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Sai Narayan

@sainarayan.bsky.social

Technical Artist and Tools Sorcerer ๐Ÿง™ Founder @meshcollective.bsky.social Creating 'Project Gilgamesh' | A psychedelic rhythm-runner ๐Ÿƒโ€โ™‚๏ธ๐ŸŽต Prev: Unity, Turn10, Kite & Lightning Demo: https://sainarayan.itch.io/project-gilgamesh

1,785 Followers  |  356 Following  |  195 Posts  |  Joined: 01.07.2023  |  2.4135

Latest posts by sainarayan.bsky.social on Bluesky

SHAPIRO: OK, so you've spent your career creating television without Al, and I could imagine today you thinking, boy, I wish I had had that tool to solve those thorny problems...
SIMON: What?
SHAPIRO: ...Or saying...
SIMON: You imagine that?
SHAPIRO: ...Boy, if that had existed, it would have screwed me over.
SIMON: I don't think Al can remotely challenge what writers do at a fundamentally creative level.
SHAPIRO: But if you're trying to transition from scene five to scene six, and you're stuck with that transition, you could imagine plugging that portion of the script into an Al and say, give me 10 ideas for how to transition this.
SIMON: I'd rather put a gun in my mouth.

SHAPIRO: OK, so you've spent your career creating television without Al, and I could imagine today you thinking, boy, I wish I had had that tool to solve those thorny problems... SIMON: What? SHAPIRO: ...Or saying... SIMON: You imagine that? SHAPIRO: ...Boy, if that had existed, it would have screwed me over. SIMON: I don't think Al can remotely challenge what writers do at a fundamentally creative level. SHAPIRO: But if you're trying to transition from scene five to scene six, and you're stuck with that transition, you could imagine plugging that portion of the script into an Al and say, give me 10 ideas for how to transition this. SIMON: I'd rather put a gun in my mouth.

David Simon, creator of โ€˜The Wireโ€™, being interviewed by Ari Shapiro (NPR)

09.10.2025 04:42 โ€” ๐Ÿ‘ 26840    ๐Ÿ” 8514    ๐Ÿ’ฌ 323    ๐Ÿ“Œ 900
Furman power conditioner
Proteus /1
Roland U-220
Korg M3R
Alesis Divi 5
Motu microlite midi
alesis 3630 compressor
alesis quadraverb
several Mackie LM3204 line mixers
Ensonique EPS16 with many floppies of samples
Panasonic SV-3700 DAC

for sale, quadraverb is sold

Furman power conditioner Proteus /1 Roland U-220 Korg M3R Alesis Divi 5 Motu microlite midi alesis 3630 compressor alesis quadraverb several Mackie LM3204 line mixers Ensonique EPS16 with many floppies of samples Panasonic SV-3700 DAC for sale, quadraverb is sold

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I've got a bunch of vintage early 90s rack mounted gear for sale.

All in great condition, kept in a pro studio.

I'll price them a little lower than what I see them selling for, OBO.

*quadraverb is sold

08.10.2025 22:08 โ€” ๐Ÿ‘ 10    ๐Ÿ” 10    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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Just Hank in the glow of the binary sunset ๐ŸŒ… @sainarayan.bsky.social

05.10.2025 20:34 โ€” ๐Ÿ‘ 2    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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That's all folks! Was a fun trip down memory lane doing this breakdown and the response has been encouraging, so will do more in the future!

@ProfessorOfSass.bsky.social is the incredible artist behind all this and everyone should go follow her! ๐Ÿ‘ ๐Ÿ˜ค

#gamedev #indiegame #indiedev

06.10.2025 18:58 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Here's the final model in Unreal, alongside the wireframe

#gamedev #indiegame #indiedev

06.10.2025 18:58 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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May 2025: @ProfessorOfSass.bsky.social finishes modelling and rigging our main character!

Behold! The Wanderer in all his final glory!

#gamedev #indiedev #indiegame

06.10.2025 18:58 โ€” ๐Ÿ‘ 18    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Parkour

#screenshotsaturday

04.10.2025 17:02 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Here's a more recent concept Rose did for Birdy circa April 2025, and the team loved it, cause of course we did??

LOOK HOW CUTE THEY ARE TOGETHER ๐Ÿ˜ญ

#gamedev #indiegame #indiedev

02.10.2025 18:56 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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As we continued work on the Wanderer, we started calling our companion character "Birdy" internally and that stuck around!

We pinned down our visual inspiration to L0-LA59 from Star Wars, and Rose started some explorations in that direction

#gamedev #indiedev #indiegame

02.10.2025 18:56 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
9 different sketches and concepts for different kinds of robot cat companions

9 different sketches and concepts for different kinds of robot cat companions

Every hero needs a sidekick, and the Wanderer is no exception!

In the background, @ProfessorOfSass.bsky.social explored ideas for companions, hereโ€™s a first take we didn't go with

I may have just read "Save The Cat" for the 1st time and gotten too excited

#gamedev #indiegame #indiedev

02.10.2025 18:56 โ€” ๐Ÿ‘ 19    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Here's that same shot with a stylization shader that Substance Painter provides out of the box

An early test for our stylized texturing workflow

#gamedev #indiedev #indiegame

01.10.2025 18:59 โ€” ๐Ÿ‘ 10    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
An up-close shot of the Wanderer's torso showing their shirt, a red scarf, and some cloth scraps hanging down from their back behind them

An up-close shot of the Wanderer's torso showing their shirt, a red scarf, and some cloth scraps hanging down from their back behind them

April 2025: @ProfessorOfSass.bsky.social finishes up retopologizing in Maya and gets to work on texturing and modelling the Wanderer's clothes and accessories

The addition of a "crotch-harness" was a hotly debated topic at this point

#gamedev #indiedev #indiegame

01.10.2025 18:59 โ€” ๐Ÿ‘ 13    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I wish all beings a very good day โค๏ธโ€๐Ÿ”ฅ

01.10.2025 16:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Taylor is chill as heck and incredibly autonomous, fun, creative and talented.

Definitely who you want on your team!! ๐Ÿ˜ค

30.09.2025 19:27 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Color explorations

#gamedev #indiedev #indiegame

30.09.2025 18:58 โ€” ๐Ÿ‘ 13    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Some drawovers on top of the low-poly model from above

Explorations for clothes and accessories

#gamedev #indiedev #indiegame

30.09.2025 18:58 โ€” ๐Ÿ‘ 12    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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March 2025: @ProfessorOfSass.bsky.social blazes through the high-poly sculpts in ZBrush and then retopologizes the sculpts down to this low-poly guy here in Maya

The mesh is about 50% done, the other 50% is belts & cloth!

Other goodies in the ๐Ÿงต

#gamedev #indiedev #indiegame

30.09.2025 18:58 โ€” ๐Ÿ‘ 14    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Pringles Or A Transformer?

30.09.2025 18:52 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I made you Pringles in Unreal

30.09.2025 18:26 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Some other concepts that were giving Majora's mask vibes

#gamedev #indiedev #indiegame

29.09.2025 19:00 โ€” ๐Ÿ‘ 9    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Some color explorations

Red is classic game protagonist but we personally liked the Blue/Cyan vibes more

#gamedev #indiedev #indiegame

29.09.2025 19:00 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Some outfit and helmet concepts Rose was messing around with

#gamedev #indiedev #indiegame

29.09.2025 19:00 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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February 2025: @ProfessorOfSass starts to lock in on the modelling and ZBrush sculpts of our main character

More renders and goodies in the ๐Ÿงต

#gamedev #indiedev #indiegame

29.09.2025 19:00 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Control rig is crazy, I wanna experiment with some procedural animated mech/loader-bot type stuff next milestone

#screenshotsaturday #gamedev #indiedev

27.09.2025 17:01 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Hello World! Messing around with Control Rig

Don't tell our animator ( @maddiebee27) I posted this because she'll eat me

#screenshotsaturday #gamedev #indiedev

27.09.2025 17:01 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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A different direction that we didn't go with is this guy, that pulls from Prince of Persia (2008) more heavily

#gamedev #indiedev #indiegame

26.09.2025 19:04 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Here's the front/back of the base forms

Wandy been doing those squats ๐Ÿ’ช

#gamedev #indiedev #indiegame

26.09.2025 19:04 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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January 2025: @ProfessorOfSass.bsky.social is ready to start sculpting! At this point we've locked down a lot of the design and are ready to start modelling/retopo/rigging

#gamedev #indiedev #indiegame

26.09.2025 19:04 โ€” ๐Ÿ‘ 22    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Digital drawings

#gamedev #indiedev #indiegame

25.09.2025 19:01 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Pencil Sketches

#gamedev #indiedev #indiegame

25.09.2025 19:01 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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