. Like Wipeout Zone Mode but with an extra dimension.
06.06.2025 13:05 β
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A full lap of the 6th track from the upcoming demo at standard speed / mouse & keyboard control.
#GameDev #IndieGame #ScreenshotSaturday
Wishlist π - store.steampowered.com/app/3608320/...
24.05.2025 19:24 β
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My friendβs racing game that looks like someone took an acid tab after watching Flight of the Navigator while simultaneously playing Zone in WipeOut is now available to Wishlist!
12.05.2025 17:02 β
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Music visualisation part 1 implementation complete
09.05.2025 00:04 β
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Follow me here for release dates, updates and all the latest progress videos.
07.05.2025 21:09 β
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The upcoming Steam demo will feature 6 tracks, multiple game modes, music visualisation elements and much more.
07.05.2025 21:09 β
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What started as a little spare-time project has grown into an almost fully realised techno-racing experience. I have created, coded, written and produced everything here by hand (with the notable exception of the skybox in space as I've not got access to an orbital camera).
07.05.2025 21:09 β
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