SHAPIRO: OK, so you've spent your career creating television without Al, and I could imagine today you thinking, boy, I wish I had had that tool to solve those thorny problems...
SIMON: What?
SHAPIRO: ...Or saying...
SIMON: You imagine that?
SHAPIRO: ...Boy, if that had existed, it would have screwed me over.
SIMON: I don't think Al can remotely challenge what writers do at a fundamentally creative level.
SHAPIRO: But if you're trying to transition from scene five to scene six, and you're stuck with that transition, you could imagine plugging that portion of the script into an Al and say, give me 10 ideas for how to transition this.
SIMON: I'd rather put a gun in my mouth.
David Simon, creator of โThe Wireโ, being interviewed by Ari Shapiro (NPR)
09.10.2025 04:42 โ ๐ 26840 ๐ 8514 ๐ฌ 323 ๐ 900
Just Hank in the glow of the binary sunset ๐
@sainarayan.bsky.social
05.10.2025 20:34 โ ๐ 2 ๐ 2 ๐ฌ 0 ๐ 0
That's all folks! Was a fun trip down memory lane doing this breakdown and the response has been encouraging, so will do more in the future!
@ProfessorOfSass.bsky.social is the incredible artist behind all this and everyone should go follow her! ๐ ๐ค
#gamedev #indiegame #indiedev
06.10.2025 18:58 โ ๐ 10 ๐ 2 ๐ฌ 0 ๐ 0
Here's the final model in Unreal, alongside the wireframe
#gamedev #indiegame #indiedev
06.10.2025 18:58 โ ๐ 10 ๐ 3 ๐ฌ 1 ๐ 0
May 2025: @ProfessorOfSass.bsky.social finishes modelling and rigging our main character!
Behold! The Wanderer in all his final glory!
#gamedev #indiedev #indiegame
06.10.2025 18:58 โ ๐ 18 ๐ 5 ๐ฌ 1 ๐ 0
Parkour
#screenshotsaturday
04.10.2025 17:02 โ ๐ 6 ๐ 2 ๐ฌ 0 ๐ 0
Here's a more recent concept Rose did for Birdy circa April 2025, and the team loved it, cause of course we did??
LOOK HOW CUTE THEY ARE TOGETHER ๐ญ
#gamedev #indiegame #indiedev
02.10.2025 18:56 โ ๐ 8 ๐ 2 ๐ฌ 0 ๐ 0
As we continued work on the Wanderer, we started calling our companion character "Birdy" internally and that stuck around!
We pinned down our visual inspiration to L0-LA59 from Star Wars, and Rose started some explorations in that direction
#gamedev #indiedev #indiegame
02.10.2025 18:56 โ ๐ 8 ๐ 2 ๐ฌ 1 ๐ 0
9 different sketches and concepts for different kinds of robot cat companions
Every hero needs a sidekick, and the Wanderer is no exception!
In the background, @ProfessorOfSass.bsky.social explored ideas for companions, hereโs a first take we didn't go with
I may have just read "Save The Cat" for the 1st time and gotten too excited
#gamedev #indiegame #indiedev
02.10.2025 18:56 โ ๐ 19 ๐ 3 ๐ฌ 1 ๐ 0
Here's that same shot with a stylization shader that Substance Painter provides out of the box
An early test for our stylized texturing workflow
#gamedev #indiedev #indiegame
01.10.2025 18:59 โ ๐ 10 ๐ 4 ๐ฌ 0 ๐ 0
An up-close shot of the Wanderer's torso showing their shirt, a red scarf, and some cloth scraps hanging down from their back behind them
April 2025: @ProfessorOfSass.bsky.social finishes up retopologizing in Maya and gets to work on texturing and modelling the Wanderer's clothes and accessories
The addition of a "crotch-harness" was a hotly debated topic at this point
#gamedev #indiedev #indiegame
01.10.2025 18:59 โ ๐ 13 ๐ 6 ๐ฌ 1 ๐ 0
I wish all beings a very good day โค๏ธโ๐ฅ
01.10.2025 16:03 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Taylor is chill as heck and incredibly autonomous, fun, creative and talented.
Definitely who you want on your team!! ๐ค
30.09.2025 19:27 โ ๐ 2 ๐ 1 ๐ฌ 1 ๐ 0
Color explorations
#gamedev #indiedev #indiegame
30.09.2025 18:58 โ ๐ 13 ๐ 2 ๐ฌ 0 ๐ 0
Some drawovers on top of the low-poly model from above
Explorations for clothes and accessories
#gamedev #indiedev #indiegame
30.09.2025 18:58 โ ๐ 12 ๐ 2 ๐ฌ 1 ๐ 0
March 2025: @ProfessorOfSass.bsky.social blazes through the high-poly sculpts in ZBrush and then retopologizes the sculpts down to this low-poly guy here in Maya
The mesh is about 50% done, the other 50% is belts & cloth!
Other goodies in the ๐งต
#gamedev #indiedev #indiegame
30.09.2025 18:58 โ ๐ 14 ๐ 3 ๐ฌ 1 ๐ 0
Pringles Or A Transformer?
30.09.2025 18:52 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I made you Pringles in Unreal
30.09.2025 18:26 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Some other concepts that were giving Majora's mask vibes
#gamedev #indiedev #indiegame
29.09.2025 19:00 โ ๐ 9 ๐ 4 ๐ฌ 0 ๐ 0
Some color explorations
Red is classic game protagonist but we personally liked the Blue/Cyan vibes more
#gamedev #indiedev #indiegame
29.09.2025 19:00 โ ๐ 9 ๐ 3 ๐ฌ 2 ๐ 0
Some outfit and helmet concepts Rose was messing around with
#gamedev #indiedev #indiegame
29.09.2025 19:00 โ ๐ 7 ๐ 1 ๐ฌ 1 ๐ 0
February 2025: @ProfessorOfSass starts to lock in on the modelling and ZBrush sculpts of our main character
More renders and goodies in the ๐งต
#gamedev #indiedev #indiegame
29.09.2025 19:00 โ ๐ 12 ๐ 3 ๐ฌ 1 ๐ 0
Control rig is crazy, I wanna experiment with some procedural animated mech/loader-bot type stuff next milestone
#screenshotsaturday #gamedev #indiedev
27.09.2025 17:01 โ ๐ 10 ๐ 1 ๐ฌ 0 ๐ 0
Hello World! Messing around with Control Rig
Don't tell our animator ( @maddiebee27) I posted this because she'll eat me
#screenshotsaturday #gamedev #indiedev
27.09.2025 17:01 โ ๐ 12 ๐ 3 ๐ฌ 1 ๐ 0
A different direction that we didn't go with is this guy, that pulls from Prince of Persia (2008) more heavily
#gamedev #indiedev #indiegame
26.09.2025 19:04 โ ๐ 11 ๐ 3 ๐ฌ 0 ๐ 0
Here's the front/back of the base forms
Wandy been doing those squats ๐ช
#gamedev #indiedev #indiegame
26.09.2025 19:04 โ ๐ 12 ๐ 3 ๐ฌ 1 ๐ 0
January 2025: @ProfessorOfSass.bsky.social is ready to start sculpting! At this point we've locked down a lot of the design and are ready to start modelling/retopo/rigging
#gamedev #indiedev #indiegame
26.09.2025 19:04 โ ๐ 22 ๐ 5 ๐ฌ 1 ๐ 0
Pencil Sketches
#gamedev #indiedev #indiegame
25.09.2025 19:01 โ ๐ 8 ๐ 2 ๐ฌ 1 ๐ 0
Indie Gamedev | Cat Dad ๐๐๐โ | ๐ญ๐บ in ๐ฆ๐น
Wishlist and Try Nightfall Protocol!
https://store.steampowered.com/app/3285550/Nightfall_Protocol/
Support the project: https://ko-fi.com/nightfallprotocol
Working on @nightfallprotocol.com
Narrative Director - iwot Games
She/They
Formerly: Crystal Dynamics, Blizzard, Aniplex, Carbine, Riot, BioWare
Co-author: The Definitive Game Narrative Guide
Opinions = my own
โI am the very model of a modern major generalโ
indie game dev.
Working on Departure. Wishlist ->
https://store.steampowered.com/app/3537220/Departure/
โ๏ธ Designer + Artist + Game Dev
๐ Shop & More: https://woeandgrow.carrd.com
๐ซถ Community + Merch Manager @GDoCExpo.com
๐ฎ Indie Dev @staryolkgames.itch.io
๐ NYC ๐ฌ๐พ๐ต๐ท (they/she)
Senior Engineer at EA/Maxis
Previously Blizzard
He/Him/They ๐ณ๏ธโ๐
All views are my own and do not reflect my employer
๐ Freelance VFX artist: Availability from Oct
โ๏ธ Recently shipped LOST SKIES โ๏ธ
โ๏ธ Indie developing something cool under www.meteorspark.games moniker soon ๐
๐ง๐ท Game Dev, programmer
โข Employed by a VR game studio
โข Working on an indie mech game
Join the mecha feed: https://bsky.app/profile/did:plc:bpmo2mr26in2yszq3wej7ylv/feed/aaalkbg6czody
Armored Core channel: http://youtube.com/@hyperfixatedd/
๐ต๐ธ โญ
Fair Play Collective
Community-funded indie game dev, built on sustainability, transparency, and human-centered values. No crunch. No layoffs. Just better games.
Fairplaycollective.org
Want to be involved? hello@fairplaycollective.org
Video game composer ๐พ๐น๐ฎ www.boukie.games
1/2 of Blau Street Girls, collage and junk journal business.
3D Environment Artist | Looking for work! | previous: Giant Squid, Iridium Studios, Ember Entertainment | hEDS๐ฆ๐| Seattle ๐ง๏ธ๐
Portfolio: https://nataliespitzel.myportfolio.com/
Animator, Musician and Indie Game Dev working on Kill the Music (OUT NOW!) https://store.steampowered.com/app/3093050/Kill_The_Music/
Mom | Video Game Producer | Producers Guild Video Game Lead | Co-Host #DevHeads | Previous: God of War Ragnarok | Apex Legends | Call of Duty | IGN | 1UP
Indie studio creating Project Gilgamesh ๐ต
It's basically Prince of Persia in SPAAAAAAAAAACE
8 years of development, coming soon to Steam
Demo: https://sainarayan.itch.io/project-gilgamesh
Aussie in LA making indie games, films, and TV. Narrative Director @layersdeep.bsky.social ๐ง
. Host @playwatchlisten.bsky.social ๐๏ธ.
Management: alanah@optshift.co
https://linktr.ee/charalanahzard
A YouTube podcast network featuring game devs (Play, Watch, Listen), actors (Acting 101), and film fans (MovieHaus)! Entirely independent, supported by Patreon: https://m.youtube.com/@PlayWatchListen/videos
Long time software engineer and novice web designer.
Move fast, break things.
Partner at @internetstudio.bsky.social
CG generalist and Senior Concept Artist
Past work: AMC/Path of Exile 2/Certain Affinity/Gunfire Games/Blackbird RPG/Pixel Titans
I make websites and friends
https://jimmyl.ee
Senior Concept Artist!
Previously Bungie, Google, Ubisoft, CA, 343. Ex footwear concept designer at Adidas. Photographer.
Loves art and people!
https://www.artstation.com/belgianboolean
Here to support artists & share my game dev journey
PLAYTEST INSTRUCTIONS: https://discord.gg/m3HZsJXbHg
STEAM: https://store.steampowered.com/app/2724930/Juniper_Burning/