Pete Mc Nally's Avatar

Pete Mc Nally

@mcpoly.bsky.social

https://www.artstation.com/petemc Senior Artist/Designer with an Emmy award winning tech co. Formerly 3D Supervisor at a 2x Oscar nominated studio. 3D/VR/AR/Games/Art

292 Followers  |  900 Following  |  57 Posts  |  Joined: 19.09.2023  |  2.1333

Latest posts by mcpoly.bsky.social on Bluesky

Aw man I'm sorry to hear it. The industry is in absolute tatters, we had a particularly difficult couple of weeks in Ireland

20.07.2025 21:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thanks Vic hope all is well

20.07.2025 06:48 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Some underwater raytraced fog tests in Toolbag 5.02b www.artstation.com/artwork/3EVNZg

19.07.2025 19:53 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image 03.05.2025 18:08 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Photo or 3D model?

03.05.2025 17:05 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Missed our deep dive on Toolbag's Displacement materials? πŸ€”

Now’s your chance to catch up & read @petesonearth's guide on leveraging Toolbag’s displacement shader & combining it with other exciting features to bring complexity to your art.

πŸ”— Read Now: marmoset.co/posts/displa...

06.02.2025 17:39 β€” πŸ‘ 4    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Imbolc (A4 Fine Art Prints - Hand Finished) β€” CiaraΓ­och Art Imbolc (Imbolg), the festival marking the beginning of spring, has been celebrated since ancient times. Framed image is for illustrative purposes only - all prints are supplied unframed . This is ...

Prints: www.ciaraioch.com/artprints/p/...

01.02.2025 08:55 β€” πŸ‘ 20    πŸ” 8    πŸ’¬ 0    πŸ“Œ 0
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Some high res content from the displacement article I worked on for @marmoset3d.bsky.social
#gameart #materials
www.artstation.com/artwork/zxKnaQ

30.01.2025 17:45 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This was a pleasure to work on, check out the article if you've every wanted to give real-time displacement a shot in Toolbag! #gameart

30.01.2025 17:20 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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🎨 Toolbag Artist Highlight - Dandadan Fan Art -The Serpo Aliens by Hyunseok Jin

Find more of Hyunseok’s work on Artstation: https://www.artstation.com/jinhyunsuk

πŸ‘‰ Tag your art with #madewithMarmoset for a chance to be featured.

Bake, texture, and render your art in Toolbag: marmoset.co

27.01.2025 17:00 β€” πŸ‘ 5    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Shells, Pete Mc Nally This project was done to tip my toe in the world of Structured Light Scanning with the Creality Ferret Pro scanner. It was a small object that was on my desk, nothing deeper than that!

This is one from last year, I forgot to post the project. Shells scanned with the Creality Ferret Pro , 3DSMax and rendered in Toolbag 5 #madewithmarmoset #3dscan
www.artstation.com/artwork/YBA6DY

21.01.2025 18:08 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Sometimes they just need a good shuffle

19.01.2025 15:49 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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This time of year you're lucky if you find one sweet you like in the Christmas leftovers! Two sweets scanned with the Creality Otter, processed and simmed in 3DSMax and rendered in Toolbag 5
#gameart #3Dscanning

17.01.2025 17:37 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
Dynamic Destruction with Havok Physics
YouTube video by Havok Dynamic Destruction with Havok Physics

Change environments dynamically using Havok Physics! Block paths, open new areas, or float leaves to gently rest on the debris. youtu.be/t2EHG-1zFmE

13.01.2025 12:30 β€” πŸ‘ 2    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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Hello, old friend

12.12.2024 23:21 β€” πŸ‘ 12    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Finished Silent Hill 2 Remake and got the "Leave" ending. Hats off to Bloober, that was superb

09.12.2024 21:21 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Yeah pretty quick to iterate, you can drag drop materials from the library into layered mats, and use as many masks as you like with controls for contrast/brightness and whatnot

06.12.2024 17:59 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I've been testing displacement with triplanar mapping and vertex colour masks in Toolbag 5, quite a powerful workflow. More to follow

06.12.2024 16:22 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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An Iceberg doodle using Reality Capture and @marmoset3d.bsky.social Toolbag 5 #gameart #raytracing

29.11.2024 20:55 β€” πŸ‘ 11    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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#MementoMori

12.11.2024 00:25 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Texturing progress #gameart

09.07.2024 20:29 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Work in progress #gameart

08.07.2024 22:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Here's an apple I made πŸŽπŸ‘Œ

www.artstation.com/artwork/LRKrlk

16.04.2024 22:15 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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I dug out some old moss textures to see if they hold up with newer renderers (raytracing in @marmosetco ) and I think they do! Took some dialling in of the SSS and lightening the AO but the results aren't bad. the material is available here for FREE:
mcpoly.gumroad.com/l/nCdJR

29.03.2024 00:12 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Latest #3D work, and first personal project this year, some tasty pastries! 3DSMax, Metashape, Photoshop, Knald and Toolbag
www.artstation.com/artwork/ble2rd

24.02.2024 22:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Sometimes it's just quicker to create geom for a normal map than any surface capture. #3dsmax and #toolbag #gamedev

20.02.2024 22:24 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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This passage hit me yesterday

06.02.2024 19:00 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Indeed! I was struck by that particular phrase

06.02.2024 18:21 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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πŸ‘ πŸ‘ πŸ‘

05.01.2024 22:02 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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