Composition is slowly getting there!
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@kooliedev.bsky.social
🔊 Sound Designer @ Collarpill 🎮 Check out our projects: 📸 https://store.steampowered.com/app/2657900/For_Sale/ 🤿 https://store.steampowered.com/app/3495270/Hell_Under_Ice/ 🔫 ...
Composition is slowly getting there!
#gamedev #indiegame #indiegames #lowpoly #gameart #3dart
Doing some art for our game's steam trading cards! Now I'm no 2D artist per say, but I had a lot of fun during this process!
#digitalart #2dart #gameart
Playing around with reverb zones for the first time using FMOD in Unity :)
P.S Sometimes my sounds don't sound too good when recording and posting on Bluesky, lmk if you have any suggestions on recording software (using OBS atm)
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Same car. Different era!
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Racing build or mismatch town?
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Added some gnarly sound effects when enemies explode :)
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A closer look at the progress made this week on CRU's initial level! Sound design by @kooliedev.bsky.social, 3D art by me and programming by @gzkedev.bsky.social and @vldzdev.bsky.social!
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Improved version
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Added wind gushes, bass, some people screaming... alongside other sounds :)
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Playing around with the sky
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LOL totally agree! I’ll ask our artist to sprinkle it around even more
26.07.2025 01:08 — 👍 1 🔁 0 💬 0 📌 0Creating the ambience for the first level of our project. What you guys think?
#gamedev #indiegame #indiegames #lowpoly #sounddesign
(1/2) Anyone here like Gran Turismo? Been meaning to make a fun little game on my free time. No racing, just cruise mode. Visit scenic places while driving your 90s JDM car. Meet the first vehicle: The Daikyu Nebula RS!
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(2/2) I also made some liveries!
#indiegame #gamedev #gameart #lowpoly #car #jdm #vehicle
Adding gore! Is there any particular shooter that you like the gore in it to recommend as an inspiration?
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Taking shape! Now with ragdolls
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Thank you! Definitely want to work on a pump action shotgun next, and after that probably some sort of bolt action rifle :) stay tuned
12.07.2025 04:22 — 👍 2 🔁 0 💬 1 📌 0I'm completely in love with sound design at this point, especially weapon sound design :D
Here's our game's submachine gun!
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Now they always try to keep a certain distance around the player and also crouch sometimes!
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Second enemy
Still a lot to improve, but I like how it feels "alive"
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Here's a nice little addition I made to the pistol: now you can hear bullet casings dropping after firing.
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Testing the movement sounds for the Player, just aimed for it to sound straight to the point and satisfying
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Really proud of how this is turning out sonically, the pistol is still a work in progress but overall liking the sounds of everything!
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Sneak peek 👀
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Made these sounds for the grenades in our game, enjoyed it a lot!
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How about this sound for punching air and enemies?
The audio was a bit messed up on my last post due to the recording software I was using. Now it should be better :)
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Starting with the basic stuff: footstep sounds!
First time working with FMOD on Unity, pretty good so far.
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First enemy
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Folks, which stick grenade you think looks best? I'm having trouble picking 😅 (ignore the landmine)
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Sticky grenades!
Question, should a grenade explosion trigger another grenade?
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